[2795] | 1 | #include "object.h" |
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| 2 | |
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| 3 | Object::Object () |
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| 4 | { |
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| 5 | |
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| 6 | initialize(); |
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| 7 | |
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| 8 | importFile ("reaphigh.obj"); |
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| 9 | |
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| 10 | finalize(); |
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| 11 | } |
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| 12 | |
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| 13 | Object::Object(char* fileName) |
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| 14 | { |
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| 15 | initialize(); |
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| 16 | |
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| 17 | importFile (fileName); |
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| 18 | |
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| 19 | finalize(); |
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| 20 | } |
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| 21 | |
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| 22 | bool Object::importFile (char* fileName) |
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| 23 | { |
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| 24 | objFile = fileName; |
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| 25 | this->readFromObjFile (objFile); |
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| 26 | return true; |
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| 27 | } |
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| 28 | |
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| 29 | bool Object::initialize (void) |
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| 30 | { |
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| 31 | faceMode = -1; |
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| 32 | if ( (listNumber = glGenLists(1)) == 0 ) |
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| 33 | { |
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| 34 | printf ("list could not be created for this Object\n"); |
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| 35 | return false; |
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| 36 | } |
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| 37 | glNewList (listNumber, GL_COMPILE); |
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| 38 | glEnableClientState (GL_VERTEX_ARRAY); |
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| 39 | // glEnableClientState (GL_NORMAL_ARRAY); |
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| 40 | // glEnableClientState (GL_TEXTURE_COORD_ARRAY); |
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| 41 | |
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| 42 | return true; |
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| 43 | } |
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| 44 | |
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| 45 | bool Object::finalize(void) |
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| 46 | { |
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| 47 | glEndList(); |
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| 48 | return true; |
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| 49 | } |
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| 50 | |
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| 51 | void Object::draw (void) |
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| 52 | { |
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| 53 | glCallList (listNumber); |
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| 54 | } |
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| 55 | |
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| 56 | |
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| 57 | bool Object::readFromObjFile (char* fileName) |
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| 58 | { |
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| 59 | OBJ_FILE = new ifstream (fileName); |
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| 60 | if (!OBJ_FILE->is_open()) |
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| 61 | { |
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| 62 | printf ("unable to open file: %s\n", fileName); |
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| 63 | return false; |
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| 64 | } |
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| 65 | |
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| 66 | char Buffer[500]; |
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| 67 | vertices = new Array(); |
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| 68 | normals = new Array(); |
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| 69 | while(!OBJ_FILE->eof()) |
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| 70 | { |
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| 71 | OBJ_FILE->getline(Buffer, 500); |
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| 72 | // printf("%s\n", Buffer); |
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| 73 | |
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| 74 | |
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| 75 | // case vertice |
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| 76 | if (!strncmp(Buffer, "v ", 2)) |
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| 77 | { |
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| 78 | readVertex(Buffer+2); |
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| 79 | } |
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| 80 | |
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| 81 | // case face |
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| 82 | else if (!strncmp(Buffer, "f ", 2)) |
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| 83 | { |
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| 84 | readFace (Buffer+2); |
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| 85 | } |
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| 86 | |
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| 87 | else if (!strncmp(Buffer, "mtllib", 6)) |
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| 88 | { |
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| 89 | readMtlLib (Buffer+7); |
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| 90 | } |
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| 91 | |
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| 92 | else if (!strncmp(Buffer, "usemtl", 6)) |
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| 93 | { |
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| 94 | readUseMtl (Buffer+7); |
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| 95 | } |
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| 96 | |
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| 97 | // case VertexNormal |
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| 98 | else if (!strncmp(Buffer, "vn ", 2)) |
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| 99 | { |
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| 100 | readVertexNormal(Buffer+3); |
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| 101 | } |
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| 102 | |
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| 103 | // case vt |
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| 104 | else if (!strncmp(Buffer, "vt ", 2)) |
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| 105 | { |
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| 106 | // printf ("verticeTangent found"); |
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| 107 | } |
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| 108 | |
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| 109 | |
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| 110 | } |
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| 111 | |
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| 112 | |
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| 113 | |
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| 114 | OBJ_FILE->close(); |
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| 115 | glEnd(); |
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| 116 | |
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| 117 | } |
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| 118 | |
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| 119 | |
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| 120 | bool Object::readVertex (char* vertexString) |
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| 121 | { |
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| 122 | readVertices = true; |
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| 123 | char subbuffer1[20]; |
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| 124 | char subbuffer2[20]; |
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| 125 | char subbuffer3[20]; |
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| 126 | sscanf (vertexString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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| 127 | vertices->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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| 128 | return true; |
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| 129 | } |
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| 130 | |
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| 131 | bool Object::readFace (char* faceString) |
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| 132 | { |
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| 133 | if (readVertices == true) |
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| 134 | { |
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| 135 | vertices->finalizeArray(); |
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| 136 | glVertexPointer(3, GL_FLOAT, 0, vertices->getArray()); |
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| 137 | normals->finalizeArray(); |
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| 138 | glNormalPointer(GL_FLOAT, 0, normals->getArray()); |
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| 139 | } |
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| 140 | |
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| 141 | readVertices = false; |
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| 142 | char subbuffer1[20]; |
