source:
orxonox.OLD/orxonox/branches/parenting/src/world_entity.h
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3327
Last change on this file since 3327 was 3309, checked in by patrick, 19 years ago | |
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File size: 1.4 KB |
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[2077] | 1 | /*! |
2 | \file world_entity.h | |
[2190] | 3 | \brief Definition of the basic WorldEntity |
4 | */ | |
[2036] | 5 | |
[3224] | 6 | #ifndef _WORLD_ENTITY_H |
7 | #define _WORLD_ENTITY_H | |
[2036] | 8 | |
[2190] | 9 | #include "stdincl.h" |
[3277] | 10 | #include "p_node.h" |
[2036] | 11 | |
[2190] | 12 | class CollisionCluster; |
[3309] | 13 | class Object; |
[2036] | 14 | |
[2190] | 15 | //! Basic class from which all interactive stuff in the world is derived from |
[3277] | 16 | class WorldEntity : public PNode |
[2190] | 17 | { |
[2551] | 18 | friend class World; |
[3277] | 19 | |
[2036] | 20 | public: |
[2190] | 21 | WorldEntity (bool isFree = false); |
[3221] | 22 | virtual ~WorldEntity (); |
[3309] | 23 | |
24 | Object* model; | |
[2551] | 25 | |
[3277] | 26 | //PNode* pNode; |
[3302] | 27 | //PN Location* getLocation (); |
28 | //PN Placement* getPlacement (); | |
[3229] | 29 | void setCollision (CollisionCluster* newhull); |
[2551] | 30 | |
31 | bool isFree (); | |
32 | ||
[2190] | 33 | //void addAbility(Ability* ability); |
34 | //void removeAbility(Ability* ability); | |
[2551] | 35 | |
[3229] | 36 | virtual void postSpawn (); |
[2190] | 37 | virtual void tick (float time); |
38 | virtual void hit (WorldEntity* weapon, Vector loc); | |
39 | virtual void destroy (); | |
40 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); | |
[2551] | 41 | virtual void command (Command* cmd); |
[3302] | 42 | |
43 | void processDraw (); | |
[2190] | 44 | virtual void draw (); |
[3302] | 45 | void setDrawable (bool bDraw); |
46 | //PN virtual void getLookat (Location* locbuf); | |
[2551] | 47 | |
[3229] | 48 | virtual void leftWorld (); |
[2551] | 49 | |
[2036] | 50 | private: |
[2190] | 51 | const bool bFree; |
52 | bool bCollide; | |
53 | bool bDraw; | |
[3309] | 54 | |
55 | //PN WorldEntity* owner; | |
[2551] | 56 | CollisionCluster* collisioncluster; |
[3302] | 57 | //PN Placement place; |
58 | //PN Location loc; | |
[2551] | 59 | |
60 | void init( Location* spawnloc, WorldEntity* spawnowner); | |
61 | void init( Placement* spawnplc, WorldEntity* spawnowner); | |
[2036] | 62 | }; |
63 | ||
[3224] | 64 | #endif /* _WORLD_ENTITY_H */ |
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