| Last change
                  on this file since 3610 was
                  3608,
                  checked in by patrick, 21 years ago | 
        
          | 
orxonox/trunk: now there is a real speedup in compiling time when dependencies are modified: just realy only includes, what is needed. Byside the speedup, there is more overview! never add an orxonox class to stdincl.h if it doesn't have to be
 | 
        | File size:
            1.4 KB | 
      
      
        
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| 1 | /*! | 
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| 2 | \file camera.h | 
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| 3 | \brief Viewpoint controlling class definitions | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _CAMERA_H | 
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| 7 | #define _CAMERA_H | 
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| 8 |  | 
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| 9 | #include "world_entity.h" | 
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| 10 |  | 
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| 11 | class World; | 
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| 12 |  | 
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| 13 | //! Camera | 
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| 14 | /** | 
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| 15 | This class controls the viewpoint from which the World is rendered. To use the | 
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| 16 | Camera it has to be bound to a WorldEntity which serves as the reference focus | 
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| 17 | point. The Camera itself calls the WorldEntity::get_lookat() and | 
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| 18 | World::calc_camera_pos() functions to calculate the position it currently should | 
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| 19 | be in. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | enum CAMERA_MODE {NORMAL, SMOTH_FOLLOW, STICKY, ELLIPTICAL}; | 
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| 23 |  | 
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| 24 | class Camera : public WorldEntity { | 
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| 25 | private: | 
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| 26 | WorldEntity* bound;           //!< the WorldEntity the Camera is bound to | 
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| 27 | World* world; | 
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| 28 |  | 
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| 29 | /* physical system - not needed yet */ | 
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| 30 | float m; //!< mass | 
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| 31 | Vector *fs; //!< seil-kraft | 
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| 32 | Vector *a;  //!< acceleration | 
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| 33 | Vector *v;  //!< velocity | 
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| 34 |  | 
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| 35 | /* elliptical camera mode variables */ | 
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| 36 | float cameraOffset; | 
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| 37 | float cameraOffsetZ; | 
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| 38 | float deltaTime; | 
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| 39 | float t; | 
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| 40 | Vector* r; | 
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| 41 | float rAbs; | 
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| 42 | float ka; | 
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| 43 | float a0; | 
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| 44 |  | 
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| 45 | Quaternion *from; | 
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| 46 | Quaternion *to; | 
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| 47 | Quaternion *res; | 
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| 48 |  | 
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| 49 |  | 
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| 50 | CAMERA_MODE cameraMode; //!< saves the camera mode: how the camera follows the entity | 
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| 51 |  | 
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| 52 | void updateDesiredPlace (); | 
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| 53 |  | 
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| 54 | public: | 
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| 55 | Camera (World* world); | 
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| 56 | virtual ~Camera (); | 
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| 57 |  | 
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| 58 | void tick (Uint32 deltaT); | 
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| 59 | void apply (); | 
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| 60 | void bind (WorldEntity* entity); | 
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| 61 |  | 
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| 62 | void setWorld(World* world); | 
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| 63 |  | 
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| 64 | }; | 
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| 65 |  | 
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| 66 | #endif /* _CAMERA_H */ | 
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