| [2748] | 1 | #include "object.h" |
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| [2776] | 2 | |
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| [2748] | 3 | Object::Object () |
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| 4 | { |
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| [2765] | 5 | |
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| [2767] | 6 | initialize(); |
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| [2765] | 7 | |
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| [2768] | 8 | importFile ("reaphigh.obj"); |
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| [2767] | 9 | |
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| 10 | finalize(); |
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| 11 | } |
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| 12 | |
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| [2773] | 13 | Object::Object(char* fileName) |
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| 14 | { |
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| 15 | initialize(); |
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| 16 | |
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| 17 | importFile (fileName); |
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| 18 | |
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| 19 | finalize(); |
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| 20 | } |
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| 21 | |
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| [2767] | 22 | bool Object::importFile (char* fileName) |
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| 23 | { |
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| [2804] | 24 | if (verbose >=3) |
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| 25 | printf("preparing to read in file: %s\n", fileName); |
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| 26 | objFileName = fileName; |
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| 27 | this->readFromObjFile (objFileName); |
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| [2767] | 28 | return true; |
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| 29 | } |
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| 30 | |
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| 31 | bool Object::initialize (void) |
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| 32 | { |
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| [2804] | 33 | if (verbose >=3) |
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| 34 | printf("new 3D-Object is being created\n"); |
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| [2767] | 35 | faceMode = -1; |
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| 36 | if ( (listNumber = glGenLists(1)) == 0 ) |
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| 37 | { |
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| 38 | printf ("list could not be created for this Object\n"); |
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| 39 | return false; |
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| [2760] | 40 | } |
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| [2767] | 41 | glNewList (listNumber, GL_COMPILE); |
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| 42 | glEnableClientState (GL_VERTEX_ARRAY); |
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| [2794] | 43 | glEnableClientState (GL_NORMAL_ARRAY); |
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| 44 | // glEnableClientState (GL_TEXTURE_COORD_ARRAY); |
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| [2759] | 45 | |
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| [2767] | 46 | return true; |
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| 47 | } |
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| 48 | |
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| 49 | bool Object::finalize(void) |
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| 50 | { |
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| [2804] | 51 | if (verbose >=3) |
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| 52 | printf("finalizing the 3D-Object\n"); |
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| [2748] | 53 | glEndList(); |
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| [2767] | 54 | return true; |
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| [2748] | 55 | } |
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| 56 | |
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| [2767] | 57 | void Object::draw (void) |
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| [2748] | 58 | { |
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| [2804] | 59 | if (verbose >=3) |
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| 60 | printf("drawing the 3D-Object\n"); |
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| [2748] | 61 | glCallList (listNumber); |
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| 62 | } |
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| [2754] | 63 | |
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| 64 | |
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| 65 | bool Object::readFromObjFile (char* fileName) |
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| 66 | { |
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| [2765] | 67 | OBJ_FILE = new ifstream (fileName); |
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| [2775] | 68 | if (!OBJ_FILE->is_open()) |
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| 69 | { |
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| [2804] | 70 | if (verbose >=1) |
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| 71 | printf ("unable to open .OBJ file: %s\n", fileName); |
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| [2775] | 72 | return false; |
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| 73 | } |
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| [2804] | 74 | objFileName = fileName; |
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| [2765] | 75 | char Buffer[500]; |
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| 76 | vertices = new Array(); |
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| [2794] | 77 | normals = new Array(); |
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| [2820] | 78 | vTexture = new Array(); |
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| [2765] | 79 | while(!OBJ_FILE->eof()) |
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| 80 | { |
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| 81 | OBJ_FILE->getline(Buffer, 500); |
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| [2804] | 82 | if (verbose >=4) |
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| 83 | printf ("Read input line: %s\n",Buffer); |
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| [2765] | 84 | |
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| 85 | |
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| 86 | // case vertice |
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| 87 | if (!strncmp(Buffer, "v ", 2)) |
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| 88 | { |
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| [2767] | 89 | readVertex(Buffer+2); |
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| [2765] | 90 | } |
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| 91 | |
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| 92 | // case face |
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| 93 | else if (!strncmp(Buffer, "f ", 2)) |
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| 94 | { |
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| [2767] | 95 | readFace (Buffer+2); |
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| [2765] | 96 | } |
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| [2776] | 97 | |
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| 98 | else if (!strncmp(Buffer, "mtllib", 6)) |
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| 99 | { |
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| 100 | readMtlLib (Buffer+7); |
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| 101 | } |
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| [2765] | 102 | |
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| [2769] | 103 | else if (!strncmp(Buffer, "usemtl", 6)) |
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| 104 | { |
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| 105 | readUseMtl (Buffer+7); |
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| 106 | } |
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| [2794] | 107 | |
