| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 16 | |
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| 17 | |
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| 18 | #include "collision_test_entity.h" |
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| 19 | |
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| 20 | #include "util/loading/resource_manager.h" |
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| 21 | |
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| 22 | #include "vector.h" |
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| 23 | #include "objModel.h" |
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| 24 | #include "obb_tree.h" |
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| 25 | #include "util/loading/factory.h" |
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| 26 | |
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| 27 | using namespace std; |
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| 28 | CREATE_FACTORY(CollisionTestEntity, CL_ENVIRONMENT); |
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| 29 | |
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| 30 | /** |
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| 31 | * creates an environment |
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| 32 | */ |
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| 33 | CollisionTestEntity::CollisionTestEntity () : WorldEntity() |
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| 34 | { |
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| 35 | this->init(); |
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| 36 | this->loadModel("models/ships/reaplow.obj"); |
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| 37 | // this->loadModel("models/ships/figther.obj"); |
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| 38 | |
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| 39 | this->buildObbTree(10); |
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| 40 | } |
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| 41 | |
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| 42 | /** |
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| 43 | * create an environment out of a XML-element |
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| 44 | * @param root the XML-element to load the CollisionTestEntity from |
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| 45 | */ |
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| 46 | CollisionTestEntity::CollisionTestEntity(const TiXmlElement* root) |
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| 47 | { |
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| 48 | this->init(); |
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| 49 | if (root != NULL) |
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| 50 | this->loadParams(root); |
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| 51 | } |
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| 52 | |
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| 53 | /** |
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| 54 | * deletes an environment |
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| 55 | */ |
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| 56 | CollisionTestEntity::~CollisionTestEntity () |
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| 57 | {} |
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| 58 | |
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| 59 | /** |
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| 60 | * initialize an CollisionTestEntity |
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| 61 | */ |
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| 62 | void CollisionTestEntity::init() |
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| 63 | { |
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| 64 | this->setClassID(CL_ENVIRONMENT, "CollisionTestEntity"); |
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| 65 | } |
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| 66 | |
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| 67 | /** |
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| 68 | * loads the Settings of an CollisionTestEntity from an XML-element. |
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| 69 | * @param root the XML-element to load the ELements properties from |
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| 70 | */ |
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| 71 | void CollisionTestEntity::loadParams(const TiXmlElement* root) |
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| 72 | { |
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| 73 | WorldEntity::loadParams(root); |
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| 74 | } |
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| 75 | |
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| 76 | |
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| 77 | /** |
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| 78 | * ticks the environment |
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| 79 | * @param time the time about which to tick |
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| 80 | */ |
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| 81 | void CollisionTestEntity::tick (float time) {} |
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| 82 | |
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| 83 | |
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