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Last change
on this file since 10772 was
7954,
checked in by patrick, 19 years ago
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trunk: merged the network branche back to trunk.
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File size:
598 bytes
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| 1 | /*! |
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| 2 | * @file ground_turret.h |
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| 3 | * @brief description |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _GROUND_TURRET_H |
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| 7 | #define _GROUND_TURRET_H |
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| 8 | |
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| 9 | #include "npcs/npc.h" |
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| 10 | |
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| 11 | class Weapon; |
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| 12 | |
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| 13 | //! A Class to ... |
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| 14 | class GroundTurret : public NPC |
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| 15 | { |
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| 16 | |
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| 17 | public: |
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| 18 | GroundTurret(const TiXmlElement* root = NULL); |
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| 19 | virtual ~GroundTurret(); |
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| 20 | |
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| 21 | void init(); |
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| 22 | virtual void loadParams(const TiXmlElement* root); |
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| 23 | |
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| 24 | virtual void postSpawn (); |
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| 25 | virtual void leftWorld (); |
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| 26 | |
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| 27 | virtual void destroy(); |
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| 28 | |
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| 29 | virtual void draw() const; |
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| 30 | virtual void tick(float time); |
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| 31 | |
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| 32 | private: |
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| 33 | PNode weaponHolder[2]; |
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| 34 | Weapon *left, *right; |
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| 35 | }; |
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| 36 | |
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| 37 | #endif /* _GROUND_TURRET_H */ |
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