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source: orxonox.OLD/orxonox/branches/levelloader/src/orxonox.cc @ 3542

Last change on this file since 3542 was 3542, checked in by chris, 19 years ago

orxonox/branches/levelloader: First incarnation of a debugworld loaded from a XML-File in place, compilability in place, all necessary basic loading constuctors in place. Unfortunately the code still generates interferences with the old hardcoded debugworld resulting in SegFault crash.

File size: 7.7 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   This program is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15
16   You should have received a copy of the GNU General Public License
17   along with this program; if not, write to the Free Software Foundation,
18   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 
19
20
21   ### File Specific:
22   main-programmer: Patrick Boenzli
23   co-programmer: Christian Meyer
24*/
25
26#include "orxonox.h"
27#include "world.h"
28#include "camera.h"
29#include "data_tank.h"
30#include "command_node.h"
31#include "game_loader.h"
32#include <string.h>
33int verbose;
34
35using namespace std;
36
37/**
38   \brief create a new Orxonox
39*/
40Orxonox::Orxonox ()
41{
42  pause = false;
43}
44
45/**
46   \brief remove Orxonox from memory
47*/
48Orxonox::~Orxonox () 
49{
50  Orxonox::singletonRef = NULL;
51  if( world != NULL) delete world;
52  if( localinput != NULL) delete world;
53  if( localcamera != NULL) delete localcamera;
54  if( resources != NULL) delete resources;
55}
56
57
58/** \brief this is a singleton class to prevent duplicates */
59Orxonox* Orxonox::singletonRef = 0;
60
61/**
62   \returns reference or new Object of Orxonox if not existent.
63*/
64Orxonox* Orxonox::getInstance (void)
65{
66  if (singletonRef == NULL)
67    singletonRef = new Orxonox();
68  return singletonRef;
69}
70
71/**
72   \brief this finds the config file
73   
74   Since the config file varies from user to user and since one may want to specify different config files
75   for certain occasions or platforms this function finds the right config file for every occasion and stores
76   it's path and name into configfilename
77*/
78void Orxonox::getConfigFile (int argc, char** argv)
79{
80  strcpy (configfilename, "orxonox.conf");
81}
82
83/**
84   \brief initialize Orxonox with command line
85*/
86int Orxonox::init (int argc, char** argv)
87{
88  // parse command line
89  // config file
90 
91  getConfigFile (argc, argv);
92  SDL_Init (SDL_INIT_TIMER);
93  // initialize everything
94  if( initVideo() == -1) return -1;
95  if( initSound() == -1) return -1;
96  printf("> Initializing input\n");
97  if( initInput() == -1) return -1;
98  printf("> Initializing networking\n");
99  if( initNetworking () == -1) return -1;
100  printf("> Initializing resources\n");
101  if( initResources () == -1) return -1;
102  //printf("> Initializing world\n");
103  //if( init_world () == -1) return -1; PB: world will be initialized when started
104 
105  return 0;
106}
107
108/**
109   \brief initializes SDL and OpenGL
110*/
111int Orxonox::initVideo() 
112{
113  printf("> Initializing video\n");
114  if (SDL_Init(SDL_INIT_VIDEO) == -1)
115    {
116      printf ("could not initialize SDL Video\n");
117      return -1;
118    }
119  // Set video mode
120  // TO DO: parse arguments for settings
121  //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
122  //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
123  //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
124  //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
125 
126
127  SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );   
128  SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16);   
129  SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); 
130  SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0);
131  SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0);
132  SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0);
133  SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0);
134
135
136
137  int bpp = 16;
138  int width = 640;
139  int height = 480;
140  //Uint32 flags = SDL_HWSURFACE | SDL_OPENGL | SDL_GL_DOUBLEBUFFER; /* \todo: SDL_OPENGL doen't permit to load images*/
141  //Uint32 flags = SDL_HWSURFACE | SDL_GL_DOUBLEBUFFER;
142
143  Uint32 videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE;
144
145  /* query SDL for information about our video hardware */
146  const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo ();
