| 1 | #ifndef _BINARY_FILE_H |
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| 2 | #define _BINARY_FILE_H |
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| 3 | |
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| 4 | #include <stdio.h> |
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| 5 | #include <string> |
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| 6 | #include "byte_order.h" |
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| 7 | #include "file.h" |
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| 8 | |
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| 9 | enum TerminalType { TT_INT = 4, TT_BYTE = 1, TT_SHORT = 2 }; |
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| 10 | |
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| 11 | /** |
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| 12 | * Holds the compiled semantic-string. |
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| 13 | */ |
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| 14 | struct DataSemantics { |
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| 15 | |
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| 16 | DataSemantics() |
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| 17 | { |
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| 18 | totalSize = 0; chunks = NULL; |
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| 19 | quantifier = 1; |
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| 20 | isTerminal = false; |
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| 21 | numChunkNodes = 0; |
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| 22 | } |
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| 23 | |
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| 24 | ~DataSemantics() |
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| 25 | { |
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| 26 | delete[] chunks; |
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| 27 | } |
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| 28 | |
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| 29 | int totalSize; |
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| 30 | int quantifier; |
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| 31 | int numChunkNodes; |
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| 32 | bool isTerminal; |
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| 33 | union { |
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| 34 | int type; |
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| 35 | DataSemantics **chunks; |
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| 36 | }; |
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| 37 | }; |
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| 38 | |
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| 39 | typedef DataSemantics *pDataSemantics; |
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| 40 | |
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| 41 | class BinaryFile : public File { |
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| 42 | public: |
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| 43 | BinaryFile() |
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| 44 | : File( "" ), |
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| 45 | byteorder( NATIVE_BYTEORDER ) |
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| 46 | { /* nothing to be done */ } |
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| 47 | |
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| 48 | BinaryFile( const std::string& _file ) |
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| 49 | : File( _file ), |
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| 50 | byteorder( NATIVE_BYTEORDER ) |
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| 51 | { /* nothing to be done */ } |
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| 52 | |
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| 53 | BinaryFile( const BinaryFile& _file ) |
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| 54 | : File( _file.name() ), |
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| 55 | byteorder( _file.getByteorder() ) |
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| 56 | { /* nothing to be done */ } |
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| 57 | |
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| 58 | /** |
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| 59 | * Reads a chunk of data based on the _semantics string. The string contains |
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| 60 | * a description of how the bytes are laid out in the file. If you want |
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| 61 | * to read out a struct which looks like this |
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| 62 | * struct { |
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| 63 | * int magic; |
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| 64 | * short size; |
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| 65 | * float x, y, z; |
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| 66 | * }; |
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| 67 | * then the semantics string is "isf3". If you want to read 5 of these |
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| 68 | * chunks, just put the whole string into paranthesis. "(isf3)5". Nifty, isn't |
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| 69 | * it? |
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| 70 | */ |
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| 71 | void read( const char *_semantics, void* _buf, size_t& _bytesRead ); |
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| 72 | |
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| 73 | /** |
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| 74 | * The same as the read above, but with the ability to read multiple |
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| 75 | * chunks once. Very useful if you don't know how many chunks you're |
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| 76 | * going to read at compile time. |
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| 77 | */ |
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| 78 | void read( const char *_semantics, int _chunks, |
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| 79 | void* _buf, size_t& _bytesRead ); |
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| 80 | /** |
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| 81 | * Writes a chunk of data based on the _semantics string. The string contains |
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| 82 | * a description of how the bytes should be laid out in the file. Have a look |
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| 83 | * at the description to read(). |
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| 84 | */ |
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| 85 | void write( const char *_semantics, void* _buf, size_t& _bytesWritten ); |
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| 86 | inline void seekg( int _pos ) |
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| 87 | { |
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| 88 | fseek( handle(), _pos, SEEK_SET ); |
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| 89 | } |
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| 90 | /** |
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| 91 | * @brief Sets the byteorder of the file. The order affects all subsequent |
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| 92 | * calls to write() and read(). It it is not wise to change the order |
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| 93 | * in the middle of reading a file. You're totally on your own. |
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| 94 | */ |
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| 95 | inline void setByteorder( ByteOrder _order ) |
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| 96 | { byteorder = _order; } |
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| 97 | |
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| 98 | /** |
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| 99 | * Returns the file's byte-order. |
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| 100 | */ |
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| 101 | inline ByteOrder getByteorder() const |
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| 102 | { return byteorder; } |
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| 103 | |
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| 104 | private: |
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| 105 | pDataSemantics compileSemantics( const char *_semantics ); |
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| 106 | ByteOrder byteorder; |
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| 107 | }; |
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| 108 | |
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| 109 | #endif |
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