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Last change
on this file since 1866 was
1858,
checked in by patrick, 22 years ago
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orxonox/trunk/core: world draw function
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File size:
733 bytes
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| 1 | |
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| 2 | #include "npc.h" |
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| 3 | #include "player.h" |
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| 4 | #include "stdincl.h" |
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| 5 | |
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| 6 | #ifndef WORLD_H |
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| 7 | #define WORLD_H |
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| 8 | |
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| 9 | |
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| 10 | class World { |
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| 11 | |
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| 12 | public: |
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| 13 | World (); |
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| 14 | ~World (); |
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| 15 | |
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| 16 | /* for easier use: map the first two player here */ |
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| 17 | Player *player1; |
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| 18 | Player *player2; |
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| 19 | |
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| 20 | /* a list of all players */ |
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| 21 | struct playerList { |
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| 22 | playerList* next; |
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| 23 | Player* player; |
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| 24 | int number; |
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| 25 | }; |
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| 26 | playerList* lastPlayer; |
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| 27 | |
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| 28 | /* a list of all non-player-characters */ |
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| 29 | struct npcList { |
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| 30 | npcList* next; |
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| 31 | NPC* npc; |
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| 32 | int number; |
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| 33 | }; |
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| 34 | npcList* lastNPC; |
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| 35 | |
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| 36 | bool addPlayer(Player* player); |
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| 37 | bool removePlayer(Player* player); |
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| 38 | |
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| 39 | bool addNPC(NPC* npc); |
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| 40 | bool removeNPC(NPC* npc); |
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| 41 | |
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| 42 | |
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| 43 | void drawWorld(void); |
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| 44 | void updateWorld(void); |
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| 45 | void testThaTest(void); |
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| 46 | |
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| 47 | |
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| 48 | }; |
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| 49 | |
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| 50 | #endif |
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