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Last change
on this file since 7672 was
7672,
checked in by stefalie, 19 years ago
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branches/water: added files for mapped water
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File size:
533 bytes
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| 1 | /*! |
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| 2 | * @file mapped_water.h |
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| 3 | * |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _MAPPED_WATER_H |
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| 7 | #define _MAPPED_WATER_H |
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| 8 | |
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| 9 | /* INCLUDES */ |
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| 10 | #include "world_entity.h" |
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| 11 | #include "material.h" |
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| 12 | |
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| 13 | |
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| 14 | class MappedWater : public WorldEntity |
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| 15 | { |
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| 16 | public: |
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| 17 | MappedWater(const TiXmlElement* root = NULL); |
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| 18 | virtual ~MappedWater(); |
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| 19 | |
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| 20 | void loadParams(const TiXmlElement* root); |
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| 21 | |
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| 22 | void draw() const; |
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| 23 | void tick(float dt); |
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| 24 | |
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| 25 | private: |
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| 26 | void setHeight(float height); |
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| 27 | |
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| 28 | private: |
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| 29 | float waterHeight; //!< y-coord of the Water |
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| 30 | |
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| 31 | }; |
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| 32 | |
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| 33 | #endif /* _MAPPED_WATER_H */ |
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