| 1 | /*! |
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| 2 | \file glmenu_imagescreen |
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| 3 | \brief class to display a image |
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| 4 | */ |
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| 5 | |
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| 6 | |
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| 7 | #ifndef _GLMENU_IMAGESCREEN_H |
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| 8 | #define _GLMENU_IMAGESCREEN_H |
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| 9 | |
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| 10 | #include "base_object.h" |
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| 11 | |
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| 12 | class Material; |
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| 13 | |
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| 14 | class GLMenuImageScreen : public BaseObject { |
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| 15 | |
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| 16 | private: |
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| 17 | GLMenuImageScreen (); |
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| 18 | |
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| 19 | public: |
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| 20 | virtual ~GLMenuImageScreen (); |
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| 21 | |
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| 22 | static GLMenuImageScreen* getInstance(); |
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| 23 | |
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| 24 | static GLMenuImageScreen* singletonRef; |
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| 25 | |
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| 26 | void init (); |
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| 27 | void init (char* backImageName, float height, float width, |
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| 28 | float offsetX, float offsetY); |
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| 29 | |
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| 30 | void draw (); |
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| 31 | |
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| 32 | void setBackImageName (char* backImageName); |
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| 33 | void setPosition (float offsetX, float offsetY); |
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| 34 | void setSize (float height, float width); |
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| 35 | |
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| 36 | void setMaximum (int maxValue); |
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| 37 | int getMaximum (); |
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| 38 | void setValue (int currentValue); |
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| 39 | int getValue (); |
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| 40 | void step (); |
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| 41 | |
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| 42 | private: |
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| 43 | char* backImageName; //!< the name of the file of the background image |
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| 44 | float height, width; //!< hight and width of the image |
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| 45 | float offsetX, offsetY; //!< offset of the image from left and up |
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| 46 | Material* backMat; //!< Background Material. |
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| 47 | |
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| 48 | /* progress bar values */ |
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| 49 | int currentValue; //!< the current count of step() calls fired yet |
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| 50 | int maxValue; //!< total count of steps |
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| 51 | |
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| 52 | }; |
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| 53 | |
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| 54 | #endif /* _GLMENU_IMAGESCREEN_H */ |
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