147 
148  if( videoInfo == NULL)
149    {
150      printf ("Orxonox::initVideo() - Failed getting Video Info :%s\n", SDL_GetError()); 
151      SDL_Quit ();
152    }
153  if( videoInfo->hw_available)
154    videoFlags |= SDL_HWSURFACE;
155  else 
156    videoFlags |= SDL_SWSURFACE;
157  /*
158  if(VideoInfo -> blit_hw)                           
159    VideoFlags |= SDL_HWACCEL;
160  */
161 
162  if((this->screen = SDL_SetVideoMode (width, height, bpp, videoFlags)) == NULL)
163  {
164    printf("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", width, height, bpp, videoFlags, SDL_GetError());
165    SDL_Quit();
166    return -1;
167  }
168 
169  // Set window labeling
170  SDL_WM_SetCaption ("Orxonox " PACKAGE_VERSION, "Orxonox " PACKAGE_VERSION);
171 
172  // TO DO: Create a cool icon and use it here
173  // SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask); 
174
175  // OpenGL stuff
176  glClearColor (0.0, 0.0, 0.0, 0.0);
177  glEnable (GL_DEPTH_TEST);
178   
179  return 0;
180}
181
182
183/**
184   \brief initializes the sound engine
185*/
186int Orxonox::initSound() 
187{
188  printf("> Initializing sound\n");
189  // SDL_Init(SDL_INIT_AUDIO);
190  printf("Not yet implemented\n");
191  return 0;
192}
193
194
195/**
196   \brief initializes input functions
197*/
198int Orxonox::initInput() 
199{
200  // create localinput
201  localinput = new CommandNode( configfilename);
202 
203  return 0;
204}
205
206
207/**
208   \brief initializes network system
209*/
210int Orxonox::initNetworking() 
211{
212  printf("Not yet implemented\n");
213  return 0;
214}
215
216
217/**
218   \brief initializes and loads resource files
219*/
220int Orxonox::initResources() 
221{
222  printf("Not yet implemented\n");
223  return 0;
224}
225
226
227/**
228   \brief initializes the world
229*/
230int Orxonox::initWorld() 
231{
232  //world = new World();
233 
234  // TO DO: replace this with a menu/intro
235  //world->load_debug_level();
236 
237  return 0;
238}
239
240
241/**
242   \brief starts the orxonox game or menu
243
244   here is the central orxonox state manager. There are currently two states
245   - menu
246   - game-play
247   both states manage their states themselfs again.
248*/
249void Orxonox::start()
250{
251 
252  this->gameLoader = GameLoader::getInstance();
253  this->gameLoader->loadCampaign("../data/worlds/DefaultCampaign.oxc");
254  //this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0);
255  this->gameLoader->init();
256  this->gameLoader->start();
257}
258
259
260/**
261   \brief exits Orxonox
262*/
263void Orxonox::quitGame() 
264{
265  bQuitOrxonox = true;
266}
267
268
269
270/**
271   \brief handles sprecial events from localinput
272   \param event: an event not handled by the CommandNode
273*/
274void Orxonox::eventHandler(SDL_Event* event)
275{
276  // Handle special events such as reshape, quit, focus changes
277}
278 
279
280/**
281   \brief handle keyboard commands that are not meant for WorldEntities
282   \param cmd: the command to handle
283   \return true if the command was handled by the system or false if it may be passed to the WorldEntities
284*/
285bool Orxonox::systemCommand(Command* cmd)
286{
287  /*
288  if( !strcmp( cmd->cmd, "quit"))
289    {
290      if( !cmd->bUp) this->gameLoader->stop();
291      return true;
292    }
293  return false;
294  */
295  return false;
296}
297
298
299/**
300   \brief retrieve a pointer to the local Camera
301   \return a pointer to localcamera
302*/
303Camera* Orxonox::getCamera()
304{
305  return localcamera;
306}
307
308
309/**
310   \brief retrieve a pointer to the local CommandNode
311   \return a pointer to localinput
312*/
313CommandNode* Orxonox::getLocalInput()
314{
315  return localinput;
316}
317
318
319/**
320   \brief retrieve a pointer to the local World
321   \return a pointer to world
322*/
323World* Orxonox::getWorld()
324{
325  return world;
326}
327
328/**
329   \return The reference of the SDL-screen of orxonox
330*/
331SDL_Surface* Orxonox::getScreen ()
332{
333  return this->screen;
334}
335
336/**
337   \brief main function
338
339   here the journey begins
340*/
341int main(int argc, char** argv) 
342{ 
343  printf(">>> Starting Orxonox <<<\n");
344  Orxonox *orx = Orxonox::getInstance();
345 
346  if((*orx).init(argc, argv) == -1)
347    {
348      printf("! Orxonox initialization failed\n");
349      return -1;
350    }
351 
352  orx->start();
353 
354  //delete orx;
355 
356  return 0;
357}
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