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source: orxonox.OLD/orxonox/trunk/importer/framework.h @ 2952

Last change on this file since 2952 was 2952, checked in by bensch, 20 years ago

orxonox/trunk/importer: rotation with quaternion implemented (thanks for quaternion and vector classes). Only left and right are wrong now

File size: 485 bytes
Line 
1#ifndef _FRAMEWORK_H
2#define _FRAMEWORK_H
3 
4#include "windowHandler.h" // Include the Whandler Basecode
5#include "object.h"
6#include "vector.h"
7
8float rotatorP;
9float rotatorV;
10
11float dist;
12float zoomTo;
13
14Uint32 lastFrame;
15Uint32 currFrame;
16Uint32 dt;
17
18
19Vector dir;
20Vector M;
21Vector p1;
22Vector p2;
23Vector rotAxis;
24float rotAngle;
25Quaternion rotQ;
26
27bool mouse1Down;
28
29WindowHandler wHandler;  // Create an instance of the whandler basecode class
30Object* obj;
31
32
33#endif /* _FRAMEWORK_H */
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