| 
                Last change
                  on this file since 2193 was
                  2035,
                  checked in by john, 21 years ago
           | 
        
        
          | 
               
Diese Dateien werden für das Importieren von 3ds Modellen gebraucht. 
3ds importiert die Daten. 
3dUnit enthält die Daten. 
3dsStructs definiert einige 3d Variablen 
 
           | 
        
        | 
            File size:
            591 bytes
           | 
      
      
        
  | Line |   | 
|---|
| 1 | #ifndef _3DUNIT_H | 
|---|
| 2 | #define _3DUNIT_H | 
|---|
| 3 |  | 
|---|
| 4 | #include "3dStructs.h" | 
|---|
| 5 |  | 
|---|
| 6 | class C3dUnit | 
|---|
| 7 | { | 
|---|
| 8 |     private: | 
|---|
| 9 |         char sName[9];                /* Name of the unit (=> filename etc. )*/ | 
|---|
| 10 |         bool b3dModelLoaded;          /* Set if model loaded */ | 
|---|
| 11 |         void Init();                  /* Sets initial values of variables */         | 
|---|
| 12 |         C3dModel CModel;              /* Contains the 3d model data */  | 
|---|
| 13 |     public: | 
|---|
| 14 |         C3dUnit( char* ); | 
|---|
| 15 |         C3dUnit( void ); | 
|---|
| 16 |         void Import3ds( void ); | 
|---|
| 17 |         void Draw( int ); | 
|---|
| 18 |         void PrintProperties( void );         | 
|---|
| 19 | }; | 
|---|
| 20 |  | 
|---|
| 21 | #endif  | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.