| 1 | #include "object.h" |
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| 2 | |
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| 3 | Object::Object () |
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| 4 | { |
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| 5 | |
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| 6 | initialize(); |
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| 7 | |
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| 8 | importFile ("reaphigh.obj"); |
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| 9 | |
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| 10 | finalize(); |
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| 11 | } |
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| 12 | |
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| 13 | Object::Object(char* fileName) |
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| 14 | { |
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| 15 | initialize(); |
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| 16 | |
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| 17 | importFile (fileName); |
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| 18 | |
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| 19 | finalize(); |
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| 20 | } |
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| 21 | |
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| 22 | bool Object::importFile (char* fileName) |
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| 23 | { |
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| 24 | if (verbose >=3) |
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| 25 | printf("preparing to read in file: %s\n", fileName); |
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| 26 | objFileName = fileName; |
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| 27 | this->readFromObjFile (objFileName); |
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| 28 | return true; |
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| 29 | } |
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| 30 | |
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| 31 | bool Object::initialize (void) |
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| 32 | { |
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| 33 | if (verbose >=3) |
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| 34 | printf("new 3D-Object is being created\n"); |
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| 35 | faceMode = -1; |
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| 36 | if ( (listNumber = glGenLists(1)) == 0 ) |
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| 37 | { |
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| 38 | printf ("list could not be created for this Object\n"); |
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| 39 | return false; |
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| 40 | } |
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| 41 | vertices = new Array(); |
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| 42 | normals = new Array(); |
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| 43 | vTexture = new Array(); |
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| 44 | |
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| 45 | glNewList (listNumber, GL_COMPILE); |
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| 46 | glEnableClientState (GL_VERTEX_ARRAY); |
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| 47 | glEnableClientState (GL_NORMAL_ARRAY); |
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| 48 | // glEnableClientState (GL_TEXTURE_COORD_ARRAY); |
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| 49 | |
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| 50 | return true; |
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| 51 | } |
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| 52 | |
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| 53 | bool Object::finalize(void) |
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| 54 | { |
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| 55 | if (verbose >=3) |
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| 56 | printf("finalizing the 3D-Object\n"); |
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| 57 | OBJ_FILE->close(); |
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| 58 | glEnd(); |
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| 59 | glEndList(); |
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| 60 | return true; |
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| 61 | } |
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| 62 | |
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| 63 | void Object::draw (void) |
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| 64 | { |
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| 65 | if (verbose >=3) |
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| 66 | printf("drawing the 3D-Object\n"); |
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| 67 | glCallList (listNumber); |
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| 68 | } |
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| 69 | |
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| 70 | |
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| 71 | bool Object::readFromObjFile (char* fileName) |
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| 72 | { |
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| 73 | OBJ_FILE = new ifstream (fileName); |
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| 74 | if (!OBJ_FILE->is_open()) |
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| 75 | { |
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| 76 | if (verbose >=1) |
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| 77 | printf ("unable to open .OBJ file: %s\n Loading Box Object instead.\n", fileName); |
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| 78 | BoxObject(); |
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| 79 | return false; |
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| 80 | } |
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| 81 | objFileName = fileName; |
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| 82 | char Buffer[500]; |
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| 83 | while(!OBJ_FILE->eof()) |
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| 84 | { |
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| 85 | OBJ_FILE->getline(Buffer, 500); |
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| 86 | if (verbose >=4) |
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| 87 | printf ("Read input line: %s\n",Buffer); |
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| 88 | |
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| 89 | |
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| 90 | // case vertice |
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| 91 | if (!strncmp(Buffer, "v ", 2)) |
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| 92 | { |
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| 93 | readVertex(Buffer+2); |
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| 94 | } |
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| 95 | |
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| 96 | // case face |
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| 97 | else if (!strncmp(Buffer, "f ", 2)) |
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| 98 | { |
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| 99 | readFace (Buffer+2); |
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| 100 | } |
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| 101 | |
