| 
                Last change
                  on this file since 3527 was
                  3225,
                  checked in by patrick, 21 years ago
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          | 
               
/orxonox/trunk: unstable - added many comments and now redefinit all function/variable names with underline 
 
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        | 
            File size:
            1019 bytes
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| 1 | #ifndef _GAME_LOADER_H | 
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| 2 | #define _GAME_LOADER_H | 
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| 3 |  | 
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| 4 | #include "stdincl.h" | 
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| 5 | #include "story_def.h" | 
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| 6 |  | 
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| 7 | //----------------------------------------------------------------------------- | 
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| 8 | // Forward declarations | 
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| 9 | //----------------------------------------------------------------------------- | 
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| 10 | class Campaign; | 
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| 11 | class World; | 
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| 12 | class Camera; | 
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| 13 | class CammandNode; | 
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| 14 |  | 
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| 15 |  | 
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| 16 | class GameLoader  | 
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| 17 | { | 
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| 18 |  | 
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| 19 |  public: | 
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| 20 |   static GameLoader* getInstance(); | 
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| 21 |  | 
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| 22 |   ErrorMessage init(); | 
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| 23 |   ErrorMessage loadCampaign(char* name); | 
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| 24 |   ErrorMessage start(); | 
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| 25 |   ErrorMessage stop(); | 
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| 26 |   ErrorMessage pause(); | 
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| 27 |   ErrorMessage resume(); | 
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| 28 |   ErrorMessage destroy(); | 
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| 29 |  | 
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| 30 |   void nextLevel(); | 
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| 31 |   void previousLevel(); | 
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| 32 |  | 
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| 33 |   bool worldCommand(Command* cmd); | 
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| 34 |   ErrorMessage loadDebugCampaign(Uint32 campaignID); | 
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| 35 |    | 
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| 36 |  private: | 
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| 37 |   GameLoader (); | 
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| 38 |   ~GameLoader (); | 
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| 39 |   Uint32 startTime; //!> start time of the campaign | 
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| 40 |   static GameLoader* singletonRef; | 
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| 41 |   bool isPaused; | 
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| 42 |  | 
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| 43 |   Campaign* currentCampaign; //!> the current campaign playing | 
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| 44 |    | 
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| 45 |   Campaign* fileToCampaign(char* name); | 
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| 46 |  | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | #endif /* _GAME_LOADER_H */ | 
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