| 1 | /*  | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 |    ### File Specific: | 
|---|
| 12 |    main-programmer: Benjamin Grauer | 
|---|
| 13 |    co-programmer: ... | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #include "object.h" | 
|---|
| 17 |  | 
|---|
| 18 | /** | 
|---|
| 19 |    \brief Creates a 3D-Object, but does not load any 3D-models | 
|---|
| 20 |    pretty useless | 
|---|
| 21 | */ | 
|---|
| 22 | Object::Object () | 
|---|
| 23 | { | 
|---|
| 24 |  | 
|---|
| 25 |   initialize(); | 
|---|
| 26 |  | 
|---|
| 27 |   BoxObject(); | 
|---|
| 28 |  | 
|---|
| 29 |   finalize(); | 
|---|
| 30 | } | 
|---|
| 31 |  | 
|---|
| 32 | /** | 
|---|
| 33 |    \brief Crates a 3D-Object and loads in a File | 
|---|
| 34 |    \param fileName file to parse and load (must be a .obj file) | 
|---|
| 35 | */ | 
|---|
| 36 | Object::Object(char* fileName) | 
|---|
| 37 | { | 
|---|
| 38 |   initialize(); | 
|---|
| 39 |  | 
|---|
| 40 |   importFile (fileName); | 
|---|
| 41 |  | 
|---|
| 42 |   finalize(); | 
|---|
| 43 | } | 
|---|
| 44 |  | 
|---|
| 45 | /** | 
|---|
| 46 |    \brief Crates a 3D-Object, loads in a File and scales it. | 
|---|
| 47 |    \param fileName file to parse and load (must be a .obj file) | 
|---|
| 48 |    \param scaling The factor that the object will be scaled with. | 
|---|
| 49 | */ | 
|---|
| 50 | Object::Object(char* fileName, float scaling) | 
|---|
| 51 | { | 
|---|
| 52 |   initialize(); | 
|---|
| 53 |   scaleFactor = scaling; | 
|---|
| 54 |  | 
|---|
| 55 |   importFile (fileName); | 
|---|
| 56 |  | 
|---|
| 57 |   finalize(); | 
|---|
| 58 | } | 
|---|
| 59 |  | 
|---|
| 60 | /** | 
|---|
| 61 |    \brief deletes an Object | 
|---|
| 62 | */ | 
|---|
| 63 | Object::~Object() | 
|---|
| 64 | { | 
|---|
| 65 |   if (verbose >= 2) | 
|---|
| 66 |     printf ("Deleting display List.\n"); | 
|---|
| 67 |   Group* walker = firstGroup; | 
|---|
| 68 |   while (walker != NULL) | 
|---|
| 69 |     { | 
|---|
| 70 |       glDeleteLists (walker->listNumber, 1); | 
|---|
| 71 |       Group* lastWalker = walker; | 
|---|
| 72 |       walker = walker->nextGroup; | 
|---|
| 73 |       delete lastWalker; | 
|---|
| 74 |     }  | 
|---|
| 75 | } | 
|---|
| 76 |  | 
|---|
| 77 | /**  | 
|---|
| 78 |     \brief initializes the Object | 
|---|
| 79 |     This Function initializes all the needed arrays, Lists and clientStates | 
|---|
| 80 | */ | 
|---|
| 81 | bool Object::initialize (void) | 
|---|
| 82 | { | 
|---|
| 83 |   if (verbose >=3) | 
|---|
| 84 |     printf("new 3D-Object is being created\n");  | 
|---|
| 85 |  | 
|---|
| 86 |   // setting the start group; | 
|---|
| 87 |   firstGroup = new Group; | 
|---|
| 88 |   currentGroup = firstGroup; | 
|---|
| 89 |   groupCount = 0; | 
|---|
| 90 |    | 
|---|
| 91 |   initGroup (firstGroup); | 
|---|
| 92 |   mtlFileName = ""; | 
|---|
| 93 |   scaleFactor = 1; | 
|---|
| 94 |   material = new Material(); | 
|---|
| 95 |  | 
|---|
| 96 |   //  glEnableClientState (GL_VERTEX_ARRAY); | 
|---|
| 97 |   //  glEnableClientState (GL_NORMAL_ARRAY); | 
|---|
| 98 |   //  glEnableClientState (GL_TEXTURE_COORD_ARRAY); | 
|---|
| 99 |  | 
|---|
| 100 |  | 
|---|
| 101 |   return true; | 
|---|
| 102 | } | 
|---|
| 103 |  | 
|---|
| 104 | /** | 
|---|
| 105 |    \brief Imports a obj file and handles the the relative location | 
|---|
| 106 |    \param fileName The file to import | 
|---|
| 107 | */ | 
|---|
| 108 | bool Object::importFile (char* fileName) | 
|---|
| 109 | { | 
|---|
| 110 |   if (verbose >=3) | 
|---|
| 111 |     printf("preparing to read in file: %s\n", fileName);    | 
|---|
| 112 |   objFileName = fileName; | 
|---|
| 113 |   this->readFromObjFile (objFileName); | 
|---|
| 114 |   return true; | 
|---|
| 115 | } | 
|---|
| 116 |  | 
|---|
| 117 | /** | 
|---|
| 118 |   \brief finalizes an Object. | 
|---|
| 119 |    This funcion is needed, to close the glList and all the other lists. | 
