source:
orxonox.OLD/branches/terrain.older/src/world_entities/environments/building.h
| Last change on this file was 7041, checked in by bensch, 20 years ago | |
|---|---|
| File size: 402 bytes | |
| Line | |
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| 1 | /*! |
| 2 | * @file building.h |
| 3 | * Definition of the Building, that handles the Display of an atmosphere for orxonox. |
| 4 | */ |
| 5 | |
| 6 | #ifndef _BUILDING_H |
| 7 | #define _BUILDING_H |
| 8 | |
| 9 | /* INCLUDES */ |
| 10 | #include "world_entity.h" |
| 11 | |
| 12 | /* FORWARD DECLARATION */ |
| 13 | |
| 14 | //! A Class to handle a Building |
| 15 | class Building : public WorldEntity |
| 16 | { |
| 17 | public: |
| 18 | Building(const TiXmlElement* root); |
| 19 | |
| 20 | virtual ~Building(); |
| 21 | |
| 22 | }; |
| 23 | |
| 24 | #endif /* _BUILDING_H */ |
| 25 | |
| 26 | |
| 27 |
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