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| 108 | // case VertexNormal |
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| 109 | else if (!strncmp(Buffer, "vn ", 2)) |
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| 110 | { |
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| 111 | readVertexNormal(Buffer+3); |
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| 112 | } |
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| 113 | |
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| [2765] | 114 | // case vt |
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| 115 | else if (!strncmp(Buffer, "vt ", 2)) |
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| 116 | { |
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| [2820] | 117 | readVertexTexture(Buffer+3); |
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| [2765] | 118 | } |
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| 119 | |
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| 120 | |
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| 121 | } |
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| 122 | |
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| 123 | |
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| 124 | |
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| 125 | OBJ_FILE->close(); |
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| [2767] | 126 | glEnd(); |
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| [2765] | 127 | |
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| [2767] | 128 | } |
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| [2765] | 129 | |
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| [2767] | 130 | |
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| 131 | bool Object::readVertex (char* vertexString) |
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| 132 | { |
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| 133 | readVertices = true; |
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| [2768] | 134 | char subbuffer1[20]; |
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| 135 | char subbuffer2[20]; |
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| 136 | char subbuffer3[20]; |
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| [2767] | 137 | sscanf (vertexString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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| [2804] | 138 | if (verbose >= 3) |
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| 139 | printf ("reading in a vertex: %s %s %s\n", subbuffer1, subbuffer2, subbuffer3); |
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| [2767] | 140 | vertices->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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| 141 | return true; |
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| 142 | } |
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| 143 | |
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| 144 | bool Object::readFace (char* faceString) |
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| 145 | { |
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| 146 | if (readVertices == true) |
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| [2757] | 147 | { |
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| [2767] | 148 | vertices->finalizeArray(); |
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| 149 | glVertexPointer(3, GL_FLOAT, 0, vertices->getArray()); |
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| [2794] | 150 | normals->finalizeArray(); |
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| 151 | glNormalPointer(GL_FLOAT, 0, normals->getArray()); |
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| [2820] | 152 | vTexture->finalizeArray(); |
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| [2757] | 153 | } |
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| [2767] | 154 | |
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| 155 | readVertices = false; |
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| [2768] | 156 | char subbuffer1[20]; |
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| 157 | char subbuffer2[20]; |
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| 158 | char subbuffer3[20]; |
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| 159 | char subbuffer4[20] =""; |
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| [2767] | 160 | sscanf (faceString, "%s %s %s %s", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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| 161 | if (!strcmp(subbuffer4, "")) |
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| 162 | { |
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| 163 | if (faceMode != 3) |
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| 164 | { |
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| 165 | if (faceMode != -1) |
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| 166 | glEnd(); |
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| 167 | glBegin(GL_TRIANGLES); |
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| 168 | } |
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| 169 | |
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| 170 | faceMode = 3; |
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| [2804] | 171 | if (verbose >=3) |
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| 172 | printf ("found triag: %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3); |
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| [2768] | 173 | addGLElement(subbuffer1); |
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| 174 | addGLElement(subbuffer2); |
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| 175 | addGLElement(subbuffer3); |
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| [2767] | 176 | return true; |
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| 177 | } |
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| [2757] | 178 | else |
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| 179 | { |
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| [2767] | 180 | if (faceMode != 4) |
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| [2757] | 181 | { |
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| [2767] | 182 | if (faceMode != -1) |
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| 183 | glEnd(); |
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| 184 | glBegin(GL_QUADS); |
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| [2757] | 185 | } |
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| [2767] | 186 | faceMode = 4; |
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| [2804] | 187 | if (verbose >=3 ) |
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| 188 | printf ("found quad: %s, %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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| [2768] | 189 | addGLElement(subbuffer1); |
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| 190 | addGLElement(subbuffer2); |
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| 191 | addGLElement(subbuffer3); |
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| 192 | addGLElement(subbuffer4); |
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| [2757] | 193 | return true; |
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| 194 | } |
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| [2754] | 195 | } |
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| [2768] | 196 | |
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| 197 | bool Object::addGLElement (char* elementString) |
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| 198 | { |
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| [2794] | 199 | char* vertex = elementString; |
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| 200 | char* texture; |
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| 201 | char* normal; |
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| 202 | texture = strstr (vertex, "/"); |
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| 203 | texture[0] = '\0'; |
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| 204 | texture ++; |
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| 205 | normal = strstr (texture, "/"); |
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| 206 | normal[0] = '\0'; |
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| 207 | normal ++; |
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| [2804] | 208 | if (verbose >= 4) |
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| 209 | printf ("importing grafical Element.... including to openGL\n"); |
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| [2794] | 210 | //glArrayElement(atoi(vertex)-1); |
