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source: orxonox.OLD/orxonox/branches/particleEngine/src/lib/graphics/particles/particle_engine.h @ 3932

Last change on this file since 3932 was 3932, checked in by bensch, 19 years ago

orxonox/branches/particleEngine: the first particles are being drawn :)

File size: 1.2 KB
Line 
1/*!
2    \file particle_engine.h
3    \brief Definition of the ParticleEngine
4*/
5
6#ifndef _PARTICLE_ENGINE_H
7#define _PARTICLE_ENGINE_H
8
9#include "base_object.h"
10
11// FORWARD DEFINITION
12template<class T> class tList;
13class ParticleSystem;
14class ParticleEmitter;
15
16struct ParticleConnection
17{
18  ParticleEmitter* emitter;    //!< The emitter to emit system from.
19  ParticleSystem* system;      //!< The Particles emitted from emitter.
20};
21
22//! A default singleton class.
23class ParticleEngine : public BaseObject {
24
25 public:
26  static ParticleEngine* getInstance(void);
27  virtual ~ParticleEngine(void);
28
29  void tick(float dt);
30  void draw(void);
31
32  void addSystem(ParticleSystem* system);
33  void addEmitter(ParticleEmitter* emitter);
34  void addConnection(ParticleEmitter* emitter, ParticleSystem* system);
35
36  bool removeSystem(ParticleSystem* system);
37  bool removeEmitter(ParticleEmitter* emitter);
38  bool breakConection(ParticleEmitter* emitter, ParticleSystem* system);
39
40 private:
41  ParticleEngine(void);
42  static ParticleEngine* singletonRef;
43
44  tList<ParticleSystem>* systemList;
45  tList<ParticleEmitter>* emitterList;
46
47  tList<ParticleConnection>* connectionList;
48};
49
50#endif /* _PARTICLE_ENGINE_H */
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