|---|
| 120 | */ | 
|---|
| 121 | bool Object::finalize(void) | 
|---|
| 122 | { | 
|---|
| 123 |   //  if (verbose >=3) | 
|---|
| 124 |     printf("finalizing the 3D-Object\n");  | 
|---|
| 125 |   finalizeGroup (currentGroup); | 
|---|
| 126 |   if (material != NULL) | 
|---|
| 127 |     delete material; | 
|---|
| 128 |   return true; | 
|---|
| 129 | } | 
|---|
| 130 |  | 
|---|
| 131 | /** | 
|---|
| 132 |    \brief Draws the Objects of all Groups. | 
|---|
| 133 |    It does this by just calling the Lists that must have been created earlier. | 
|---|
| 134 | */ | 
|---|
| 135 | void Object::draw (void) | 
|---|
| 136 | { | 
|---|
| 137 |   if (verbose >=2) | 
|---|
| 138 |     printf("drawing the 3D-Objects\n");  | 
|---|
| 139 |   Group* walker = firstGroup; | 
|---|
| 140 |   while (walker != NULL) | 
|---|
| 141 |     { | 
|---|
| 142 |       if (verbose >= 3) | 
|---|
| 143 |         printf ("Drawing object %s\n", walker->name); | 
|---|
| 144 |       glCallList (walker->listNumber); | 
|---|
| 145 |       walker = walker->nextGroup; | 
|---|
| 146 |     } | 
|---|
| 147 | } | 
|---|
| 148 |  | 
|---|
| 149 | /** | 
|---|
| 150 |    \brief Draws the Object number groupNumber | 
|---|
| 151 |    It does this by just calling the List that must have been created earlier. | 
|---|
| 152 |    \param groupNumber The number of the group that will be displayed. | 
|---|
| 153 | */ | 
|---|
| 154 | void Object::draw (int groupNumber) | 
|---|
| 155 | { | 
|---|
| 156 |   if (groupNumber >= groupCount) | 
|---|
| 157 |     { | 
|---|
| 158 |       if (verbose>=2) | 
|---|
| 159 |         printf ("You requested object number %i, but this File only contains of %i Objects.\n", groupNumber-1, groupCount); | 
|---|
| 160 |       return; | 
|---|
| 161 |     } | 
|---|
| 162 |   if (verbose >=2) | 
|---|
| 163 |     printf("drawing the requested 3D-Objects if found.\n");  | 
|---|
| 164 |   Group* walker = firstGroup; | 
|---|
| 165 |   int counter = 0; | 
|---|
| 166 |   while (walker != NULL) | 
|---|
| 167 |     { | 
|---|
| 168 |       if (counter == groupNumber) | 
|---|
| 169 |         { | 
|---|
| 170 |           if (verbose >= 2) | 
|---|
| 171 |             printf ("Drawing object number %s named %s\n", counter, walker->name); | 
|---|
| 172 |           glCallList (walker->listNumber); | 
|---|
| 173 |           return; | 
|---|
| 174 |         } | 
|---|
| 175 |       ++counter; | 
|---|
| 176 |       walker = walker->nextGroup; | 
|---|
| 177 |     } | 
|---|
| 178 |   if (verbose >= 2) | 
|---|
| 179 |     printf("Object number %i in %s not Found.\n", groupNumber, objFileName); | 
|---|
| 180 |   return; | 
|---|
| 181 |  | 
|---|
| 182 | } | 
|---|
| 183 |  | 
|---|
| 184 | /** | 
|---|
| 185 |    \brief Draws the Object with a specific groupname | 
|---|
| 186 |    It does this by just calling the List that must have been created earlier. | 
|---|
| 187 |    \param groupName The name of the group that will be displayed. | 
|---|
| 188 | */ | 
|---|
| 189 | void Object::draw (char* groupName) | 
|---|
| 190 | { | 
|---|
| 191 |   if (verbose >=2) | 
|---|
| 192 |     printf("drawing the requested 3D-Objects if found.\n");  | 
|---|
| 193 |   Group* walker = firstGroup; | 
|---|
| 194 |   while (walker != NULL) | 
|---|
| 195 |     { | 
|---|
| 196 |       if (!strcmp(walker->name, groupName)) | 
|---|
| 197 |         { | 
|---|
| 198 |           if (verbose >= 2) | 
|---|
| 199 |             printf ("Drawing object %s\n", walker->name); | 
|---|
| 200 |           glCallList (walker->listNumber); | 
|---|
| 201 |           return; | 
|---|
| 202 |         } | 
|---|
| 203 |       walker = walker->nextGroup; | 
|---|
| 204 |     } | 
|---|
| 205 |   if (verbose >= 2) | 
|---|
| 206 |     printf("Object Named %s in %s not Found.\n", groupName, objFileName); | 
|---|
| 207 |   return; | 
|---|
| 208 | } | 
|---|
