source:
orxonox.OLD/orxonox/branches/dave/src/player.h
@
3406
| Last change on this file since 3406 was 3401, checked in by dave, 21 years ago | |
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| File size: 1.0 KB | |
| Rev | Line | |
|---|---|---|
| [2190] | 1 | /*! |
| 2 | \file player.h | |
| 3 | \brief Implements a basic controllable WorldEntity | |
| 4 | */ | |
| [1853] | 5 | |
| [3224] | 6 | #ifndef _PLAYER_H |
| 7 | #define _PLAYER_H | |
| [1853] | 8 | |
| [2036] | 9 | #include "world_entity.h" |
| [1853] | 10 | |
| [3365] | 11 | class Model; |
| 12 | ||
| [2190] | 13 | //! Basic controllable WorldEntity |
| [2036] | 14 | class Player : public WorldEntity |
| 15 | { | |
| [2551] | 16 | friend class World; |
| 17 | ||
| [1853] | 18 | public: |
| [3226] | 19 | Player(bool isFree = false); |
| 20 | ~Player(); | |
| [2551] | 21 | |
| [3236] | 22 | virtual void postSpawn(); |
| [3226] | 23 | virtual void tick(float time); |
| 24 | virtual void hit(WorldEntity* weapon, Vector loc); | |
| 25 | virtual void destroy(); | |
| 26 | virtual void collide(WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); | |
| 27 | virtual void command(Command* cmd); | |
| [1900] | 28 | |
| [3226] | 29 | virtual void draw(); |
| [3365] | 30 | // virtual void getLookat(Location* locbuf); |
| [2551] | 31 | |
| [3226] | 32 | virtual void leftWorld(); |
| [2551] | 33 | |
| [3401] | 34 | |
| [1856] | 35 | private: |
| [2551] | 36 | bool bUp, bDown, bLeft, bRight, bAscend, bDescend; |
| 37 | bool bFire; | |
| [3401] | 38 | |
| [2551] | 39 | Vector velocity; |
| [3401] | 40 | Vector accelSlip; |
| 41 | Vector accelSlipDirection; | |
| [3227] | 42 | float travelSpeed; |
| [2551] | 43 | float acceleration; |
| [3401] | 44 | float angle; |
| [2730] | 45 | GLuint objectList; |
| [2551] | 46 | |
| [3226] | 47 | void move(float time); |
| [3401] | 48 | void rotate(float time); |
| 49 | void backRotate(float time); | |
| 50 | Vector slip (float time,Vector accel); | |
| [1853] | 51 | }; |
| 52 | ||
| [3224] | 53 | #endif /* _PLAYER_H */ |
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