source:
orxonox.OLD/orxonox/branches/chris/src/player.h
@
2096
| Last change on this file since 2096 was 2096, checked in by chris, 21 years ago | |
|---|---|
| File size: 728 bytes | |
| Rev | Line | |
|---|---|---|
| [1853] | 1 | |
| 2 | #ifndef PLAYER_H | |
| 3 | #define PLAYER_H | |
| 4 | ||
| [2058] | 5 | #include "world_entity.h" |
| [1853] | 6 | |
| [2058] | 7 | class Player : public WorldEntity |
| 8 | { | |
| [2096] | 9 | friend class World; |
| [2058] | 10 | |
| [1853] | 11 | public: |
| [2096] | 12 | Player (bool isFree); |
| [1853] | 13 | ~Player (); |
| 14 | ||
| [2096] | 15 | virtual void post_spawn (); |
| 16 | virtual void tick (float time); | |
| 17 | virtual void hit (WorldEntity* weapon, Vector loc); | |
| 18 | virtual void destroy (); | |
| 19 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); | |
| 20 | virtual void command (Command* cmd); | |
| [1900] | 21 | |
| [2096] | 22 | virtual void draw (); |
| 23 | virtual void get_lookat (Location* locbuf); | |
| [1899] | 24 | |
| [2096] | 25 | virtual void left_world (); |
| [2058] | 26 | |
| [1856] | 27 | private: |
| [2096] | 28 | bool bUp, bDown, bLeft, bRight, bAscend, bDescend; |
| 29 | bool bFire; | |
| 30 | Vector velocity; | |
| 31 | float travel_speed; | |
| 32 | float acceleration; | |
| 33 | ||
| 34 | void move (float time); | |
| 35 | ||
| [1853] | 36 | }; |
| 37 | ||
| 38 | #endif |
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