| 1 |  | 
|---|
| 2 |  | 
|---|
| 3 | /*  | 
|---|
| 4 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 5 |  | 
|---|
| 6 |    Copyright (C) 2004 orx | 
|---|
| 7 |  | 
|---|
| 8 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 9 |    it under the terms of the GNU General Public License as published by | 
|---|
| 10 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 11 |    any later version. | 
|---|
| 12 |  | 
|---|
| 13 |    ### File Specific: | 
|---|
| 14 |    main-programmer: Patrick Boenzli | 
|---|
| 15 |    co-programmer: ... | 
|---|
| 16 | */ | 
|---|
| 17 |  | 
|---|
| 18 |  | 
|---|
| 19 | #include "simple_animation.h" | 
|---|
| 20 | #include "stdincl.h" | 
|---|
| 21 | #include "p_node.h" | 
|---|
| 22 |  | 
|---|
| 23 | using namespace std; | 
|---|
| 24 |  | 
|---|
| 25 | /** | 
|---|
| 26 |    \brief standard constructor | 
|---|
| 27 |    \param the point of the object | 
|---|
| 28 |    \param and the orientation of it | 
|---|
| 29 |    \param at this time | 
|---|
| 30 | */ | 
|---|
| 31 | KeyFrame::KeyFrame(Vector* point, Quaternion* orientation, float time) | 
|---|
| 32 | { | 
|---|
| 33 |   this->setRelCoor(point); | 
|---|
| 34 |   this->setRelDir(orientation); | 
|---|
| 35 |   this->time = time; | 
|---|
| 36 | } | 
|---|
| 37 |  | 
|---|
| 38 |  | 
|---|
| 39 | /** | 
|---|
| 40 |    \brief standard constructor | 
|---|
| 41 |    \param the point of the object | 
|---|
| 42 |    \param and the orientation of it | 
|---|
| 43 |    \param at this time | 
|---|
| 44 |    \param function of the velocity of the movement  | 
|---|
| 45 | */ | 
|---|
| 46 | KeyFrame::KeyFrame(Vector* point, Quaternion* orientation, float time, movementMode mode) | 
|---|
| 47 | { | 
|---|
| 48 |   this->setRelCoor(point); | 
|---|
| 49 |   this->setRelDir(orientation); | 
|---|
| 50 |   this->time = time; | 
|---|
| 51 |   this->mode = mode; | 
|---|
| 52 | } | 
|---|
| 53 |  | 
|---|
| 54 |  | 
|---|
| 55 | /** | 
|---|
| 56 |    \brief standard deconstructor | 
|---|
| 57 | */ | 
|---|
| 58 | KeyFrame::~KeyFrame() | 
|---|
| 59 | { | 
|---|
| 60 | } | 
|---|
| 61 |  | 
|---|
| 62 |  | 
|---|
| 63 | /** | 
|---|
| 64 |    \brief sets the important properties of a Keyframe | 
|---|
| 65 |    \param the point of the object | 
|---|
| 66 |    \param and the orientation of it | 
|---|
| 67 |    \param at this time | 
|---|
| 68 | */ | 
|---|
| 69 | void KeyFrame::set(Vector* point, Quaternion* orientation, float time) | 
|---|
| 70 | { | 
|---|
| 71 |   this->setRelCoor(point); | 
|---|
| 72 |   this->setRelDir(orientation); | 
|---|
| 73 |   this->time = time; | 
|---|
| 74 | } | 
|---|
| 75 |  | 
|---|
| 76 |  | 
|---|
| 77 | /** | 
|---|
| 78 |    \brief sets the important properties of a Keyframe | 
|---|
| 79 |    \param the point of the object | 
|---|
| 80 |    \param and the orientation of it | 
|---|
| 81 |    \param at this time | 
|---|
| 82 |    \param function of the velocity of the movement  | 
|---|
| 83 | */ | 
|---|
| 84 | void KeyFrame::set(Vector* point, Quaternion* orientation, float time, movementMode mode) | 
|---|
| 85 | { | 
|---|
| 86 |   this->setRelCoor(point); | 
|---|
| 87 |   this->setRelDir(orientation); | 
|---|
| 88 |   this->time = time; | 
|---|
| 89 |   this->mode = mode; | 
|---|
| 90 | } | 
|---|
| 91 |  | 
|---|
| 92 |  | 
|---|
| 93 |  | 
|---|
| 94 | /** | 
|---|
| 95 |    \brief standard constructor | 
|---|
| 96 | */ | 
|---|
| 97 | SimpleAnimation::SimpleAnimation (PNode* parent)  | 
|---|
| 98 | { | 
|---|
| 99 |    this->setClassName ("SimpleAnimation"); | 
|---|
| 100 |    this->frames = new tList<KeyFrame>(); | 
|---|
| 101 |    this->localTime = 0; | 
|---|
| 102 |    this->bPause = false; | 
|---|
| 103 |    this->parent = parent; | 
|---|
| 104 | } | 
|---|
| 105 |  | 
|---|
| 106 |  | 
|---|
| 107 | /** | 
|---|
| 108 |    \brief standard deconstructor | 
|---|
| 109 |  | 
|---|
| 110 | */ | 
|---|
| 111 | SimpleAnimation::~SimpleAnimation ()  | 
|---|
| 112 | { | 
|---|
| 113 |   tIterator<KeyFrame>* iterator = this->frames->getIterator(); | 
|---|
| 114 |   KeyFrame* frame = iterator->nextElement();  | 
|---|
| 115 |   while( frame != NULL)  | 
