| 1 |  | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | orxonox - the future of 3D-vertical-scrollers | 
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| 5 |  | 
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| 6 | Copyright (C) 2004 orx | 
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| 7 |  | 
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| 8 | This program is free software; you can redistribute it and/or modify | 
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| 9 | it under the terms of the GNU General Public License as published by | 
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| 10 | the Free Software Foundation; either version 2, or (at your option) | 
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| 11 | any later version. | 
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| 12 |  | 
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| 13 | ### File Specific: | 
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| 14 | main-programmer: Patrick Boenzli | 
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| 15 | co-programmer: ... | 
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| 16 | */ | 
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| 17 |  | 
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| 18 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GARBAGE_COLLECTOR | 
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| 19 |  | 
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| 20 | #include "garbage_collector.h" | 
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| 21 |  | 
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| 22 | #include "world.h" | 
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| 23 | #include "world_entity.h" | 
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| 24 | #include "null_parent.h" | 
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| 25 |  | 
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| 26 | #include "list.h" | 
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| 27 |  | 
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| 28 | using namespace std; | 
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| 29 |  | 
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| 30 |  | 
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| 31 | GarbageCollector* GarbageCollector::singletonRef = 0; | 
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| 32 |  | 
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| 33 | /** | 
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| 34 | \brief standard constructor | 
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| 35 | \todo this constructor is not jet implemented - do it | 
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| 36 | */ | 
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| 37 | GarbageCollector::GarbageCollector () | 
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| 38 | { | 
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| 39 | this->setClassName ("GarbageCollection"); | 
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| 40 | this->time = 0; | 
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| 41 | this->delay = 1.5f; /* clean up all 5.0 seconds */ | 
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| 42 | } | 
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| 43 |  | 
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| 44 |  | 
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| 45 | /** | 
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| 46 | \brief standard deconstructor | 
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| 47 |  | 
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| 48 | */ | 
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| 49 | GarbageCollector::~GarbageCollector () | 
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| 50 | { | 
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| 51 | // delete what has to be deleted here | 
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| 52 | } | 
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| 53 |  | 
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| 54 |  | 
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| 55 | /** | 
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| 56 | \brief this returns the singleton reference this this class | 
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| 57 | \returns singleton reference | 
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| 58 | */ | 
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| 59 | GarbageCollector* GarbageCollector::getInstance() | 
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| 60 | { | 
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| 61 | if( singletonRef == NULL) | 
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| 62 | singletonRef = new GarbageCollector(); | 
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| 63 | return singletonRef; | 
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| 64 | } | 
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| 65 |  | 
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| 66 |  | 
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| 67 | /** | 
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| 68 | \brief this sets the collection delay | 
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| 69 | \param delay | 
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| 70 |  | 
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| 71 | after this delay, the garbage collector starts its work and begins to collect unused object | 
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| 72 | to delete them afterwards. only objects in the worldentity list from the world object are lookded | 
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| 73 | at. | 
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| 74 | */ | 
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| 75 | void GarbageCollector::setCollectionDelay(float delay) | 
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| 76 | { | 
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| 77 | this->delay = delay; | 
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| 78 | } | 
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| 79 |  | 
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| 80 |  | 
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| 81 | /** | 
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| 82 | \brief this foreces a garbage collection | 
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| 83 |  | 
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| 84 | if this function is called, the gc tries to initiate the garbage collection routines. actually | 
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| 85 | this should always work. | 
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| 86 | */ | 
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| 87 | void GarbageCollector::forceCollection() | 
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| 88 | { | 
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| 89 | /* just make the time slitely bigger than the delay */ | 
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| 90 | this->time = this->delay + 1; | 
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| 91 | /* and update, to get rid of the unused objects */ | 
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| 92 | this->update(); | 
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| 93 | } | 
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| 94 |  | 
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| 95 |  | 
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| 96 | /** | 
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| 97 | \brief this ticks the GarbageCollector to give it the time pulse | 
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| 98 | \param the time passed since last tick | 
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| 99 |  | 
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| 100 | like every other tick function eg. worldentity | 
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| 101 | */ | 
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| 102 | void GarbageCollector::tick(float time) | 
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| 103 | { | 
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| 104 | this->time += time; | 
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| 105 | } | 
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| 106 |  | 
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| 107 |  | 
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| 108 | /** | 
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| 109 | \brief this updated the gargabe collection, if the time is ready | 
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| 110 |  | 
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| 111 |  | 
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| 112 | */ | 
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| 113 | void GarbageCollector::update() | 
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| 114 | { | 
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| 115 | if( this->time < this->delay) | 
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| 116 | return; | 
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| 117 | /* garbage collect */ | 
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| 118 | PRINTF(3)("=============================\n"); | 
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| 119 | PRINTF(3)("Processing Garbage Collection\n"); | 
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| 120 | PRINTF(3)("=============================\n"); | 
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| 121 | int counter = 0; | 
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| 122 | WorldInterface* wi = WorldInterface::getInstance(); | 
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| 123 | tList<WorldEntity>* list = wi->getEntityList(); | 
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| 124 |  | 
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| 125 | tIterator<WorldEntity>* iterator = list->getIterator(); | 
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| 126 | WorldEntity* entity = iterator->nextElement(); | 
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| 127 | while( entity != NULL) | 
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| 128 | { | 
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| 129 | if( entity->isFinalized()) | 
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| 130 | { | 
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| 131 | PRINTF(4)("= finalizing object\n"); | 
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| 132 | ++counter; | 
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| 133 |  | 
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| 134 | /* first remove out of entity list */ | 
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| 135 | list->remove(entity); | 
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| 136 | /* second remove out of pnode tree */ | 
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| 137 | entity->remove(); | 
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| 138 | /* then finaly delete reference */ | 
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| 139 | delete entity; | 
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| 140 | } | 
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| 141 | entity = iterator->nextElement(); | 
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| 142 | } | 
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| 143 |  | 
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| 144 | PRINTF(3)("= collected %i unused objects\n", counter); | 
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| 145 | PRINTF(3)("=============================\n"); | 
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| 146 |  | 
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| 147 | /* reset time to count again up to this->delay */ | 
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| 148 | this->time = 0; | 
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| 149 | } | 
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