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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/cd_engine.h @ 4551

Last change on this file since 4551 was 4551, checked in by patrick, 19 years ago

orxonox/trunk: further work on the test env, cdengine draw functions, debug functions

File size: 1.8 KB
Line 
1/*!
2    \file cd_engine.h
3    \brief Definition of the collision detection engine
4   
5*/
6
7#ifndef _CD_ENGINE_H
8#define _CD_ENGINE_H
9
10#include "base_object.h"
11#include "collision_defs.h"
12
13template<class T> class tList;
14class WorldEntity;
15class OBBTree;
16
17
18//! featured state options, they are all additive
19typedef enum cdState
20  {
21    CD_DEBUG_DRAW_ALL = 1,
22    CD_DEBUG_DRAW_POLYGONS = 1<<1,
23    CD_DEBUG_DRAW_BLENDED = 1<<2,
24    CD_DEBUG_DRAW_HIT_BV = 1<<3,
25    CD_DEBUG_VERBOSE = 1<<4,
26
27    CD_STORE_VERTICES = 1<<5
28  };
29
30
31//! The class representing the collision detection system of orxonox
32class CDEngine : public BaseObject {
33
34 public:
35  virtual ~CDEngine(void);
36  /** \returns a Pointer to the only object of this Class */
37  static CDEngine* getInstance(void) { if (!singletonRef) singletonRef = new CDEngine(); return singletonRef; }
38  void init();
39
40  void setState(const int newState) { this->state = newState; }
41  const int getState() const { return this->state; }
42  void enable(const int options) { this->state |= options; }
43  void disable(const int options) { int temp = this->state & options; this->state ^= temp; }
44
45  void drawBV(int currentDepth, const int depth) const;
46  void drawBVPolygon(int currentDepth, const int depth) const;
47  void drawBVBlended(int currentDepth, const int depth) const;
48
49  void checkCollisions();
50
51  void debug();
52
53 private:
54  CDEngine(void);
55  static CDEngine* singletonRef;
56
57  void spawnBVTree(int depth = MAX_BV_TREE_DEPTH);
58
59  void checkCollisionObjects();
60  void checkCollisionGround();
61
62
63 private:
64  int                     state;                            //!< the current state of the cd engine
65  tList<WorldEntity>*     entityList;                       //!< pointer to the world entity list
66  OBBTree*                rootTree;                         //!< for testing purposes a root tree
67};
68
69#endif /* _CD_ENGINE_H */
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