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| 102 | else if (!strncmp(Buffer, "mtllib", 6)) |
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| 103 | { |
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| 104 | readMtlLib (Buffer+7); |
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| 105 | } |
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| 106 | |
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| 107 | else if (!strncmp(Buffer, "usemtl", 6)) |
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| 108 | { |
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| 109 | readUseMtl (Buffer+7); |
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| 110 | } |
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| 111 | |
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| 112 | // case VertexNormal |
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| 113 | else if (!strncmp(Buffer, "vn ", 2)) |
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| 114 | { |
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| 115 | readVertexNormal(Buffer+3); |
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| 116 | } |
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| 117 | |
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| 118 | // case vt |
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| 119 | else if (!strncmp(Buffer, "vt ", 2)) |
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| 120 | { |
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| 121 | readVertexTexture(Buffer+3); |
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| 122 | } |
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| 123 | |
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| 124 | |
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| 125 | } |
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| 126 | |
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| 127 | |
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| 128 | |
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| 129 | |
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| 130 | } |
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| 131 | |
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| 132 | |
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| 133 | bool Object::readVertex (char* vertexString) |
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| 134 | { |
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| 135 | readVertices = true; |
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| 136 | char subbuffer1[20]; |
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| 137 | char subbuffer2[20]; |
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| 138 | char subbuffer3[20]; |
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| 139 | sscanf (vertexString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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| 140 | if (verbose >= 3) |
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| 141 | printf ("reading in a vertex: %s %s %s\n", subbuffer1, subbuffer2, subbuffer3); |
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| 142 | vertices->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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| 143 | return true; |
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| 144 | } |
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| 145 | |
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| 146 | bool Object::readFace (char* faceString) |
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| 147 | { |
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| 148 | if (readVertices == true) |
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| 149 | { |
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| 150 | vertices->finalizeArray(); |
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| 151 | glVertexPointer(3, GL_FLOAT, 0, vertices->getArray()); |
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| 152 | normals->finalizeArray(); |
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| 153 | glNormalPointer(GL_FLOAT, 0, normals->getArray()); |
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| 154 | vTexture->finalizeArray(); |
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| 155 | } |
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| 156 | |
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| 157 | readVertices = false; |
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| 158 | char subbuffer1[20]; |
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| 159 | char subbuffer2[20]; |
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| 160 | char subbuffer3[20]; |
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| 161 | char subbuffer4[20] =""; |
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| 162 | sscanf (faceString, "%s %s %s %s", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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| 163 | if (!strcmp(subbuffer4, "")) |
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| 164 | { |
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| 165 | if (faceMode != 3) |
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| 166 | { |
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| 167 | if (faceMode != -1) |
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| 168 | glEnd(); |
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| 169 | glBegin(GL_TRIANGLES); |
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| 170 | } |
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| 171 | |
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| 172 | faceMode = 3; |
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| 173 | if (verbose >=3) |
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| 174 | printf ("found triag: %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3); |
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| 175 | addGLElement(subbuffer1); |
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| 176 | addGLElement(subbuffer2); |
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| 177 | addGLElement(subbuffer3); |
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| 178 | return true; |
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| 179 | } |
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| 180 | else |
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| 181 | { |
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| 182 | if (faceMode != 4) |
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| 183 | { |
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| 184 | if (faceMode != -1) |
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| 185 | glEnd(); |
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| 186 | glBegin(GL_QUADS); |
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| 187 | } |
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| 188 | faceMode = 4; |
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| 189 | if (verbose >=3 ) |
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| 190 | printf ("found quad: %s, %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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| 191 | addGLElement(subbuffer1); |
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| 192 | addGLElement(subbuffer2); |
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| 193 | addGLElement(subbuffer3); |
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| 194 | addGLElement(subbuffer4); |
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| 195 | return true; |
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| 196 | } |
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| 197 | } |