| 209 |  | 
|---|
| 210 | /** | 
|---|
| 211 |    \returns Count of the Objects in this File | 
|---|
| 212 | */ | 
|---|
| 213 | int Object::getGroupCount (void) | 
|---|
| 214 | { | 
|---|
| 215 |   return groupCount; | 
|---|
| 216 | } | 
|---|
| 217 |  | 
|---|
| 218 | /** | 
|---|
| 219 |    \brief initializes a new Group object | 
|---|
| 220 | */ | 
|---|
| 221 | bool Object::initGroup(Group* group) | 
|---|
| 222 | { | 
|---|
| 223 |   if (verbose >= 2) | 
|---|
| 224 |     printf("Adding new Group\n"); | 
|---|
| 225 |   group->name = ""; | 
|---|
| 226 |   group->faceMode = -1; | 
|---|
| 227 |   group->faceCount = 0;   | 
|---|
| 228 |   if ((group->listNumber = glGenLists(1)) == 0 ) | 
|---|
| 229 |     { | 
|---|
| 230 |       printf ("list could not be created for this Object\n"); | 
|---|
| 231 |       return false; | 
|---|
| 232 |     } | 
|---|
| 233 |    | 
|---|
| 234 |   if (groupCount == 0) | 
|---|
| 235 |     { | 
|---|
| 236 |       group->firstVertex = 0; | 
|---|
| 237 |       group->firstNormal = 0; | 
|---|
| 238 |       group->firstVertexTexture = 0; | 
|---|
| 239 |     } | 
|---|
| 240 |   else | 
|---|
| 241 |     { | 
|---|
| 242 |       group->firstVertex = currentGroup->firstVertex + currentGroup->vertices->getCount()/3; | 
|---|
| 243 |       group->firstNormal = currentGroup->firstNormal + currentGroup->normals->getCount()/3; | 
|---|
| 244 |       group->firstVertexTexture = currentGroup->firstVertexTexture + currentGroup->vTexture->getCount()/2; | 
|---|
| 245 |     } | 
|---|
| 246 |   if (verbose >=2) | 
|---|
| 247 |     printf ("Creating new Arrays, with starting points v:%i, vt:%i, vn:%i .\n", group->firstVertex, group->firstVertexTexture, group->firstNormal); | 
|---|
| 248 |   group->vertices = new Array(); | 
|---|
| 249 |   group->normals = new Array(); | 
|---|
| 250 |   group->vTexture = new Array(); | 
|---|
| 251 |  | 
|---|
| 252 |   glNewList (group->listNumber, GL_COMPILE); | 
|---|
| 253 | } | 
|---|
| 254 |  | 
|---|
| 255 | /** | 
|---|
| 256 |    \brief finalizes a Group. | 
|---|
| 257 |    \param group the group to finalize. | 
|---|
| 258 | */ | 
|---|
| 259 | bool Object::finalizeGroup(Group* group) | 
|---|
| 260 | { | 
|---|
| 261 |   if (verbose >=2) | 
|---|
| 262 |     printf ("Finalize group %s.\n", group->name); | 
|---|
| 263 |   glEnd(); | 
|---|
| 264 |   glEndList(); | 
|---|
| 265 | } | 
|---|
| 266 |  | 
|---|
| 267 | /** | 
|---|
| 268 |    \brief deletes the Arrays of the Group to save space. | 
|---|
| 269 |    \param group the group to delete the arrays from. | 
|---|
| 270 | */ | 
|---|
| 271 | bool Object::cleanupGroup(Group* group) | 
|---|
| 272 | { | 
|---|
| 273 |   if (verbose >=2) | 
|---|
| 274 |     printf ("cleaning up group %s.\n", group->name); | 
|---|
| 275 |    | 
|---|
| 276 |   delete group->vertices; | 
|---|
| 277 |   delete group->normals; | 
|---|
| 278 |   delete group->vTexture; | 
|---|
| 279 | } | 
|---|
| 280 |  | 
|---|
| 281 | /** | 
|---|
| 282 |    \brief Reads in the .obj File and sets all the Values. | 
|---|
| 283 |    This function does read the file, parses it for the occurence of things like vertices, faces and so on, and executes the specific tasks | 
|---|
| 284 |    \param fileName the File that will be parsed (.obj-file) | 
|---|
| 285 | */ | 
|---|
| 286 | bool Object::readFromObjFile (char* fileName) | 
|---|
| 287 | { | 
|---|
| 288 |   OBJ_FILE = new ifstream(fileName); | 
|---|
| 289 |   if (!OBJ_FILE->is_open()) | 
|---|
| 290 |     { | 
|---|
| 291 |       if (verbose >=1) | 
|---|
| 292 |         printf ("unable to open .OBJ file: %s\n Loading Box Object instead.\n", fileName); | 
|---|
| 293 |       BoxObject(); | 
|---|
| 294 |       return false; | 
|---|
| 295 |     } | 
|---|
| 296 |   objFileName = fileName; | 
|---|
| 297 |   char Buffer[10000]; | 
|---|
| 298 |   while(!OBJ_FILE->eof()) | 
|---|
| 299 |     { | 
|---|
