| 1 | #include <stdio.h> |
|---|
| 2 | #include <stdlib.h> |
|---|
| 3 | #include "SDL.h" |
|---|
| 4 | #include "SDL_mixer.h" |
|---|
| 5 | #include "SDL_thread.h" |
|---|
| 6 | |
|---|
| 7 | Mix_Chunk *phaser = NULL; |
|---|
| 8 | Mix_Music *music = NULL; |
|---|
| 9 | |
|---|
| 10 | int phaserChannel = -1; |
|---|
| 11 | |
|---|
| 12 | void handleKey(SDL_KeyboardEvent key); |
|---|
| 13 | void musicDone(); |
|---|
| 14 | |
|---|
| 15 | /*This function polls every 20 ms for new SDL_Events. |
|---|
| 16 | If it finds such events, it determines type and has a behaviour for different |
|---|
| 17 | SDL_Keys. It can be called by SDL_Quit or other events.*/ |
|---|
| 18 | |
|---|
| 19 | int main(void) { |
|---|
| 20 | SDL_Surface *screen; |
|---|
| 21 | SDL_Event event; |
|---|
| 22 | int done = 0, bits = 0, audio_rate = 44100, audio_channels = 2, |
|---|
| 23 | audio_buffers = 4096, volume = SDL_MIX_MAXVOLUME; |
|---|
| 24 | Uint16 audio_format = AUDIO_S16; |
|---|
| 25 | |
|---|
| 26 | // Opening the sound and graphic card |
|---|
| 27 | SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO); |
|---|
| 28 | if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { |
|---|
| 29 | printf("Unable to open audio!\n"); |
|---|
| 30 | exit(1); |
|---|
| 31 | } |
|---|
| 32 | |
|---|
| 33 | // Print out some info on the audio device and stream |
|---|
| 34 | Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); |
|---|
| 35 | bits=audio_format&0xFF; |
|---|
| 36 | printf("Opened audio at %d Hz %d bit %s, %d bytes audio buffer\n", audio_rate, bits, audio_channels>1?"stereo":"mono", audio_buffers ); |
|---|
| 37 | |
|---|
| 38 | // |
|---|
| 39 | phaser = Mix_LoadWAV("phaser.wav"); |
|---|
| 40 | screen = SDL_SetVideoMode(1024,768,0,SDL_FULLSCREEN|SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF); |
|---|
| 41 | SDL_WM_SetCaption("mixer4 - SDL_mixer demo","mixer4"); |
|---|
| 42 | SDL_ShowCursor(SDL_DISABLE); |
|---|
| 43 | |
|---|
| 44 | while(!done) { |
|---|
| 45 | while(SDL_PollEvent(&event)) { |
|---|
| 46 | switch(event.type) { |
|---|
| 47 | case SDL_QUIT: |
|---|
| 48 | done = 1; |
|---|
| 49 | break; |
|---|
| 50 | case SDL_KEYDOWN: |
|---|
| 51 | switch(event.key.keysym.sym){ |
|---|
| 52 | |
|---|
| 53 | // Escape and q exit the loop |
|---|
| 54 | case SDLK_ESCAPE: |
|---|
| 55 | done = 1; |
|---|
| 56 | break; |
|---|
| 57 | case SDLK_q: |
|---|
| 58 | done = 1; |
|---|
| 59 | break; |
|---|
| 60 | |
|---|
| 61 | // Restart the music |
|---|
| 62 | case SDLK_r: |
|---|
| 63 | Mix_RewindMusic(); |
|---|
| 64 | break; |
|---|
| 65 | |
|---|
| 66 | // For future implementation with a mp3 -> fast forward and backwards |
|---|
| 67 | case SDLK_LEFT: |
|---|
| 68 | switch(Mix_GetMusicType(NULL)) |
|---|
| 69 | { |
|---|
| 70 | case MUS_MP3: |
|---|
| 71 | Mix_SetMusicPosition(-5); |
|---|
| 72 | break; |
|---|
| 73 | default: |
|---|
| 74 | printf("Cannot turn back this type of music\n"); |
|---|
| 75 | break; |
|---|
| 76 | } |
|---|
| 77 | break; |
|---|
| 78 | case SDLK_RIGHT: |
|---|
| 79 | switch(Mix_GetMusicType(NULL)) |
|---|
| 80 | { |
|---|
| 81 | case MUS_MP3: |
|---|
| 82 | Mix_SetMusicPosition(+5); |
|---|
| 83 | break; |
|---|
| 84 | default: |
|---|
| 85 | printf("cannot forward this type of music\n"); |
|---|
| 86 | break; |
|---|
| 87 | } |
|---|
| 88 | break; |
|---|
| 89 | |
|---|
| 90 | // Up and down serve as volume control |
|---|
| 91 | case SDLK_UP: |
|---|
| 92 | volume=(volume+1)<<1; |
|---|
| 93 | if(volume>SDL_MIX_MAXVOLUME) |
|---|
| 94 | volume=SDL_MIX_MAXVOLUME; |
|---|
| 95 | Mix_VolumeMusic(volume); |
|---|
| 96 | break; |
|---|
| 97 | case SDLK_DOWN: |
|---|
| 98 | volume>>=1; |
|---|
| 99 | Mix_VolumeMusic(volume); |
|---|
| 100 | break; |
|---|
| 101 | |
|---|
| 102 | // Stops the music and continues the music |
|---|
| 103 | case SDLK_SPACE: |
|---|
| 104 | if(Mix_PausedMusic()) |
|---|
| 105 | Mix_ResumeMusic(); |
|---|
| 106 | else |
|---|
| 107 | Mix_PauseMusic(); |
|---|
| 108 | break; |
|---|
| 109 | |
|---|
| 110 | // Phaser |
|---|
| 111 | case SDLK_p: |
|---|
| 112 | if(event.key.type == SDL_KEYDOWN) { |
|---|
| 113 | if(phaserChannel < 0) { |
|---|
| 114 | phaserChannel = Mix_PlayChannel(-1, phaser, -1); |
|---|
| 115 | } |
|---|
| 116 | else { |
|---|
| 117 | Mix_HaltChannel(phaserChannel); |
|---|
| 118 | phaserChannel = -1; |
|---|
| 119 | } |
|---|
| 120 | } |
|---|
| 121 | break; |
|---|
| 122 | |
|---|
| 123 | // Music |
|---|
| 124 | case SDLK_m: |
|---|
| 125 | if(event.key.state == SDL_PRESSED) { |
|---|
| 126 | if(music == NULL) { |
|---|
| 127 | music = Mix_LoadMUS("music.ogg"); |
|---|
| 128 | Mix_PlayMusic(music, 0); |
|---|
| 129 | Mix_HookMusicFinished(musicDone); |
|---|
| 130 | } else { |
|---|
| 131 | Mix_HaltMusic(); |
|---|
| 132 | Mix_FreeMusic(music); |
|---|
| 133 | music = NULL; |
|---|
| 134 | } |
|---|
| 135 | } |
|---|
| 136 | break; |
|---|
| 137 | default: |
|---|
| 138 | break; |
|---|
| 139 | } |
|---|
| 140 | } |
|---|
| 141 | SDL_Delay(30); |
|---|
| 142 | } |
|---|
| 143 | } |
|---|
| 144 | Mix_CloseAudio(); |
|---|
| 145 | SDL_Quit(); |
|---|
| 146 | } |
|---|
| 147 | |
|---|
| 148 | void musicDone() { |
|---|
| 149 | Mix_HaltMusic(); |
|---|
| 150 | Mix_FreeMusic(music); |
|---|
| 151 | music = NULL; |
|---|
| 152 | } |
|---|