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| 198 | |
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| 199 | bool Object::addGLElement (char* elementString) |
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| 200 | { |
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| 201 | char* vertex = elementString; |
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| 202 | char* texture; |
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| 203 | char* normal; |
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| 204 | texture = strstr (vertex, "/"); |
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| 205 | texture[0] = '\0'; |
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| 206 | texture ++; |
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| 207 | normal = strstr (texture, "/"); |
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| 208 | normal[0] = '\0'; |
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| 209 | normal ++; |
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| 210 | if (verbose >= 4) |
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| 211 | printf ("importing grafical Element.... including to openGL\n"); |
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| 212 | //glArrayElement(atoi(vertex)-1); |
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| 213 | glNormal3fv(normals->getArray() +(atoi(normal)-1)*3); |
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| 214 | glTexCoord2fv(vTexture->getArray()+(atoi(texture)-1)*2); |
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| 215 | glVertex3fv(vertices->getArray() +(atoi(vertex)-1)*3); |
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| 216 | |
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| 217 | } |
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| 218 | |
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| 219 | bool Object::readVertexNormal (char* normalString) |
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| 220 | { |
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| 221 | readVertices = true; |
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| 222 | char subbuffer1[20]; |
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| 223 | char subbuffer2[20]; |
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| 224 | char subbuffer3[20]; |
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| 225 | sscanf (normalString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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| 226 | if (verbose >=3 ) |
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| 227 | printf("found vertex-Normal %s, %s, %s\n", subbuffer1,subbuffer2,subbuffer3); |
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| 228 | normals->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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| 229 | return true; |
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| 230 | } |
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| 231 | |
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| 232 | bool Object::readVertexTexture (char* vTextureString) |
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| 233 | { |
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| 234 | readVertices = true; |
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| 235 | char subbuffer1[20]; |
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| 236 | char subbuffer2[20]; |
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| 237 | sscanf (vTextureString, "%s %s", subbuffer1, subbuffer2); |
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| 238 | if (verbose >=3 ) |
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| 239 | printf("found vertex-Texture %s, %s\n", subbuffer1,subbuffer2); |
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| 240 | vTexture->addEntry(atof(subbuffer1)); |
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| 241 | vTexture->addEntry(atof(subbuffer2)); |
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| 242 | return true; |
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| 243 | } |
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| 244 | |
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| 245 | |
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| 246 | bool Object::readMtlLib (char* mtlFile) |
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| 247 | { |
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| 248 | MTL_FILE = new ifstream (mtlFile); |
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| 249 | if (!MTL_FILE->is_open()) |
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| 250 | { |
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| 251 | if (verbose >= 1) |
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| 252 | printf ("unable to open file: %s\n", mtlFile); |
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| 253 | return false; |
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| 254 | } |
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| 255 | mtlFileName = mtlFile; |
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| 256 | if (verbose >=2) |
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| 257 | printf ("Opening mtlFile: %s\n", mtlFileName); |
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| 258 | char Buffer[500]; |
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| 259 | vertices = new Array(); |
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| 260 | material = new Material(); |
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| 261 | Material* tmpMat = material; |
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| 262 | while(!MTL_FILE->eof()) |
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| 263 | { |
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| 264 | MTL_FILE->getline(Buffer, 500); |
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| 265 | if (verbose >= 4) |
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| 266 | printf("found line in mtlFile: %s\n", Buffer); |
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| 267 | |
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| 268 | |
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| 269 | // create new Material |
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| 270 | if (!strncmp(Buffer, "newmtl ", 2)) |
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| 271 | { |
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| 272 | tmpMat = tmpMat->addMaterial(Buffer+7); |
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| 273 | // printf ("%s, %p\n", tmpMat->getName(), tmpMat); |
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| 274 | } |
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| 275 | // setting a illumMode |
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| 276 | else if (!strncmp(Buffer, "illum", 5)) |
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| 277 | { |
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| 278 | tmpMat->setIllum(Buffer+6); |
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| 279 | |
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| 280 | } |
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| 281 | // setting Diffuse Color |
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| 282 | else if (!strncmp(Buffer, "Kd", 2)) |
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| 283 | { |
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| 284 | tmpMat->setDiffuse(Buffer+3); |
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| 285 | } |
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| 286 | // setting Ambient Color |
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| 287 | else if (!strncmp(Buffer, "Ka", 2)) |