| 300 |       OBJ_FILE->getline(Buffer, 10000); | 
|---|
| 301 |       if (verbose >=4) | 
|---|
| 302 |         printf ("Read input line: %s\n",Buffer); | 
|---|
| 303 |        | 
|---|
| 304 |  | 
|---|
| 305 |       // case vertice | 
|---|
| 306 |       if (!strncmp(Buffer, "v ", 2)) | 
|---|
| 307 |         { | 
|---|
| 308 |           readVertex(Buffer+2); | 
|---|
| 309 |         } | 
|---|
| 310 |  | 
|---|
| 311 |       // case face | 
|---|
| 312 |       else if (!strncmp(Buffer, "f ", 2)) | 
|---|
| 313 |         { | 
|---|
| 314 |           readFace (Buffer+2); | 
|---|
| 315 |         } | 
|---|
| 316 |        | 
|---|
| 317 |       else if (!strncmp(Buffer, "mtllib", 6)) | 
|---|
| 318 |         { | 
|---|
| 319 |           readMtlLib (Buffer+7); | 
|---|
| 320 |         } | 
|---|
| 321 |  | 
|---|
| 322 |       else if (!strncmp(Buffer, "usemtl", 6)) | 
|---|
| 323 |         { | 
|---|
| 324 |           readUseMtl (Buffer+7); | 
|---|
| 325 |         } | 
|---|
| 326 |  | 
|---|
| 327 |       // case VertexNormal | 
|---|
| 328 |       else if (!strncmp(Buffer, "vn ", 2)) | 
|---|
| 329 |       { | 
|---|
| 330 |         readVertexNormal(Buffer+3); | 
|---|
| 331 |       } | 
|---|
| 332 |  | 
|---|
| 333 |       // case VertexTextureCoordinate | 
|---|
| 334 |       else if (!strncmp(Buffer, "vt ", 2)) | 
|---|
| 335 |       { | 
|---|
| 336 |         readVertexTexture(Buffer+3); | 
|---|
| 337 |       } | 
|---|
| 338 |       // case group | 
|---|
| 339 |       else if (!strncmp(Buffer, "g", 1)) | 
|---|
| 340 |         { | 
|---|
| 341 |           readGroup (Buffer+2); | 
|---|
| 342 |         } | 
|---|
| 343 |     } | 
|---|
| 344 |   OBJ_FILE->close(); | 
|---|
| 345 |   return true; | 
|---|
| 346 |  | 
|---|
| 347 | } | 
|---|
| 348 |  | 
|---|
| 349 | /** | 
|---|
| 350 |    \brief parses a vertex-String | 
|---|
| 351 |    If a vertex line is found this function will inject it into the vertex-Array | 
|---|
| 352 |    \param vertexString The String that will be parsed. | 
|---|
| 353 | */ | 
|---|
| 354 | bool Object::readVertex (char* vertexString) | 
|---|
| 355 | { | 
|---|
| 356 |   readingVertices = true; | 
|---|
| 357 |   char subbuffer1[20]; | 
|---|
| 358 |   char subbuffer2[20]; | 
|---|
| 359 |   char subbuffer3[20]; | 
|---|
| 360 |   sscanf (vertexString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); | 
|---|
| 361 |   if (verbose >= 3) | 
|---|
| 362 |     printf ("reading in a vertex: %s %s %s\n", subbuffer1, subbuffer2, subbuffer3); | 
|---|
| 363 |   currentGroup->vertices->addEntry(atof(subbuffer1)*scaleFactor, atof(subbuffer2)*scaleFactor, atof(subbuffer3)*scaleFactor); | 
|---|
| 364 |   return true; | 
|---|
| 365 | } | 
|---|
| 366 |  | 
|---|
| 367 | /** | 
|---|
| 368 |    \brief parses a face-string | 
|---|
| 369 |    If a face line is found this function will add it to the glList. | 
|---|
| 370 |    The function makes a difference between QUADS and TRIANGLES, and will if changed re-open, set and re-close the gl-processe. | 
|---|
| 371 |    \param faceString The String that will be parsed. | 
|---|
| 372 | */ | 
|---|
| 373 | bool Object::readFace (char* faceString) | 
|---|
| 374 | { | 
|---|
| 375 |   // finalize the Arrays; | 
|---|
| 376 |   if (readingVertices == true) | 
|---|
| 377 |     { | 
|---|
| 378 |       currentGroup->vertices->finalizeArray(); | 
|---|
| 379 |       //      glVertexPointer(3, GL_FLOAT, 0, currentGroup->vertices->getArray()); | 
|---|
| 380 |       currentGroup->normals->finalizeArray(); | 
|---|
| 381 |       //      glNormalPointer(GL_FLOAT, 0, currentGroup->normals->getArray()); | 
|---|
| 382 |       currentGroup->vTexture->finalizeArray(); | 
|---|
| 383 |     } | 
|---|
| 384 |  | 
|---|
| 385 |   readingVertices = false; | 
|---|
| 386 |   currentGroup->faceCount++; | 
|---|
| 387 |  | 
|---|
| 388 |   int elemCount = 0; | 
|---|
| 389 |    | 
|---|
