source:
orxonox.OLD/orxonox/trunk/importer/object.h
@
  3027
        
        | Last change on this file since 3027 was 2934, checked in by bensch, 21 years ago | |
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| File size: 2.0 KB | |
| Rev | Line | |
|---|---|---|
| [2823] | 1 | /*! | 
| [2842] | 2 | \file object.h | 
| 3 | \brief Contains the Object Class that handles 3D-Objects | |
| [2823] | 4 | */ | 
| 5 | ||
| [2776] | 6 | #ifndef _OBJECT_H | 
| 7 | #define _OBJECT_H | |
| [2773] | 8 | |
| 9 | #include <GL/gl.h> | |
| 10 | #include <GL/glu.h> | |
| 11 | ||
| [2754] | 12 | #include "array.h" | 
| [2776] | 13 | #include "material.h" | 
| [2823] | 14 | #include <fstream> | 
| [2748] | 15 | |
| [2823] | 16 | using namespace std; | 
| [2804] | 17 | |
| [2842] | 18 | extern int verbose; //!< fill be removed and added again as a verbose-class | 
| 19 | ||
| 20 | ||
| [2934] | 21 | struct FaceElement | 
| 22 | { | |
| 23 | char value[20]; | |
| 24 | FaceElement* next; | |
| 25 | }; | |
| 26 | ||
| [2823] | 27 | //! Class that handles 3D-Objects. it can also read them in and display them. | 
| [2748] | 28 | class Object | 
| 29 | { | |
| 30 | public: | |
| 31 | Object (); | |
| [2767] | 32 | Object (char* fileName); | 
| [2833] | 33 | Object(char* fileName, float scaling); | 
| [2748] | 34 | ~Object (); | 
| 35 | ||
| [2767] | 36 | bool importFile (char* fileName); | 
| 37 | bool initialize (void); | |
| 38 | bool finalize(void); | |
| 39 | void draw (void); | |
| [2851] | 40 | void draw (int groupNumber); | 
| 41 | void draw (char* groupName); | |
| [2852] | 42 | int getGroupCount(); | 
| [2767] | 43 | |
| [2748] | 44 | private: | 
| [2850] | 45 | //! Group to handle multiple Objects per obj-file | 
| 46 | struct Group | |
| 47 | { | |
| 48 | char* name; | |
| 49 | ||
| 50 | GLuint listNumber; | |
| 51 | Array* vertices; | |
| 52 | int verticesCount; | |
| 53 | Array* colors; | |
| 54 | Array* normals; | |
| 55 | Array* vTexture; | |
| 56 | int faceMode; | |
| [2863] | 57 | int faceCount; | 
| [2850] | 58 | |
| 59 | int firstVertex; | |
| 60 | int firstNormal; | |
| 61 | int firstVertexTexture; | |
| 62 | ||
| 63 | Group* nextGroup; | |
| 64 | }; | |
| 65 | ||
| 66 | Group* firstGroup; //!< the first of all groups. | |
| 67 | Group* currentGroup; //!< the currentGroup. this is the one we will work with. | |
| 68 | int groupCount; | |
| 69 | ||
| 70 | bool readingVertices; | |
| 71 | ||
| [2804] | 72 | char* objFileName; | 
| 73 | char* mtlFileName; | |
| [2850] | 74 | |
| [2776] | 75 | Material* material; | 
| [2833] | 76 | float scaleFactor; | 
| [2760] | 77 | |
| [2765] | 78 | ifstream* OBJ_FILE; | 
| 79 | ifstream* MTL_FILE; | |
| [2850] | 80 | |
| 81 | bool initGroup(Group* group); | |
| 82 | bool finalizeGroup (Group* group); | |
| [2863] | 83 | bool cleanupGroup(Group* group); | 
| [2850] | 84 | |
| 85 | ||
| 86 | ///// readin /// | |
| 87 | bool readFromObjFile (char* fileName); | |
| [2748] | 88 | |
| [2767] | 89 | bool readVertex (char* vertexString); | 
| 90 | bool readFace (char* faceString); | |
| 91 | bool readVT (char* vtString); | |
| [2794] | 92 | bool readVertexNormal (char* normalString); | 
| [2820] | 93 | bool readVertexTexture (char* vTextureString); | 
| [2850] | 94 | bool readGroup (char* groupString); | 
| [2776] | 95 | bool readMtlLib (char* matFile); | 
| 96 | bool readUseMtl (char* mtlString); | |
| [2754] | 97 | |
| [2768] | 98 | bool addGLElement (char* elementString); | 
| [2821] | 99 | |
| 100 | void BoxObject (void); | |
| [2748] | 101 | }; | 
| [2773] | 102 | |
| 103 | #endif | 
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