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source: orxonox.OLD/orxonox/trunk/ChangeLog @ 5065

Last change on this file since 5065 was 5065, checked in by patrick, 19 years ago

orxonox/trunk: changelog

File size: 5.8 KB
RevLine 
[5065]12005-08-16      Patrick Boenzli <boenzli@orxonox.ethz.ch>
2        Integrated the collision detection into the orxonox framework. It
3        bases on object-oriented-bounding boxes. The tree is spawned out of
4        any polygon soup.
5
[5023]62005-08-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
7        Reimplemented the IniParser.
8        Now it is possible, to read and write with it, in an easy c++ style.
9        Performance update due to preparsing.
10
[5025]112005-08-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
12        Enhanced PNode, SmoothPNode, softReparenting, better display.
13        Major Speed-update to Vector and Quaternion.
14
[4943]152005-07-23      Benjamin Grauer <bensch@orxonox.ethz.ch>
16        Reimplemeted the ObjectManager, and the GarbageCollector.
17        Features:
18        modularity: easily adding new Creatable Classes through
19        the Factory-style.
20        Faster algorithm in the GarbageCollector, that only checks collectables.
21
[5065]222005-07-23      Patrick Boenzli <boenzli@orxonox.ethz.ch>
23        Implemented a spatial separation algorithm that separates any polygon
24        soup into a quadtree. The tree leafs are hold in a hash table for
25        fast lookup.
26
[4865]272005-07-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
28        Implementd Render2D and Element2D, that handles 2D-shapes overlay
29        This is a new Engine, enabling us to render to layers.
30
[4755]312005-07-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
32        Implemented ClassList.h:
[4822]33        an interface to BaseObject saving all instances in Lists.
34        It also enables loadability-identifiers.
35        To decide is, if this approach is fast enough.
[4755]36
[4811]372005-06-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
38        Implemented an OBB collision detection system, injected into the
[4822]39        WorldEntity framework. Object - Object Collision Detection works
40        fine. Still work on the Object - Ground CD.
[4811]41
[4755]422005-06-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
[4602]43        Established a try on class-derivation and isA function.
44
[4561]452005-06-09      orxonox <info@orxonox.ethz.ch>
46        created new Tag 0.3.0-pre-alpha
[4507]47
[4561]482005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
49        Merged the SoundEngine (openAL-version) into the trunk
50        this is one of the major steps up to version 0.3-pre-alpha
[4503]51
[4561]522005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
53        Implemented cycling loading procedures used for
54        the TrackManager and Animations
[4473]55
[4561]562005-06-01      orxonox <info@orxonox.ethz.ch>
57        serious cleanup of most files
58        design and doxygen tags
59        deleted old unused fucntions
[4473]60
[4561]612005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
62        Implemented new EventSystem for orxonox
63        Highly advanced, and much faster.
[4344]64
[4561]652005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
66        Intorducing new Subprojects with a new modular framework.
67        Introducing ParticlesFun
68        Introducing new Importer (this was easy :))
[4144]69
[4561]702005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
71        Merged the gui into the executable
72        Windows compiles again.
[3995]73
[4756]742005-04-27      orxonox <info@orxonox.ethz.ch>
[4561]75        Tagged Version 0.2.3-pre-alpha
[3995]76
[4561]772005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
78        Finished most work on Animation-classes
[3969]79
[4561]802005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
81        Material Class update: possibility for transparency.
[3969]82
[4561]832005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
84        Added AnimationPlayer and two animation classes.
[3969]85
[4561]862005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
87        Reimplemeted the Weapon and shoot-functions
[3790]88
[4561]892005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
90        Added Text Engine
[3790]91
[4561]922005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
93        Added ResourceManager
[3790]94
[4561]952005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
96        Reimplemented shooting.
[3601]97
[4756]982005-03-16      orxonox <info@orxonox.ethz.ch>
[4561]99        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
[3555]100
[4561]1012005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
102        parenting finished
[3555]103
[4561]1042005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
105        Big Cleanup again
[3555]106
[4561]1072005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
108        Added Light Class
[3555]109
[4561]1102005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
111        Big Configure.ac-cleanup
[3555]112
[4561]1132005-02-22      David Gruetter <davgr@gmx.ch>
114        Added Skysphere
[3555]115
[4561]1162005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
117        LoadScreen implemented
[3555]118
[4561]1192004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
120        New Version out 0.2.1-pre-alpha
[3555]121
[4561]1222004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
123        HEAVY cleanup of the framework
[3555]124
[4561]1252004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
126        enhanced the Command Node
[3555]127
[4561]1282004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
129        OS X support
[3555]130
[4561]1312004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
132        Defined standard coding rules
[3555]133
[4561]1342004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
135        Added Importer for showing 3D Object.
136
1372004-11-07      David Gruetter <davgr@gmx.ch>
138        Shaded Terrain
139
1402004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
141        Dynamic Mountains, dynamic movement.
142
1432004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
144        Release 0.1-pre-alpha
145
1462004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
147        SDL-Framework
148
1492004-06-09      Tom of ethz
150        Added endless Mountains
151
1522004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
153        Added Console
154
1552004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
156        Added the ability to shoot
157
1582004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
159        Added the GUI.
160
1612004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
162        Added Makefile to orxonox
163
1642004-04-25      Amir Guindehi <amir@guindehi.ch>
[4756]165        Created Project orxonox.
166        Thanks a lot.
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