|
Last change
on this file since 3071 was
3068,
checked in by bensch, 21 years ago
|
|
orxonox/trunk/importer: cleanup-procedure created, that deletes all the unneded stuff like faces, faceElements (does not really delete faceElements )
|
|
File size:
2.1 KB
|
| Line | |
|---|
| 1 | /*! |
|---|
| 2 | \file object.h |
|---|
| 3 | \brief Contains the Object Class that handles 3D-Objects |
|---|
| 4 | */ |
|---|
| 5 | |
|---|
| 6 | #ifndef _OBJECT_H |
|---|
| 7 | #define _OBJECT_H |
|---|
| 8 | |
|---|
| 9 | #include <GL/gl.h> |
|---|
| 10 | #include <GL/glu.h> |
|---|
| 11 | |
|---|
| 12 | #include "array.h" |
|---|
| 13 | #include "material.h" |
|---|
| 14 | #include <fstream> |
|---|
| 15 | |
|---|
| 16 | using namespace std; |
|---|
| 17 | |
|---|
| 18 | extern int verbose; //!< Will be removed and added again as a verbose-class. |
|---|
| 19 | |
|---|
| 20 | |
|---|
| 21 | |
|---|
| 22 | //! Class that handles 3D-Objects. it can also read them in and display them. |
|---|
| 23 | class Object |
|---|
| 24 | { |
|---|
| 25 | public: |
|---|
| 26 | Object (); |
|---|
| 27 | Object (char* fileName); |
|---|
| 28 | Object(char* fileName, float scaling); |
|---|
| 29 | ~Object (); |
|---|
| 30 | |
|---|
| 31 | void draw (void) const; |
|---|
| 32 | void draw (int groupNumber) const; |
|---|
| 33 | void draw (char* groupName) const; |
|---|
| 34 | int getGroupCount() const; |
|---|
| 35 | |
|---|
| 36 | private: |
|---|
| 37 | struct FaceElement |
|---|
| 38 | { |
|---|
| 39 | char* value; |
|---|
| 40 | FaceElement* next; |
|---|
| 41 | }; |
|---|
| 42 | |
|---|
| 43 | //! Face |
|---|
| 44 | struct Face |
|---|
| 45 | { |
|---|
| 46 | int vertexCount; |
|---|
| 47 | FaceElement* firstElem; |
|---|
| 48 | |
|---|
| 49 | char* materialString; |
|---|
| 50 | |
|---|
| 51 | Face* next; |
|---|
| 52 | }; |
|---|
| 53 | |
|---|
| 54 | //! Group to handle multiple Objects per obj-file |
|---|
| 55 | struct Group |
|---|
| 56 | { |
|---|
| 57 | char* name; |
|---|
| 58 | |
|---|
| 59 | GLuint listNumber; |
|---|
| 60 | Face* firstFace; |
|---|
| 61 | Face* currentFace; |
|---|
| 62 | int faceMode; |
|---|
| 63 | int faceCount; |
|---|
| 64 | |
|---|
| 65 | Group* next; |
|---|
| 66 | }; |
|---|
| 67 | |
|---|
| 68 | |
|---|
| 69 | Array* vertices; |
|---|
| 70 | int verticesCount; |
|---|
| 71 | Array* colors; |
|---|
| 72 | Array* normals; |
|---|
| 73 | Array* vTexture; |
|---|
| 74 | |
|---|
| 75 | |
|---|
| 76 | Group* firstGroup; //!< the first of all groups. |
|---|
| 77 | Group* currentGroup; //!< the currentGroup. this is the one we will work with. |
|---|
| 78 | int groupCount; |
|---|
| 79 | |
|---|
| 80 | Material* material; |
|---|
| 81 | float scaleFactor; |
|---|
| 82 | |
|---|
| 83 | char* objPath; |
|---|
| 84 | char* objFileName; |
|---|
| 85 | char* mtlFileName; |
|---|
| 86 | ifstream* OBJ_FILE; |
|---|
| 87 | ifstream* MTL_FILE; |
|---|
| 88 | |
|---|
| 89 | bool initialize (void); |
|---|
| 90 | bool initGroup(Group* group); |
|---|
| 91 | bool initFace (Face* face); |
|---|
| 92 | bool cleanup(void); |
|---|
| 93 | bool cleanupGroup(Group* group); |
|---|
| 94 | bool cleanupFace(Face* face); |
|---|
| 95 | bool cleanupFaceElement(FaceElement* faceElem); |
|---|
| 96 | |
|---|
| 97 | ///// readin /// |
|---|
| 98 | bool importFile (char* fileName); |
|---|
| 99 | bool readFromObjFile (char* fileName); |
|---|
| 100 | |
|---|
| 101 | bool readGroup (char* groupString); |
|---|
| 102 | bool readVertex (char* vertexString); |
|---|
| 103 | bool readFace (char* faceString); |
|---|
| 104 | bool readVertexNormal (char* normalString); |
|---|
| 105 | bool readVertexTexture (char* vTextureString); |
|---|
| 106 | bool readMtlLib (char* matFile); |
|---|
| 107 | bool readUseMtl (char* mtlString); |
|---|
| 108 | |
|---|
| 109 | bool importToGL (void); |
|---|
| 110 | bool addGLElement (char* elementString); |
|---|
| 111 | |
|---|
| 112 | void BoxObject (void); |
|---|
| 113 | }; |
|---|
| 114 | |
|---|
| 115 | #endif |
|---|
Note: See
TracBrowser
for help on using the repository browser.