| 390 |   FaceElement* firstElem = new FaceElement; | 
|---|
| 391 |   FaceElement* tmpElem = firstElem; | 
|---|
| 392 |  | 
|---|
| 393 |    | 
|---|
| 394 |   while(strcmp (faceString, "\0")) | 
|---|
| 395 |     { | 
|---|
| 396 |       if (elemCount>0) | 
|---|
| 397 |           tmpElem = tmpElem->next = new FaceElement; | 
|---|
| 398 |       tmpElem->next = NULL; | 
|---|
| 399 |  | 
|---|
| 400 |  | 
|---|
| 401 |       sscanf (faceString, "%s", tmpElem->value); | 
|---|
| 402 |       faceString += strlen(tmpElem->value); | 
|---|
| 403 |       if (strcmp (faceString, "\0")) | 
|---|
| 404 |         faceString++; | 
|---|
| 405 |       elemCount++; | 
|---|
| 406 |  | 
|---|
| 407 |  | 
|---|
| 408 |     } | 
|---|
| 409 |    | 
|---|
| 410 |    | 
|---|
| 411 |   if (elemCount == 3) | 
|---|
| 412 |     { | 
|---|
| 413 |       if (currentGroup->faceMode != 3) | 
|---|
| 414 |         { | 
|---|
| 415 |           if (currentGroup->faceMode != -1) | 
|---|
| 416 |             glEnd(); | 
|---|
| 417 |           glBegin(GL_TRIANGLES); | 
|---|
| 418 |         } | 
|---|
| 419 |        | 
|---|
| 420 |       currentGroup->faceMode = 3; | 
|---|
| 421 |       if (verbose >=3) | 
|---|
| 422 |         printf ("found triag.\n"); | 
|---|
| 423 |     } | 
|---|
| 424 |    | 
|---|
| 425 |   else if (elemCount == 4) | 
|---|
| 426 |     { | 
|---|
| 427 |       if (currentGroup->faceMode != 4) | 
|---|
| 428 |         { | 
|---|
| 429 |           if (currentGroup->faceMode != -1) | 
|---|
| 430 |             glEnd(); | 
|---|
| 431 |           glBegin(GL_QUADS); | 
|---|
| 432 |         } | 
|---|
| 433 |       currentGroup->faceMode = 4; | 
|---|
| 434 |       if (verbose >=3 ) | 
|---|
| 435 |         printf ("found quad.\n"); | 
|---|
| 436 |     } | 
|---|
| 437 |    | 
|---|
| 438 |   else if (elemCount > 4) | 
|---|
| 439 |     { | 
|---|
| 440 |       if (currentGroup->faceMode != -1) | 
|---|
| 441 |         glEnd(); | 
|---|
| 442 |       glBegin(GL_POLYGON); | 
|---|
| 443 |       if (verbose >=3) | 
|---|
| 444 |         printf ("Polygon with %i faces found.", elemCount); | 
|---|
| 445 |       currentGroup->faceMode = elemCount; | 
|---|
| 446 |     } | 
|---|
| 447 |  | 
|---|
| 448 |   tmpElem = firstElem; | 
|---|
| 449 |   FaceElement* delElem; | 
|---|
| 450 |   while (tmpElem != NULL) | 
|---|
| 451 |     { | 
|---|
| 452 |       //      printf ("%s\n", tmpElem->value); | 
|---|
| 453 |       addGLElement(tmpElem->value); | 
|---|
| 454 |       delElem = tmpElem; | 
|---|
| 455 |       tmpElem = tmpElem->next; | 
|---|
| 456 |       delete delElem; | 
|---|
| 457 |     } | 
|---|
| 458 |  | 
|---|
| 459 | } | 
|---|
| 460 |  | 
|---|
| 461 | /** | 
|---|
| 462 |    \brief Adds a Face-element (one vertex of a face) with all its information.  | 
|---|
| 463 |    It does this by searching: | 
|---|
| 464 |    1. The Vertex itself | 
|---|
| 465 |    2. The VertexNormale | 
|---|
| 466 |    3. The VertexTextureCoordinate | 
|---|
| 467 |    merging this information, the face will be drawn. | 
|---|
| 468 |  | 
|---|
| 469 | */ | 
|---|
| 470 | bool Object::addGLElement (char* elementString) | 
|---|
| 471 | { | 
|---|
| 472 |   if (verbose >=3) | 
|---|
| 473 |     printf ("importing grafical Element to openGL\n"); | 
|---|
| 474 |   char* vertex = elementString; | 
|---|
| 475 |  | 
|---|
| 476 |   char* texture; | 
|---|
| 477 |   if ((texture = strstr (vertex, "/")) != NULL) | 
|---|
| 478 |     { | 
|---|
| 479 |       texture[0] = '\0'; | 
|---|
| 480 |       texture ++; | 
|---|
| 481 |       if (verbose>=3) | 
|---|
| 482 |         printf ("includeing texture #%i, and mapping it to group texture #%i, textureArray has %i entries.\n", atoi(texture), (atoi(texture)-1 - currentGroup->firstVertexTexture)*2, currentGroup->vTexture->getCount()); | 
|---|
| 483 |       glTexCoord2fv(currentGroup->vTexture->getArray()+(atoi(texture)-1 - currentGroup->firstVertexTexture)*2); | 
