| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_STORY_ENTITY | 
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| 16 |  | 
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| 17 | #include "campaign_data.h" | 
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| 18 |  | 
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| 19 | #include "factory.h" | 
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| 20 | #include "load_param.h" | 
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| 21 |  | 
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| 22 | #include "story_entity.h" | 
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| 23 |  | 
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| 24 |  | 
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| 25 | using namespace std; | 
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| 26 |  | 
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| 27 |  | 
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| 28 | /** | 
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| 29 |  * constructor for CampaignData | 
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| 30 |  */ | 
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| 31 | CampaignData::CampaignData(const TiXmlElement* root) | 
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| 32 | { | 
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| 33 |   this->setClassID(CL_CAMPAIGN_DATA, "CampaignData"); | 
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| 34 |  | 
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| 35 |   this->currentEntity = NULL; | 
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| 36 |  | 
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| 37 |   this->loadParams(root); | 
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| 38 | } | 
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| 39 |  | 
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| 40 |  | 
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| 41 | /** | 
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| 42 |  * destructor for CampaignData | 
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| 43 |  */ | 
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| 44 | CampaignData::~CampaignData() | 
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| 45 | { | 
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| 46 |   PRINTF(4)("Deleting CampaignData\n"); | 
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| 47 |   while( !this->storyEntities.empty()) | 
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| 48 |   { | 
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| 49 |     StoryEntity* bo = this->storyEntities.back(); | 
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| 50 |     this->storyEntities.pop_back(); | 
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| 51 |     PRINTF(4)("CampaignData is been deleted: nr %i\n", bo->getStoryID()); | 
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| 52 |     delete bo; | 
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| 53 |   } | 
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| 54 | } | 
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| 55 |  | 
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| 56 |  | 
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| 57 | /** | 
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| 58 |  *  loads the Parameters of a Campaign | 
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| 59 |  * @param root: The XML-element to load from | 
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| 60 |  */ | 
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| 61 | void CampaignData::loadParams(const TiXmlElement* root) | 
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| 62 | { | 
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| 63 |   LoadParamXML(root, "WorldList", this, CampaignData, loadData) | 
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| 64 |       .describe("A List of Worlds to be loaded in this Campaign"); | 
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| 65 | } | 
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| 66 |  | 
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| 67 |  | 
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| 68 | /** | 
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| 69 |  *  loads a WorldList | 
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| 70 |  * @param root: the XML-element to load from | 
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| 71 |  */ | 
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| 72 | void CampaignData::loadData(const TiXmlElement* root) | 
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| 73 | { | 
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| 74 |   if( root == NULL) | 
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| 75 |     return; | 
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| 76 |  | 
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| 77 |   LOAD_PARAM_START_CYCLE(root, element); | 
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| 78 |   { | 
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| 79 |     StoryEntity* created = dynamic_cast<StoryEntity*>(Factory::fabricate(element)); | 
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| 80 |     if( created != NULL) | 
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| 81 |       this->addStoryEntity(created); | 
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| 82 |     PRINTF(4)("Created a new StoryEntity and added it to the Campaign: id=%i\n", created->getStoryID()); | 
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| 83 |   } | 
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| 84 |   LOAD_PARAM_END_CYCLE(element); | 
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| 85 | } | 
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| 86 |  | 
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| 87 |  | 
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| 88 | /** | 
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| 89 |  *  add the StoryEntity to the campaign data tank | 
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| 90 |  * @param se the StoryEntity to add | 
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| 91 |  */ | 
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| 92 | void CampaignData::addStoryEntity(StoryEntity* se) | 
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| 93 | { | 
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| 94 |   this->storyEntities.push_back(se); | 
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| 95 | } | 
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| 96 |  | 
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| 97 |  | 
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| 98 | /** | 
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| 99 |  *  switch to the next level in the list and return it | 
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| 100 |  */ | 
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| 101 | StoryEntity* CampaignData::getFirstLevel() | 
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| 102 | { | 
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| 103 |   int                            nextStoryID; | 
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| 104 |   int                            storyID; | 
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| 105 |   list<StoryEntity*>::iterator   it; | 
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| 106 |  | 
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| 107 |   nextStoryID = 0; | 
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| 108 |   this->currentEntity = NULL; | 
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| 109 |   for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) | 
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| 110 |   { | 
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| 111 |     storyID = (*it)->getStoryID(); | 
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| 112 |     if( storyID == nextStoryID) | 
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| 113 |       this->currentEntity = (*it); | 
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| 114 |   } | 
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| 115 |   return this->currentEntity; | 
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| 116 | } | 
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| 117 |  | 
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| 118 |  | 
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| 119 | /** | 
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| 120 |  *  switch to the next level in the list and return it | 
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| 121 |  */ | 
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| 122 | StoryEntity* CampaignData::getNextLevel() | 
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| 123 | { | 
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| 124 |   int                            nextStoryID; | 
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| 125 |   int                            storyID; | 
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| 126 |   list<StoryEntity*>::iterator   it; | 
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| 127 |  | 
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| 128 |   nextStoryID = this->currentEntity->getNextStoryID(); | 
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| 129 |   this->currentEntity = NULL; | 
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| 130 |   for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) | 
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| 131 |   { | 
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| 132 |     storyID = (*it)->getStoryID(); | 
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| 133 |     if( storyID == nextStoryID) | 
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| 134 |       this->currentEntity = (*it); | 
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| 135 |   } | 
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| 136 |   return this->currentEntity; | 
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| 137 | } | 
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| 138 |  | 
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| 139 |  | 
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| 140 |  | 
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| 141 | /** | 
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| 142 |  * @param storyID the story ID to look for | 
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| 143 |  * @returns a pointer to a StoryEntity with the storyID | 
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| 144 |  */ | 
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| 145 | StoryEntity* CampaignData::getLevel(int storyID) | 
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| 146 | { | 
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| 147 |   list<StoryEntity*>::iterator   it; | 
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| 148 |   for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) | 
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| 149 |   { | 
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| 150 |     if( storyID == (*it)->getStoryID()) | 
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| 151 |       return (*it); | 
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| 152 |   } | 
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| 153 |   return NULL; | 
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| 154 | } | 
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| 155 |  | 
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