| 
                Last change
                  on this file since 2978 was
                  2977,
                  checked in by bensch, 21 years ago
           | 
        
        
          | 
               
orxonox/branches/importer: merged back from the trunk again: command: svn merge trunk/ branches/osX -r 2887:HEAD 
 
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        | 
            File size:
            2.0 KB
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  | Rev | Line |   | 
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| [2835] | 1 | /*! | 
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| [2853] | 2 |   \file object.h | 
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 | 3 |   \brief Contains the Object Class that handles 3D-Objects | 
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| [2835] | 4 | */ | 
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 | 5 |  | 
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 | 6 | #ifndef _OBJECT_H | 
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 | 7 | #define _OBJECT_H | 
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 | 8 |  | 
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 | 9 | #include <GL/gl.h> | 
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 | 10 | #include <GL/glu.h> | 
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 | 11 |  | 
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 | 12 | #include "array.h" | 
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 | 13 | #include "material.h" | 
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 | 14 | #include <fstream> | 
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 | 15 |  | 
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 | 16 | using namespace std; | 
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 | 17 |  | 
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| [2853] | 18 | extern int verbose; //!< fill be removed and added again as a verbose-class | 
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 | 19 |  | 
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 | 20 |  | 
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| [2977] | 21 | struct FaceElement | 
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 | 22 | { | 
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 | 23 |   char value[20]; | 
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 | 24 |   FaceElement* next; | 
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 | 25 | }; | 
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 | 26 |  | 
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| [2835] | 27 | //! Class that handles 3D-Objects. it can also read them in and display them. | 
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 | 28 | class Object | 
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 | 29 | { | 
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 | 30 |  public: | 
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 | 31 |   Object (); | 
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 | 32 |   Object (char* fileName); | 
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 | 33 |   Object(char* fileName, float scaling); | 
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 | 34 |   ~Object (); | 
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 | 35 |    | 
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 | 36 |   bool importFile (char* fileName); | 
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 | 37 |   bool initialize (void); | 
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 | 38 |   bool finalize(void); | 
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 | 39 |   void draw (void); | 
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| [2853] | 40 |   void draw (int groupNumber); | 
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 | 41 |   void draw (char* groupName); | 
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 | 42 |   int getGroupCount(); | 
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| [2835] | 43 |  | 
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| [2853] | 44 |  private: | 
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 | 45 |   //! Group to handle multiple Objects per obj-file | 
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 | 46 |   struct Group | 
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 | 47 |   { | 
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 | 48 |     char* name; | 
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| [2835] | 49 |  | 
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| [2853] | 50 |     GLuint listNumber; | 
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 | 51 |     Array* vertices; | 
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 | 52 |     int verticesCount; | 
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 | 53 |     Array* colors; | 
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 | 54 |     Array* normals; | 
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 | 55 |     Array* vTexture; | 
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 | 56 |     int faceMode; | 
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| [2866] | 57 |     int faceCount; | 
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| [2835] | 58 |  | 
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| [2853] | 59 |     int firstVertex; | 
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 | 60 |     int firstNormal; | 
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 | 61 |     int firstVertexTexture; | 
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 | 62 |  | 
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 | 63 |     Group* nextGroup; | 
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 | 64 |   }; | 
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 | 65 |    | 
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 | 66 |   Group* firstGroup; //!< the first of all groups. | 
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 | 67 |   Group* currentGroup; //!< the currentGroup. this is the one we will work with. | 
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 | 68 |   int groupCount; | 
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 | 69 |  | 
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 | 70 |   bool readingVertices; | 
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 | 71 |  | 
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| [2835] | 72 |   char* objFileName; | 
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 | 73 |   char* mtlFileName; | 
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| [2853] | 74 |  | 
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| [2835] | 75 |   Material* material; | 
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 | 76 |   float scaleFactor; | 
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 | 77 |  | 
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 | 78 |   ifstream* OBJ_FILE; | 
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 | 79 |   ifstream* MTL_FILE; | 
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| [2853] | 80 |  | 
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 | 81 |   bool initGroup(Group* group); | 
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 | 82 |   bool finalizeGroup (Group* group); | 
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| [2866] | 83 |   bool cleanupGroup(Group* group); | 
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| [2853] | 84 |  | 
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 | 85 |  | 
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 | 86 |   ///// readin /// | 
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 | 87 |   bool readFromObjFile (char* fileName); | 
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| [2835] | 88 |    | 
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 | 89 |   bool readVertex (char* vertexString); | 
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 | 90 |   bool readFace (char* faceString); | 
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 | 91 |   bool readVT (char* vtString); | 
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 | 92 |   bool readVertexNormal (char* normalString); | 
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 | 93 |   bool readVertexTexture (char* vTextureString); | 
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| [2853] | 94 |   bool readGroup (char* groupString); | 
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| [2835] | 95 |   bool readMtlLib (char* matFile); | 
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 | 96 |   bool readUseMtl (char* mtlString); | 
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 | 97 |  | 
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 | 98 |   bool addGLElement (char* elementString); | 
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 | 99 |  | 
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 | 100 |   void BoxObject (void); | 
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 | 101 | }; | 
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 | 102 |  | 
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 | 103 | #endif | 
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