|---|
| 484 |  | 
|---|
| 485 |       char* normal; | 
|---|
| 486 |       if ((normal = strstr (texture, "/")) !=NULL) | 
|---|
| 487 |         { | 
|---|
| 488 |           normal[0] = '\0'; | 
|---|
| 489 |           normal ++; | 
|---|
| 490 |           //glArrayElement(atoi(vertex)-1); | 
|---|
| 491 |           glNormal3fv(currentGroup->normals->getArray() +(atoi(normal)-1 - currentGroup->firstNormal)*3); | 
|---|
| 492 |         } | 
|---|
| 493 |     } | 
|---|
| 494 |   if (verbose>=3) | 
|---|
| 495 |     printf ("includeing vertex #%i, and mapping it to group vertex #%i, vertexArray has %i entries.\n", atoi(vertex), (atoi(vertex)-1 - currentGroup->firstVertex)*3, currentGroup->vertices->getCount()); | 
|---|
| 496 |   glVertex3fv(currentGroup->vertices->getArray() +(atoi(vertex)-1 - currentGroup->firstVertex)*3); | 
|---|
| 497 |  | 
|---|
| 498 | } | 
|---|
| 499 |  | 
|---|
| 500 | /** | 
|---|
| 501 |    \brief parses a vertexNormal-String | 
|---|
| 502 |    If a vertexNormal line is found this function will inject it into the vertexNormal-Array | 
|---|
| 503 |    \param normalString The String that will be parsed. | 
|---|
| 504 | */ | 
|---|
| 505 | bool Object::readVertexNormal (char* normalString) | 
|---|
| 506 | { | 
|---|
| 507 |   readingVertices = true; | 
|---|
| 508 |   char subbuffer1[20]; | 
|---|
| 509 |   char subbuffer2[20]; | 
|---|
| 510 |   char subbuffer3[20]; | 
|---|
| 511 |   sscanf (normalString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); | 
|---|
| 512 |   if (verbose >=3 ) | 
|---|
| 513 |     printf("found vertex-Normal %s, %s, %s\n", subbuffer1,subbuffer2,subbuffer3); | 
|---|
| 514 |   currentGroup->normals->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); | 
|---|
| 515 |   return true; | 
|---|
| 516 | } | 
|---|
| 517 |  | 
|---|
| 518 | /** | 
|---|
| 519 |    \brief parses a vertexTextureCoordinate-String | 
|---|
| 520 |    If a vertexTextureCoordinate line is found this function will inject it into the vertexTexture-Array | 
|---|
| 521 |    \param vTextureString The String that will be parsed. | 
|---|
| 522 | */ | 
|---|
| 523 | bool Object::readVertexTexture (char* vTextureString) | 
|---|
| 524 | { | 
|---|
| 525 |   readingVertices = true; | 
|---|
| 526 |   char subbuffer1[20]; | 
|---|
| 527 |   char subbuffer2[20]; | 
|---|
| 528 |   sscanf (vTextureString, "%s %s", subbuffer1, subbuffer2); | 
|---|
| 529 |   if (verbose >=3 ) | 
|---|
| 530 |     printf("found vertex-Texture %s, %s\n", subbuffer1,subbuffer2); | 
|---|
| 531 |   currentGroup->vTexture->addEntry(atof(subbuffer1)); | 
|---|
| 532 |   currentGroup->vTexture->addEntry(atof(subbuffer2)); | 
|---|
| 533 |   return true; | 
|---|
| 534 | } | 
|---|
| 535 |  | 
|---|
| 536 | /** | 
|---|
| 537 |    \brief parses a group String | 
|---|
| 538 |    This function initializes a new Group.  | 
|---|
| 539 |    With it you should be able to import .obj-files with more than one Objects inside.  | 
|---|
| 540 |    \param groupString the new Group to create | 
|---|
| 541 | */ | 
|---|
| 542 | bool Object::readGroup (char* groupString) | 
|---|
| 543 | { | 
|---|
| 544 |   // setting the group name if not default. | 
|---|
| 545 |   if (strcmp(currentGroup->name, "default")) | 
|---|
| 546 |     { | 
|---|
| 547 |       currentGroup->name = (char*) malloc ( strlen(groupString) * sizeof (char)); | 
|---|
| 548 |       strcpy(currentGroup->name, groupString); | 
|---|
| 549 |     } | 
|---|
| 550 |   if (groupCount != 0 && currentGroup->faceCount>0) | 
|---|
| 551 |     { | 
|---|
| 552 |       Group* newGroup = new Group; | 
|---|
| 553 |       finalizeGroup(currentGroup); | 
|---|
| 554 |       currentGroup->nextGroup = newGroup; | 
|---|
| 555 |       initGroup(newGroup); | 
|---|
| 556 |       cleanupGroup(currentGroup); // deletes the arrays of the group; must be after initGroup. | 
|---|
