[3926] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: ... |
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| 13 | co-programmer: Patrick Boenzli |
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| 14 | */ |
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| 15 | |
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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| 18 | #include "particle_emitter.h" |
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| 19 | |
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| 20 | using namespace std; |
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| 21 | |
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| 22 | |
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| 23 | /** |
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| 24 | \brief standard constructor |
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| 25 | */ |
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[3928] | 26 | ParticleEmitter::ParticleEmitter(const Vector& direction, float angle, float emissionRate, |
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| 27 | float velocity, float ttl) |
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[3926] | 28 | { |
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| 29 | this->setClassName ("ParticleEmitter"); |
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[3928] | 30 | this->direction = direction; |
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| 31 | this->angle = angle; |
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| 32 | this->emissionRate = emissionRate; |
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| 33 | this->velocity = velocity; |
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[3929] | 34 | this->timeToLive = ttl; |
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[3926] | 35 | } |
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| 36 | |
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| 37 | |
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| 38 | |
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| 39 | /** |
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| 40 | \brief standard destructor |
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| 41 | |
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| 42 | */ |
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| 43 | ParticleEmitter::~ParticleEmitter () |
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| 44 | {} |
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[3929] | 45 | |
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| 46 | |
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| 47 | /** |
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| 48 | \brief this start the emitter |
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| 49 | */ |
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| 50 | void ParticleEmitter::start() {} |
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| 51 | |
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| 52 | |
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| 53 | /** |
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| 54 | \brief this stops the emitter |
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| 55 | */ |
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| 56 | void ParticleEmitter::stop() {} |
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| 57 | |
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| 58 | |
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| 59 | |
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| 60 | |
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| 61 | /* these are Animation interfaces: so you can change spec values as you want */ |
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| 62 | |
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| 63 | /** |
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| 64 | \brief set the angle of the emitter |
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| 65 | \param angle around the direction in which there are particles to be emitted |
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| 66 | |
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| 67 | if you want to change the value of this variable during emission time (to make it more dynamic) |
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| 68 | you will have to use the animation class |
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| 69 | */ |
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| 70 | void ParticleEmitter::setAngle(float angle) |
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| 71 | {} |
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| 72 | |
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| 73 | |
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| 74 | /** |
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| 75 | \brief set the emission rate |
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| 76 | \param sets the number of particles emitted per second |
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| 77 | |
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| 78 | if you want to change the value of this variable during emission time (to make it more dynamic) |
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| 79 | you will have to use the animation class |
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| 80 | */ |
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| 81 | void ParticleEmitter::setEmissionRate(float emissionRate) |
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| 82 | {} |
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| 83 | |
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| 84 | |
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| 85 | /** |
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| 86 | \brief sets the velocity of all particles emitted |
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| 87 | \param velocity of the emitted particles |
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| 88 | |
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| 89 | if you want to change the value of this variable during emission time (to make it more dynamic) |
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| 90 | you will have to use the animation class |
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| 91 | */ |
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| 92 | void ParticleEmitter::setVelocity(float velocity) |
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| 93 | {} |
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| 94 | |
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| 95 | /** |
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| 96 | \brief this set the time to life of a particle, after which it will die |
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| 97 | \param the time to live in seconds |
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| 98 | |
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| 99 | if you want to change the value of this variable during emission time (to make it more dynamic) |
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| 100 | you will have to use the animation class |
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| 101 | */ |
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| 102 | void ParticleEmitter::setTTL(float ttl) |
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| 103 | {} |
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| 104 | |
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| 105 | |
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| 106 | /** |
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| 107 | \brief this is called from the particle emitter to give the pulse of time... |
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| 108 | \param time passed since last tick |
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| 109 | */ |
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| 110 | void ParticleEmitter::tick(float dt) |
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| 111 | {} |
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