|---|
| 116 |     {  | 
|---|
| 117 |       delete frame; | 
|---|
| 118 |       frame = iterator->nextElement(); | 
|---|
| 119 |     } | 
|---|
| 120 |   delete iterator; | 
|---|
| 121 |   delete this->frames; | 
|---|
| 122 | } | 
|---|
| 123 |  | 
|---|
| 124 |  | 
|---|
| 125 |  | 
|---|
| 126 | /** | 
|---|
| 127 |    \brief adds a keyframe with properties | 
|---|
| 128 |    \param the point of the object | 
|---|
| 129 |    \param and the orientation of it | 
|---|
| 130 |    \param at this time | 
|---|
| 131 | */ | 
|---|
| 132 | void SimpleAnimation::addKeyFrame(Vector* point, Quaternion* orientation, float time) | 
|---|
| 133 | { | 
|---|
| 134 |   KeyFrame* frame = new KeyFrame(point, orientation, time); | 
|---|
| 135 |   this->frames->add(frame); | 
|---|
| 136 | } | 
|---|
| 137 |  | 
|---|
| 138 |  | 
|---|
| 139 | /** | 
|---|
| 140 |    \brief adds a keyframe with properties | 
|---|
| 141 |    \param the point of the object | 
|---|
| 142 |    \param and the orientation of it | 
|---|
| 143 |    \param at this time | 
|---|
| 144 |    \param function of the velocity of the movement  | 
|---|
| 145 | */ | 
|---|
| 146 | void SimpleAnimation::addKeyFrame(Vector* point, Quaternion* orientation, float time, movementMode mode) | 
|---|
| 147 | { | 
|---|
| 148 |   KeyFrame* frame = new KeyFrame(point, orientation, time, mode); | 
|---|
| 149 |   this->frames->add(frame); | 
|---|
| 150 | } | 
|---|
| 151 |  | 
|---|
| 152 | /** | 
|---|
| 153 |    \brief adds a already defined keyframe | 
|---|
| 154 |    \param the keyframe to add | 
|---|
| 155 | */ | 
|---|
| 156 | void SimpleAnimation::addKeyFrame(KeyFrame* frame) | 
|---|
| 157 | { | 
|---|
| 158 |   this->frames->add(frame); | 
|---|
| 159 | } | 
|---|
| 160 |  | 
|---|
| 161 |  | 
|---|
| 162 | /** | 
|---|
| 163 |    \brief clear the list of keyframes, deleting all keyframes included | 
|---|
| 164 | */ | 
|---|
| 165 | void SimpleAnimation::reset() | 
|---|
| 166 | { | 
|---|
| 167 |   tIterator<KeyFrame>* iterator = this->frames->getIterator(); | 
|---|
| 168 |   KeyFrame* frame = iterator->nextElement();  | 
|---|
| 169 |   while( frame != NULL)  | 
|---|
| 170 |     {  | 
|---|
| 171 |       delete frame; | 
|---|
| 172 |       frame = iterator->nextElement(); | 
|---|
| 173 |     } | 
|---|
| 174 |   delete iterator; | 
|---|
| 175 |   delete this->frames; | 
|---|
| 176 |  | 
|---|
| 177 |   this->frames = new tList<KeyFrame>(); | 
|---|
| 178 |   this->localTime = 0; | 
|---|
| 179 |   this->bPause = false; | 
|---|
| 180 |  | 
|---|
| 181 | } | 
|---|
| 182 |  | 
|---|
| 183 | /** | 
|---|
| 184 |    \brief starts the animation, therefore listens to tick signals | 
|---|
| 185 | */ | 
|---|
| 186 | void SimpleAnimation::start() | 
|---|
| 187 | {} | 
|---|
| 188 |  | 
|---|
| 189 |  | 
|---|
| 190 | /** | 
|---|
| 191 |    \brief stops the animation, immune to tick signals | 
|---|
| 192 | */ | 
|---|
| 193 | void SimpleAnimation::stop() | 
|---|
| 194 | {} | 
|---|
| 195 |  | 
|---|
| 196 | /** | 
|---|
| 197 |    \brief stops and then starts the animation from begining | 
|---|
| 198 | */ | 
|---|
| 199 | void SimpleAnimation::restart() | 
|---|
| 200 | { | 
|---|
| 201 |   this->localTime = 0; | 
|---|
| 202 |   this->bPause = false; | 
|---|
| 203 | } | 
|---|
| 204 |  | 
|---|
| 205 | /** | 
|---|
| 206 |    \brief pauses the animation until resumed | 
|---|
| 207 | */ | 
|---|
| 208 | void SimpleAnimation::pause() | 
|---|
| 209 | { | 
|---|
| 210 |   this->bPause = true; | 
|---|
| 211 | } | 
|---|
| 212 |  | 
|---|
| 213 | /** | 
|---|
| 214 |    \brief resumes a pause, if not paused, no effect | 
|---|
| 215 | */ | 
|---|
| 216 | void SimpleAnimation::resume() | 
|---|
| 217 | { | 
|---|
| 218 |   this->bPause = false; | 
|---|
| 219 | } | 
|---|
| 220 |  | 
|---|
| 221 |  | 
|---|
| 222 | /** | 
|---|
| 223 |    \brief heart beat, next animation step | 
|---|
| 224 | */ | 
|---|
| 225 | void SimpleAnimation::tick(float time) | 
|---|
| 226 | { | 
|---|
| 227 |   if(!this->bPause) | 
|---|
| 228 |     { | 
|---|
| 229 |  | 
|---|
| 230 |  | 
|---|
| 231 |  | 
|---|
| 232 |     } | 
|---|
| 233 | } | 
|---|