| 557 |       currentGroup = newGroup; // must be after init see initGroup for more info | 
|---|
| 558 |     } | 
|---|
| 559 |  | 
|---|
| 560 |   ++groupCount; | 
|---|
| 561 |  | 
|---|
| 562 | } | 
|---|
| 563 |  | 
|---|
| 564 | /**  | 
|---|
| 565 |     \brief Function to read in a mtl File. | 
|---|
| 566 |     this Function parses all Lines of an mtl File | 
|---|
| 567 |     \param mtlFile The .mtl file to read | 
|---|
| 568 | */ | 
|---|
| 569 | bool Object::readMtlLib (char* mtlFile) | 
|---|
| 570 | { | 
|---|
| 571 |   MTL_FILE = new ifstream (mtlFile); | 
|---|
| 572 |   if (!MTL_FILE->is_open()) | 
|---|
| 573 |     { | 
|---|
| 574 |       if (verbose >= 1) | 
|---|
| 575 |         printf ("unable to open file: %s\n", mtlFile); | 
|---|
| 576 |       return false; | 
|---|
| 577 |     } | 
|---|
| 578 |   mtlFileName = mtlFile; | 
|---|
| 579 |   if (verbose >=2) | 
|---|
| 580 |     printf ("Opening mtlFile: %s\n", mtlFileName); | 
|---|
| 581 |   char Buffer[500]; | 
|---|
| 582 |   Material* tmpMat = material; | 
|---|
| 583 |   while(!MTL_FILE->eof()) | 
|---|
| 584 |     { | 
|---|
| 585 |       MTL_FILE->getline(Buffer, 500); | 
|---|
| 586 |       if (verbose >= 4) | 
|---|
| 587 |         printf("found line in mtlFile: %s\n", Buffer); | 
|---|
| 588 |        | 
|---|
| 589 |  | 
|---|
| 590 |       // create new Material | 
|---|
| 591 |       if (!strncmp(Buffer, "newmtl ", 2)) | 
|---|
| 592 |         { | 
|---|
| 593 |           tmpMat = tmpMat->addMaterial(Buffer+7); | 
|---|
| 594 |           //      printf ("%s, %p\n", tmpMat->getName(), tmpMat); | 
|---|
| 595 |         } | 
|---|
| 596 |       // setting a illumMode | 
|---|
| 597 |       else if (!strncmp(Buffer, "illum", 5)) | 
|---|
| 598 |         { | 
|---|
| 599 |           tmpMat->setIllum(Buffer+6); | 
|---|
| 600 |  | 
|---|
| 601 |         } | 
|---|
| 602 |       // setting Diffuse Color | 
|---|
| 603 |       else if (!strncmp(Buffer, "Kd", 2)) | 
|---|
| 604 |         { | 
|---|
| 605 |           tmpMat->setDiffuse(Buffer+3); | 
|---|
| 606 |         } | 
|---|
| 607 |       // setting Ambient Color | 
|---|
| 608 |       else if (!strncmp(Buffer, "Ka", 2)) | 
|---|
| 609 |         { | 
|---|
| 610 |           tmpMat->setAmbient(Buffer+3); | 
|---|
| 611 |         } | 
|---|
| 612 |       // setting Specular Color | 
|---|
| 613 |       else if (!strncmp(Buffer, "Ks", 2)) | 
|---|
| 614 |         { | 
|---|
| 615 |           tmpMat->setSpecular(Buffer+3); | 
|---|
| 616 |         } | 
|---|
| 617 |       // setting The Specular Shininess | 
|---|
| 618 |       else if (!strncmp(Buffer, "Ns", 2)) | 
|---|
| 619 |         { | 
|---|
| 620 |           tmpMat->setShininess(Buffer+3); | 
|---|
| 621 |         } | 
|---|
| 622 |       // setting up transparency | 
|---|
| 623 |       else if (!strncmp(Buffer, "d", 1)) | 
|---|
| 624 |         { | 
|---|
| 625 |           tmpMat->setTransparency(Buffer+2); | 
|---|
| 626 |         } | 
|---|
| 627 |       else if (!strncpy(Buffer, "Tf", 2)) | 
|---|
| 628 |         { | 
|---|
| 629 |           tmpMat->setTransparency(Buffer+3); | 
|---|
| 630 |         } | 
|---|
| 631 |  | 
|---|
| 632 |     } | 
|---|
| 633 |   return true; | 
|---|
| 634 | } | 
|---|
| 635 |  | 
|---|
| 636 | /** | 
|---|
| 637 |    \brief Function that selects a material, if changed in the obj file. | 
|---|
| 638 |    \param matString the Material that will be set. | 
|---|
| 639 | */ | 
|---|
| 640 | bool Object::readUseMtl (char* matString) | 
|---|
| 641 | { | 
|---|
| 642 |   if (!strcmp (mtlFileName, "")) | 
|---|
| 643 |     { | 
|---|
| 644 |       if (verbose >= 1) | 
|---|
| 645 |         printf ("Not using new defined material, because no mtlFile found yet\n"); | 
|---|
| 646 |       return false; | 
|---|
| 647 |     } | 
|---|
| 648 |        | 
|---|
| 649 |   if (currentGroup->faceMode != -1) | 
|---|
| 650 |     glEnd(); | 
|---|
