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source: orxonox.OLD/orxonox/branches/md2_loader/src/lib/graphics/graphics_engine.h @ 4065

Last change on this file since 4065 was 4065, checked in by patrick, 19 years ago

branches/md2_importer: just creted the files, started implementing a fps counter

File size: 1.4 KB
Line 
1/*!
2    \file graphics_engine.h
3   
4    \brief defines a Interface between orxonox and graphical input
5
6    handles graphical SDL-initialisation, textures, resolutions, and so on
7*/
8
9#ifndef _GRAPHICS_ENGINE_H
10#define _GRAPHICS_ENGINE_H
11
12#include "glincl.h"
13
14#include "base_object.h"
15
16// FORWARD DEFINITION \\
17
18
19class GraphicsEngine : public BaseObject
20{
21 public:
22  static GraphicsEngine* getInstance();
23  virtual ~GraphicsEngine();
24
25  int initVideo();
26  int setGLattribs(void);
27  int setResolution(int width, int height, int bpp);
28  /** \returns the x resolution */
29  inline int getResolutionX(void) {return this->resolutionX;}
30  /** \returns the y resolution */
31  inline int getResolutionY(void) {return this->resolutionY;}
32  /** \returns the Bits Per Pixel */
33  inline int getbbp(void) {return this->bitsPerPixel;}
34  int resolutionChanged(SDL_ResizeEvent* resizeInfo);
35  void listModes(void);
36
37  static bool texturesEnabled;
38
39  static void enter2DMode(void);
40  static void leave2DMode(void);
41
42  static void storeMatrices(void);
43  static GLdouble modMat[16];
44  static GLdouble projMat[16];
45  static GLint viewPort[4];
46 
47  void displayFPS(bool dislay);
48
49
50 private:
51  GraphicsEngine();
52  static GraphicsEngine* singletonRef;
53
54
55  SDL_Surface* screen;
56  int resolutionX;
57  int resolutionY;
58  int bitsPerPixel;
59  bool fullscreen;
60  Uint32 videoFlags;
61
62  SDL_Rect **videoModes;
63};
64
65#endif /* _GRAPHICS_ENGINE_H */
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