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| 211 | glNormal3fv(normals->getArray() +(atoi(normal)-1)*3); |
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| [2820] | 212 | glTexCoord2fv(vTexture->getArray()+(atoi(texture)-1)*2); |
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| [2794] | 213 | glVertex3fv(vertices->getArray() +(atoi(vertex)-1)*3); |
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| [2768] | 214 | |
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| 215 | } |
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| [2769] | 216 | |
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| [2794] | 217 | bool Object::readVertexNormal (char* normalString) |
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| 218 | { |
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| 219 | readVertices = true; |
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| 220 | char subbuffer1[20]; |
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| 221 | char subbuffer2[20]; |
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| 222 | char subbuffer3[20]; |
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| 223 | sscanf (normalString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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| [2804] | 224 | if (verbose >=3 ) |
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| 225 | printf("found vertex-Normal %s, %s, %s\n", subbuffer1,subbuffer2,subbuffer3); |
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| [2794] | 226 | normals->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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| 227 | return true; |
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| 228 | } |
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| 229 | |
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| [2820] | 230 | bool Object::readVertexTexture (char* vTextureString) |
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| 231 | { |
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| 232 | readVertices = true; |
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| 233 | char subbuffer1[20]; |
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| 234 | char subbuffer2[20]; |
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| 235 | sscanf (vTextureString, "%s %s", subbuffer1, subbuffer2); |
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| 236 | if (verbose >=3 ) |
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| 237 | printf("found vertex-Texture %s, %s\n", subbuffer1,subbuffer2); |
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| 238 | vTexture->addEntry(atof(subbuffer1)); |
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| 239 | vTexture->addEntry(atof(subbuffer2)); |
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| 240 | return true; |
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| 241 | } |
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| 242 | |
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| 243 | |
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| [2776] | 244 | bool Object::readMtlLib (char* mtlFile) |
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| 245 | { |
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| 246 | MTL_FILE = new ifstream (mtlFile); |
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| 247 | if (!MTL_FILE->is_open()) |
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| 248 | { |
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| [2804] | 249 | if (verbose >= 1) |
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| 250 | printf ("unable to open file: %s\n", mtlFile); |
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| [2776] | 251 | return false; |
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| 252 | } |
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| [2804] | 253 | mtlFileName = mtlFile; |
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| 254 | if (verbose >=2) |
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| 255 | printf ("Opening mtlFile: %s\n", mtlFileName); |
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| [2776] | 256 | char Buffer[500]; |
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| 257 | vertices = new Array(); |
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| [2778] | 258 | material = new Material(); |
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| 259 | Material* tmpMat = material; |
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| [2776] | 260 | while(!MTL_FILE->eof()) |
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| 261 | { |
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| 262 | MTL_FILE->getline(Buffer, 500); |
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| [2804] | 263 | if (verbose >= 4) |
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| 264 | printf("found line in mtlFile: %s\n", Buffer); |
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| [2776] | 265 | |
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| [2769] | 266 | |
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| [2776] | 267 | // create new Material |
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| 268 | if (!strncmp(Buffer, "newmtl ", 2)) |
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| 269 | { |
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| [2778] | 270 | tmpMat = tmpMat->addMaterial(Buffer+7); |
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| [2779] | 271 | // printf ("%s, %p\n", tmpMat->getName(), tmpMat); |
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| [2776] | 272 | } |
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| 273 | // setting a illumMode |
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| 274 | else if (!strncmp(Buffer, "illum", 5)) |
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| 275 | { |
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| [2778] | 276 | tmpMat->setIllum(Buffer+6); |
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| 277 | |
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| [2776] | 278 | } |
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| 279 | // setting Diffuse Color |
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| 280 | else if (!strncmp(Buffer, "Kd", 2)) |
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| 281 | { |
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| [2778] | 282 | tmpMat->setDiffuse(Buffer+3); |
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| [2776] | 283 | } |
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| 284 | // setting Ambient Color |
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| 285 | else if (!strncmp(Buffer, "Ka", 2)) |
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| 286 | { |
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| [2778] | 287 | tmpMat->setAmbient(Buffer+3); |
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| [2776] | 288 | } |
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| 289 | // setting Specular Color |
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| 290 | else if (!strncmp(Buffer, "Ks", 2)) |
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| 291 | { |
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| [2778] | 292 | tmpMat->setSpecular(Buffer+3); |
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| [2776] | 293 | } |
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| 294 | } |
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| 295 | return true; |
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| 296 | } |
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| 297 | |
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| [2769] | 298 | bool Object::readUseMtl (char* matString) |
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| 299 | { |
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| 300 | if (faceMode != -1) |
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| 301 | glEnd(); |
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| [2776] | 302 | faceMode = 0; |
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| [2804] | 303 | if (verbose >= 2) |
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| 304 | printf ("using material %s for coming Faces.\n", matString); |
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| [2779] | 305 | material->search(matString)->select(); |
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| [2769] | 306 | } |
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| [2776] | 307 | |
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| 308 | |
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