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| 143 | char subbuffer2[20]; |
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| 144 | char subbuffer3[20]; |
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| 145 | char subbuffer4[20] =""; |
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| 146 | sscanf (faceString, "%s %s %s %s", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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| 147 | // printf("%s, %s, %s\n", subbuffer1,subbuffer2,subbuffer3); |
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| 148 | if (!strcmp(subbuffer4, "")) |
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| 149 | { |
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| 150 | if (faceMode != 3) |
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| 151 | { |
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| 152 | if (faceMode != -1) |
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| 153 | glEnd(); |
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| 154 | glBegin(GL_TRIANGLES); |
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| 155 | } |
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| 156 | |
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| 157 | faceMode = 3; |
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| 158 | //printf ("triag: %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3); |
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| 159 | addGLElement(subbuffer1); |
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| 160 | addGLElement(subbuffer2); |
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| 161 | addGLElement(subbuffer3); |
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| 162 | return true; |
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| 163 | } |
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| 164 | else |
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| 165 | { |
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| 166 | if (faceMode != 4) |
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| 167 | { |
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| 168 | if (faceMode != -1) |
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| 169 | glEnd(); |
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| 170 | glBegin(GL_QUADS); |
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| 171 | } |
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| 172 | faceMode = 4; |
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| 173 | // printf ("quad: %s, %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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| 174 | addGLElement(subbuffer1); |
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| 175 | addGLElement(subbuffer2); |
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| 176 | addGLElement(subbuffer3); |
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| 177 | addGLElement(subbuffer4); |
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| 178 | return true; |
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| 179 | } |
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| 180 | } |
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| 181 | |
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| 182 | bool Object::addGLElement (char* elementString) |
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| 183 | { |
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| 184 | char* vertex = elementString; |
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| 185 | char* texture; |
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| 186 | char* normal; |
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| 187 | texture = strstr (vertex, "/"); |
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| 188 | texture[0] = '\0'; |
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| 189 | texture ++; |
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| 190 | normal = strstr (texture, "/"); |
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| 191 | normal[0] = '\0'; |
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| 192 | normal ++; |
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| 193 | |
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| 194 | glNormal3fv(normals->getArray() +(atoi(normal)-1)*3); |
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| 195 | glArrayElement(atoi(vertex)-1); // glVertex3fv(vertices->getArray() +(atoi(vertex)-1)*3); |
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| 196 | |
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| 197 | } |
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| 198 | |
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| 199 | bool Object::readVertexNormal (char* normalString) |
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| 200 | { |
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| 201 | readVertices = true; |
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| 202 | char subbuffer1[20]; |
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| 203 | char subbuffer2[20]; |
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| 204 | char subbuffer3[20]; |
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| 205 | sscanf (normalString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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| 206 | // printf("%s, %s, %s\n", subbuffer1,subbuffer2,subbuffer3); |
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| 207 | normals->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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| 208 | return true; |
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| 209 | } |
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| 210 | |
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| 211 | bool Object::readMtlLib (char* mtlFile) |
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| 212 | { |
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| 213 | MTL_FILE = new ifstream (mtlFile); |
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| 214 | if (!MTL_FILE->is_open()) |
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| 215 | { |
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| 216 | printf ("unable to open file: %s\n", mtlFile); |
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| 217 | return false; |
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| 218 | } |
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| 219 | |
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| 220 | char Buffer[500]; |
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| 221 | vertices = new Array(); |
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| 222 | material = new Material(); |
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| 223 | Material* tmpMat = material; |
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| 224 | while(!MTL_FILE->eof()) |
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| 225 | { |
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| 226 | MTL_FILE->getline(Buffer, 500); |
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| 227 | // printf("%s\n", Buffer); |
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| 228 | |
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| 229 | |
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| 230 | // create new Material |
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| 231 | if (!strncmp(Buffer, "newmtl ", 2)) |
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| 232 | { |
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| 233 | tmpMat = tmpMat->addMaterial(Buffer+7); |
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| 234 | // printf ("%s, %p\n", tmpMat->getName(), tmpMat); |
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| 235 | } |
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| 236 | // setting a illumMode |
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| 237 | else if (!strncmp(Buffer, "illum", 5)) |
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| 238 | { |
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| 239 | tmpMat->setIllum(Buffer+6); |
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| 240 | |
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| 241 | } |
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| 242 | // setting Diffuse Color |
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| 243 | else if (!strncmp(Buffer, "Kd", 2)) |
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| 244 | { |
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| 245 | tmpMat->setDiffuse(Buffer+3); |
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| 246 | } |
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| 247 | // setting Ambient Color |
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| 248 | else if (!strncmp(Buffer, "Ka", 2)) |
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| 249 | { |
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| 250 | tmpMat->setAmbient(Buffer+3); |
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| 251 | } |
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| 252 | // setting Specular Color |
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| 253 | else if (!strncmp(Buffer, "Ks", 2)) |
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| 254 | { |
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| 255 | tmpMat->setSpecular(Buffer+3); |
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| 256 | } |
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| 257 | } |
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| 258 | return true; |
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| 259 | } |
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| 260 | |
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| 261 | bool Object::readUseMtl (char* matString) |
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| 262 | { |
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| 263 | if (faceMode != -1) |
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| 264 | glEnd(); |
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| 265 | faceMode = 0; |
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| 266 | //printf ("%s\n", matString); |
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| 267 | // glColor3f((float)rand()/2000000000.0,(float)rand()/2000000000.0,(float)rand()/2000000000.0); |
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| 268 | material->search(matString)->select(); |
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| 269 | } |
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| 270 | |
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| 271 | |
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