| 
                Last change
                  on this file since 4732 was
                  4712,
                  checked in by patrick, 20 years ago
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          | 
               
orxonox/trunk:  more draw options 
 
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            File size:
            1010 bytes
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| 1 | /*! | 
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| 2 |     \file bv_tree.h | 
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| 3 |     \brief Definition of a bounding volume tree | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _BV_TREE_H | 
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| 8 | #define _BV_TREE_H | 
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| 9 |  | 
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| 10 |  | 
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| 11 | #include "base_object.h" | 
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| 12 | #include "abstract_model.h" | 
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| 13 |  | 
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| 14 | // FORWARD DEFINITION | 
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| 15 | class BoundingVolume; | 
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| 16 | class BVTreeNode; | 
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| 17 | class PNode; | 
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| 18 |  | 
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| 19 | typedef enum DrawMode | 
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| 20 | { | 
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| 21 |   DRAW_ALL               = 1<<0, | 
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| 22 |   DRAW_SINGLE            = 1<<1, | 
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| 23 |  | 
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| 24 |   DRAW_SEPARATING_PLANE  = 1<<2, | 
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| 25 |   DRAW_BV_AXIS           = 1<<3, | 
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| 26 |   DRAW_BV_BLENDED        = 1<<4, | 
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| 27 |   DRAW_BV_POLYGON        = 1<<5, | 
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| 28 |   DRAW_MODEL             = 1<<6, | 
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| 29 |   DRAW_POINTS            = 1<<7 | 
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| 30 | }; | 
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| 31 |  | 
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| 32 |  | 
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| 33 | //! A class that represents a bounding volume tree | 
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| 34 | class BVTree : public BaseObject { | 
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| 35 |  | 
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| 36 |  public: | 
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| 37 |   BVTree(); | 
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| 38 |   virtual ~BVTree(); | 
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| 39 |  | 
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| 40 |   virtual void spawnBVTree(int depth, sVec3D *verticesList, const int length) = NULL; | 
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| 41 |   virtual void flushTree() = NULL; | 
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| 42 |  | 
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| 43 |   virtual void collideWith(BVTree* tree, PNode* nodeA, PNode* nodeB) = NULL; | 
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| 44 |  | 
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| 45 |   virtual void drawBV(int depth, int drawMode) const = NULL; | 
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| 46 |  | 
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| 47 |  | 
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| 48 |  protected: | 
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| 49 |   int numberOfVertices; | 
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| 50 |  | 
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| 51 |  private: | 
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| 52 |  | 
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| 53 |  | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | #endif /* _BV_TREE_H */ | 
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