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source: orxonox.OLD/orxonox/branches/weaponSystem/src/world_entities/weapons @ 4883

Name Size Rev Age Author Last Change
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crosshair.cc 5.0 KB 4865   19 years bensch orxonox/trunk: some segfault should not occure anymore
crosshair.h 1.3 KB 4849   19 years bensch orxonox/trunk: the crosshair now renders as element2d
projectile.cc 3.2 KB 4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
projectile.h 2.1 KB 4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
test_bullet.cc 2.2 KB 4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
test_bullet.h 486 bytes 4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
test_gun.cc 6.6 KB 4883   19 years bensch orxonox/branches/weaponSystem: connecting sounds to the weapon works …
test_gun.h 1.9 KB 4882   19 years bensch orxonox/trunk: the energy system works
weapon.cc 10.1 KB 4883   19 years bensch orxonox/branches/weaponSystem: connecting sounds to the weapon works …
weapon.h 6.9 KB 4883   19 years bensch orxonox/branches/weaponSystem: connecting sounds to the weapon works …
weapon_manager.cc 6.9 KB 4880   19 years bensch orxonox/branches/weaponSystem: more functionality, but firing does not …
weapon_manager.h 3.3 KB 4837   19 years bensch orxonox/trunk: derivation of superclasses is more clear now. lets see, …
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