| 1 | /*! | 
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| 2 | \file command_node.h | 
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| 3 | \brief Parses keyboard, mouse and remote input | 
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| 4 |  | 
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| 5 | Contains methods to parse remote and local input and handles sending of input to remote CommandNodes | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef _COMMAND_NODE_H | 
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| 9 | #define _COMMAND_NODE_H | 
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| 10 |  | 
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| 11 |  | 
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| 12 | #include "comincl.h" | 
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| 13 |  | 
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| 14 | template<class T> class tList; | 
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| 15 | class WorldEntity; | 
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| 16 | class World; | 
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| 17 |  | 
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| 18 | #define N_STD_KEYS SDLK_LAST | 
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| 19 | #define N_BUTTONS 6 | 
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| 20 | #define DEFAULT_KEYBIND_FILE "~/.orxonox/orxonox.conf" | 
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| 21 |  | 
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| 22 | //! Key aliasing structure | 
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| 23 | /** | 
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| 24 | This structure contains the key aliasing information, e.g. the command strings that | 
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| 25 | have been bound to the keys. | 
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| 26 | */ | 
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| 27 | typedef struct | 
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| 28 | { | 
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| 29 | char keys[N_STD_KEYS][CMD_LENGHT]; | 
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| 30 | char buttons[N_BUTTONS][CMD_LENGHT]; | 
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| 31 | } KeyBindings; | 
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| 32 |  | 
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| 33 | //! Command Node | 
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| 34 | /** | 
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| 35 | This class gathers all incoming SDL_Events and processes them. Keyboard, mouse and joystick input is | 
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| 36 | captured and translated into command messages which are passed down to the bound WorldEntities (via WorldEntity::command()). | 
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| 37 | Other SDL_Events are passed to Orxonox::event_handler() to deal with them. If the CommandNode has been created | 
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| 38 | with bLocalInput set to false, it will query the network class for incoming commands that match his netID and pass | 
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| 39 | them on to it's WorldEntities. | 
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| 40 | */ | 
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| 41 | class CommandNode { | 
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| 42 | private: | 
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| 43 | bool bLocalInput;     //!< Identifies the CommandNode that processes local input | 
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| 44 | bool bEnabled; | 
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| 45 | int netID;    //!< Unique identifier that is used to determine between remote CommandNodes | 
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| 46 | KeyBindings* aliases; | 
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| 47 | tList<WorldEntity>* bound;    //!< List of WorldEntites that recieve commands from this CommandNode | 
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| 48 | Sint32 coord[2]; | 
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| 49 | World* world; | 
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| 50 |  | 
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| 51 |  | 
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| 52 | void relay (Command* cmd); | 
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| 53 | int* nameToIndex (char* name); | 
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| 54 | void processLocal (); | 
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| 55 | void processNetwork (); | 
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| 56 | void sendOverNetwork (Command* cmd); | 
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| 57 |  | 
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| 58 | public: | 
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| 59 | CommandNode (int ID); | 
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| 60 | CommandNode (char* filename); | 
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| 61 | ~CommandNode (); | 
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| 62 |  | 
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| 63 | void reset (); | 
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| 64 | void enable (bool bEnabled); | 
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| 65 | void loadBindings (char* filename); | 
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| 66 | void bind (WorldEntity* entity); | 
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| 67 | void unbind (WorldEntity* entity); | 
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| 68 | void addToWorld (World* world); | 
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| 69 | void process (); | 
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| 70 |  | 
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| 71 | void setNetID (int ID); | 
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| 72 | }; | 
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| 73 |  | 
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| 74 | #endif /* _COMMAND_NODE_H */ | 
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