| 
                Last change
                  on this file since 3338 was
                  2964,
                  checked in by bensch, 21 years ago
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orxonox/branches/sound: merged Trunk back into sound. and included all headers for real into the configure.ac-script. 
 
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            File size:
            855 bytes
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| 1 | /*! | 
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| 2 |   \file array.h | 
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| 3 |   \brief Contains the Array Class that handles float arrays. | 
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| 4 |   this class creates a Array of a semi-Dynamic length. | 
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| 5 |   beware, that after finalizing the array may not be resized again. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef _ARRAY_H | 
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| 9 | #define _ARRAY_H | 
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| 10 |  | 
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| 11 | extern int verbose; //!< will be obsolete soon | 
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| 12 |  | 
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| 13 | #include <GL/gl.h> | 
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| 14 | #include <GL/glu.h> | 
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| 15 | #include <fstream> | 
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| 16 |  | 
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| 17 |  | 
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| 18 | //! Array Class that handles dynamic-float arrays. | 
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| 19 | class Array | 
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| 20 | { | 
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| 21 |  public: | 
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| 22 |   Array (); | 
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| 23 |   ~Array(); | 
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| 24 |  | 
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| 25 |   void initializeArray (); | 
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| 26 |   void finalizeArray (void); | 
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| 27 |   void addEntry (GLfloat entry); | 
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| 28 |   void addEntry(GLfloat entry0, GLfloat entry1, GLfloat entry2); | 
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| 29 |    | 
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| 30 |   GLfloat* getArray (); | 
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| 31 |   int getCount(); | 
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| 32 |   void debug(void); | 
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| 33 |  private: | 
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| 34 |   struct Entry | 
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| 35 |   { | 
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| 36 |     GLfloat value; | 
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| 37 |     Entry* next; | 
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| 38 |   }; | 
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| 39 |  | 
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| 40 |   GLfloat* array; | 
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| 41 |   int entryCount; | 
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| 42 |   bool finalized; | 
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| 43 |   Entry* firstEntry; | 
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| 44 |   Entry* currentEntry; | 
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| 45 |    | 
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| 46 |    | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | #endif | 
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