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| 288 | { |
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| 289 | tmpMat->setAmbient(Buffer+3); |
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| 290 | } |
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| 291 | // setting Specular Color |
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| 292 | else if (!strncmp(Buffer, "Ks", 2)) |
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| 293 | { |
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| 294 | tmpMat->setSpecular(Buffer+3); |
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| 295 | } |
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| 296 | } |
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| 297 | return true; |
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| 298 | } |
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| 299 | |
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| 300 | bool Object::readUseMtl (char* matString) |
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| 301 | { |
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| 302 | if (faceMode != -1) |
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| 303 | glEnd(); |
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| 304 | faceMode = 0; |
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| 305 | if (verbose >= 2) |
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| 306 | printf ("using material %s for coming Faces.\n", matString); |
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| 307 | material->search(matString)->select(); |
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| 308 | } |
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| 309 | |
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| 310 | |
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| 311 | void Object::BoxObject(void) |
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| 312 | { |
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| 313 | readVertex ("-0.500000 -0.500000 0.500000"); |
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| 314 | readVertex ("0.500000 -0.500000 0.500000"); |
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| 315 | readVertex ("-0.500000 0.500000 0.500000"); |
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| 316 | readVertex ("0.500000 0.500000 0.500000"); |
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| 317 | readVertex ("-0.500000 0.500000 -0.500000"); |
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| 318 | readVertex ("0.500000 0.500000 -0.500000"); |
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| 319 | readVertex ("-0.500000 -0.500000 -0.500000"); |
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| 320 | readVertex ("0.500000 -0.500000 -0.500000"); |
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| 321 | readVertexTexture ("0.000000 0.000000"); |
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| 322 | readVertexTexture ("1.000000 0.000000"); |
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| 323 | readVertexTexture ("0.000000 1.000000"); |
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| 324 | readVertexTexture ("1.000000 1.000000"); |
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| 325 | readVertexTexture ("0.000000 2.000000"); |
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| 326 | readVertexTexture ("1.000000 2.000000"); |
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| 327 | readVertexTexture ("0.000000 3.000000"); |
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| 328 | readVertexTexture ("1.000000 3.000000"); |
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| 329 | readVertexTexture ("0.000000 4.000000"); |
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| 330 | readVertexTexture ("1.000000 4.000000"); |
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| 331 | readVertexTexture ("2.000000 0.000000"); |
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| 332 | readVertexTexture ("2.000000 1.000000"); |
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| 333 | readVertexTexture ("-1.000000 0.000000"); |
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| 334 | readVertexTexture ("-1.000000 1.000000"); |
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| 335 | |
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| 336 | readVertexNormal ("0.000000 0.000000 1.000000"); |
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| 337 | readVertexNormal ("0.000000 0.000000 1.000000"); |
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| 338 | readVertexNormal ("0.000000 0.000000 1.000000"); |
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| 339 | readVertexNormal ("0.000000 0.000000 1.000000"); |
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| 340 | readVertexNormal ("0.000000 1.000000 0.000000"); |
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| 341 | readVertexNormal ("0.000000 1.000000 0.000000"); |
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| 342 | readVertexNormal ("0.000000 1.000000 0.000000"); |
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| 343 | readVertexNormal ("0.000000 1.000000 0.000000"); |
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| 344 | readVertexNormal ("0.000000 0.000000 -1.000000"); |
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| 345 | readVertexNormal ("0.000000 0.000000 -1.000000"); |
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| 346 | readVertexNormal ("0.000000 0.000000 -1.000000"); |
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| 347 | readVertexNormal ("0.000000 0.000000 -1.000000"); |
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| 348 | readVertexNormal ("0.000000 -1.000000 0.000000"); |
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| 349 | readVertexNormal ("0.000000 -1.000000 0.000000"); |
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| 350 | readVertexNormal ("0.000000 -1.000000 0.000000"); |
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| 351 | readVertexNormal ("0.000000 -1.000000 0.000000"); |
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| 352 | readVertexNormal ("1.000000 0.000000 0.000000"); |
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| 353 | readVertexNormal ("1.000000 0.000000 0.000000"); |
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| 354 | readVertexNormal ("1.000000 0.000000 0.000000"); |
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| 355 | readVertexNormal ("1.000000 0.000000 0.000000"); |
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| 356 | readVertexNormal ("-1.000000 0.000000 0.000000"); |
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| 357 | readVertexNormal ("-1.000000 0.000000 0.000000"); |
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| 358 | readVertexNormal ("-1.000000 0.000000 0.000000"); |
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| 359 | readVertexNormal ("-1.000000 0.000000 0.000000"); |
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| 360 | |
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| 361 | readFace ("1/1/1 2/2/2 4/4/3 3/3/4"); |
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| 362 | readFace ("3/3/5 4/4/6 6/6/7 5/5/8"); |
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| 363 | readFace ("5/5/9 6/6/10 8/8/11 7/7/12"); |
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| 364 | readFace ("7/7/13 8/8/14 2/10/15 1/9/16"); |
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| 365 | readFace ("2/2/17 8/11/18 6/12/19 4/4/20"); |
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| 366 | readFace ("7/13/21 1/1/22 3/3/23 5/14/24"); |
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| 367 | } |
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