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source: orxonox.OLD/orxonox/trunk/ChangeLog @ 5069

Last change on this file since 5069 was 5066, checked in by bensch, 19 years ago

orxonox/trunk: Changed up to revision 0.3.1_alpha
ChangeLog

File size: 5.9 KB
RevLine 
[5066]12005-08-16      orxonox <info@orxonox.ethz.ch>
2        Realesed 0.3.1_alpha, on the grounds of collision detection
3        Working on a Windows-Realease...
4
[5065]52005-08-16      Patrick Boenzli <boenzli@orxonox.ethz.ch>
6        Integrated the collision detection into the orxonox framework. It
[5066]7        bases on object-oriented-bounding boxes. The tree is spawned out of
8        any polygon soup.
[5065]9
[5023]102005-08-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
11        Reimplemented the IniParser.
12        Now it is possible, to read and write with it, in an easy c++ style.
13        Performance update due to preparsing.
14
[5025]152005-08-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
16        Enhanced PNode, SmoothPNode, softReparenting, better display.
17        Major Speed-update to Vector and Quaternion.
18
[4943]192005-07-23      Benjamin Grauer <bensch@orxonox.ethz.ch>
20        Reimplemeted the ObjectManager, and the GarbageCollector.
21        Features:
22        modularity: easily adding new Creatable Classes through
23        the Factory-style.
24        Faster algorithm in the GarbageCollector, that only checks collectables.
25
[5065]262005-07-23      Patrick Boenzli <boenzli@orxonox.ethz.ch>
27        Implemented a spatial separation algorithm that separates any polygon
[5066]28        soup into a quadtree. The tree leafs are hold in a hash table for
29        fast lookup.
[5065]30
[4865]312005-07-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
32        Implementd Render2D and Element2D, that handles 2D-shapes overlay
33        This is a new Engine, enabling us to render to layers.
34
[4755]352005-07-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
36        Implemented ClassList.h:
[4822]37        an interface to BaseObject saving all instances in Lists.
38        It also enables loadability-identifiers.
39        To decide is, if this approach is fast enough.
[4755]40
[4811]412005-06-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
42        Implemented an OBB collision detection system, injected into the
[4822]43        WorldEntity framework. Object - Object Collision Detection works
44        fine. Still work on the Object - Ground CD.
[4811]45
[4755]462005-06-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
[4602]47        Established a try on class-derivation and isA function.
48
[4561]492005-06-09      orxonox <info@orxonox.ethz.ch>
50        created new Tag 0.3.0-pre-alpha
[4507]51
[4561]522005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
53        Merged the SoundEngine (openAL-version) into the trunk
54        this is one of the major steps up to version 0.3-pre-alpha
[4503]55
[4561]562005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
57        Implemented cycling loading procedures used for
58        the TrackManager and Animations
[4473]59
[4561]602005-06-01      orxonox <info@orxonox.ethz.ch>
61        serious cleanup of most files
62        design and doxygen tags
63        deleted old unused fucntions
[4473]64
[4561]652005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
66        Implemented new EventSystem for orxonox
67        Highly advanced, and much faster.
[4344]68
[4561]692005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
70        Intorducing new Subprojects with a new modular framework.
71        Introducing ParticlesFun
72        Introducing new Importer (this was easy :))
[4144]73
[4561]742005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
75        Merged the gui into the executable
76        Windows compiles again.
[3995]77
[4756]782005-04-27      orxonox <info@orxonox.ethz.ch>
[4561]79        Tagged Version 0.2.3-pre-alpha
[3995]80
[4561]812005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
82        Finished most work on Animation-classes
[3969]83
[4561]842005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
85        Material Class update: possibility for transparency.
[3969]86
[4561]872005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
88        Added AnimationPlayer and two animation classes.
[3969]89
[4561]902005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
91        Reimplemeted the Weapon and shoot-functions
[3790]92
[4561]932005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
94        Added Text Engine
[3790]95
[4561]962005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
97        Added ResourceManager
[3790]98
[4561]992005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
100        Reimplemented shooting.
[3601]101
[4756]1022005-03-16      orxonox <info@orxonox.ethz.ch>
[4561]103        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
[3555]104
[4561]1052005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
106        parenting finished
[3555]107
[4561]1082005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
109        Big Cleanup again
[3555]110
[4561]1112005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
112        Added Light Class
[3555]113
[4561]1142005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
115        Big Configure.ac-cleanup
[3555]116
[4561]1172005-02-22      David Gruetter <davgr@gmx.ch>
118        Added Skysphere
[3555]119
[4561]1202005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
121        LoadScreen implemented
[3555]122
[4561]1232004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
124        New Version out 0.2.1-pre-alpha
[3555]125
[4561]1262004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
127        HEAVY cleanup of the framework
[3555]128
[4561]1292004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
130        enhanced the Command Node
[3555]131
[4561]1322004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
133        OS X support
[3555]134
[4561]1352004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
136        Defined standard coding rules
[3555]137
[4561]1382004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
139        Added Importer for showing 3D Object.
140
1412004-11-07      David Gruetter <davgr@gmx.ch>
142        Shaded Terrain
143
1442004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
145        Dynamic Mountains, dynamic movement.
146
1472004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
148        Release 0.1-pre-alpha
149
1502004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
151        SDL-Framework
152
1532004-06-09      Tom of ethz
154        Added endless Mountains
155
1562004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
157        Added Console
158
1592004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
160        Added the ability to shoot
161
1622004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
163        Added the GUI.
164
1652004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
166        Added Makefile to orxonox
167
1682004-04-25      Amir Guindehi <amir@guindehi.ch>
[4756]169        Created Project orxonox.
170        Thanks a lot.
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