| 651 |   currentGroup->faceMode = 0; | 
|---|
| 652 |   if (verbose >= 2) | 
|---|
| 653 |     printf ("using material %s for coming Faces.\n", matString); | 
|---|
| 654 |   material->search(matString)->select(); | 
|---|
| 655 | } | 
|---|
| 656 |  | 
|---|
| 657 | /** | 
|---|
| 658 |    \brief Includes a default object | 
|---|
| 659 |    This will inject a Cube, because this is the most basic object. | 
|---|
| 660 | */ | 
|---|
| 661 | void Object::BoxObject(void) | 
|---|
| 662 | { | 
|---|
| 663 |   readVertex ("-0.500000 -0.500000 0.500000"); | 
|---|
| 664 |   readVertex ("0.500000 -0.500000 0.500000"); | 
|---|
| 665 |   readVertex ("-0.500000 0.500000 0.500000"); | 
|---|
| 666 |   readVertex ("0.500000 0.500000 0.500000"); | 
|---|
| 667 |   readVertex ("-0.500000 0.500000 -0.500000"); | 
|---|
| 668 |   readVertex ("0.500000 0.500000 -0.500000"); | 
|---|
| 669 |   readVertex ("-0.500000 -0.500000 -0.500000"); | 
|---|
| 670 |   readVertex ("0.500000 -0.500000 -0.500000"); | 
|---|
| 671 |  | 
|---|
| 672 |   readVertexTexture ("0.000000 0.000000"); | 
|---|
| 673 |   readVertexTexture ("1.000000 0.000000"); | 
|---|
| 674 |   readVertexTexture ("0.000000 1.000000"); | 
|---|
| 675 |   readVertexTexture ("1.000000 1.000000"); | 
|---|
| 676 |   readVertexTexture ("0.000000 2.000000"); | 
|---|
| 677 |   readVertexTexture ("1.000000 2.000000"); | 
|---|
| 678 |   readVertexTexture ("0.000000 3.000000"); | 
|---|
| 679 |   readVertexTexture ("1.000000 3.000000"); | 
|---|
| 680 |   readVertexTexture ("0.000000 4.000000"); | 
|---|
| 681 |   readVertexTexture ("1.000000 4.000000"); | 
|---|
| 682 |   readVertexTexture ("2.000000 0.000000"); | 
|---|
| 683 |   readVertexTexture ("2.000000 1.000000"); | 
|---|
| 684 |   readVertexTexture ("-1.000000 0.000000"); | 
|---|
| 685 |   readVertexTexture ("-1.000000 1.000000"); | 
|---|
| 686 |    | 
|---|
| 687 |   readVertexNormal ("0.000000 0.000000 1.000000"); | 
|---|
| 688 |   readVertexNormal ("0.000000 0.000000 1.000000"); | 
|---|
| 689 |   readVertexNormal ("0.000000 0.000000 1.000000"); | 
|---|
| 690 |   readVertexNormal ("0.000000 0.000000 1.000000"); | 
|---|
| 691 |   readVertexNormal ("0.000000 1.000000 0.000000"); | 
|---|
| 692 |   readVertexNormal ("0.000000 1.000000 0.000000"); | 
|---|
| 693 |   readVertexNormal ("0.000000 1.000000 0.000000"); | 
|---|
| 694 |   readVertexNormal ("0.000000 1.000000 0.000000"); | 
|---|
| 695 |   readVertexNormal ("0.000000 0.000000 -1.000000"); | 
|---|
| 696 |   readVertexNormal ("0.000000 0.000000 -1.000000"); | 
|---|
| 697 |   readVertexNormal ("0.000000 0.000000 -1.000000"); | 
|---|
| 698 |   readVertexNormal ("0.000000 0.000000 -1.000000"); | 
|---|
| 699 |   readVertexNormal ("0.000000 -1.000000 0.000000"); | 
|---|
| 700 |   readVertexNormal ("0.000000 -1.000000 0.000000"); | 
|---|
| 701 |   readVertexNormal ("0.000000 -1.000000 0.000000"); | 
|---|
| 702 |   readVertexNormal ("0.000000 -1.000000 0.000000"); | 
|---|
| 703 |   readVertexNormal ("1.000000 0.000000 0.000000"); | 
|---|
| 704 |   readVertexNormal ("1.000000 0.000000 0.000000"); | 
|---|
| 705 |   readVertexNormal ("1.000000 0.000000 0.000000"); | 
|---|
| 706 |   readVertexNormal ("1.000000 0.000000 0.000000"); | 
|---|
| 707 |   readVertexNormal ("-1.000000 0.000000 0.000000"); | 
|---|
| 708 |   readVertexNormal ("-1.000000 0.000000 0.000000"); | 
|---|
| 709 |   readVertexNormal ("-1.000000 0.000000 0.000000"); | 
|---|
| 710 |   readVertexNormal ("-1.000000 0.000000 0.000000"); | 
|---|
| 711 |  | 
|---|
| 712 |   readFace ("1/1/1 2/2/2 4/4/3 3/3/4"); | 
|---|
| 713 |   readFace ("3/3/5 4/4/6 6/6/7 5/5/8"); | 
|---|
| 714 |   readFace ("5/5/9 6/6/10 8/8/11 7/7/12"); | 
|---|
| 715 |   readFace ("7/7/13 8/8/14 2/10/15 1/9/16"); | 
|---|
| 716 |   readFace ("2/2/17 8/11/18 6/12/19 4/4/20"); | 
|---|
| 717 |   readFace ("7/13/21 1/1/22 3/3/23 5/14/24"); | 
|---|
| 718 | } | 
|---|