| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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| 17 |  | 
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| 18 | #include "skybox.h" | 
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| 19 |  | 
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| 20 | #include "util/loading/load_param.h" | 
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| 21 | #include "util/loading/factory.h" | 
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| 22 | #include "static_model.h" | 
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| 23 |  | 
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| 24 | #include "material.h" | 
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| 25 | #include "texture.h" | 
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| 26 |  | 
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| 27 | #include "network_game_manager.h" | 
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| 28 | #include "converter.h" | 
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| 29 | #include "util/loading/resource_manager.h" | 
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| 30 |  | 
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| 31 |  | 
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| 32 | using namespace std; | 
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| 33 |  | 
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| 34 | CREATE_FACTORY(SkyBox, CL_SKYBOX); | 
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| 35 |  | 
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| 36 | /** | 
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| 37 | * Constructs a SkyBox and takes fileName as a map. | 
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| 38 | * @param fileName the file to take as input for the SkyBox | 
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| 39 | */ | 
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| 40 | SkyBox::SkyBox(const std::string& fileName) | 
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| 41 | { | 
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| 42 | this->preInit(); | 
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| 43 | if (!fileName.empty()) | 
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| 44 | this->setTextureAndType(fileName, ".jpg"); | 
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| 45 | this->postInit(); | 
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| 46 | } | 
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| 47 |  | 
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| 48 | /** | 
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| 49 | *  initializes a skybox from a XmlElement | 
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| 50 | */ | 
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| 51 | SkyBox::SkyBox(const TiXmlElement* root) | 
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| 52 | { | 
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| 53 | this->preInit(); | 
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| 54 |  | 
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| 55 | if( root != NULL) | 
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| 56 | this->loadParams(root); | 
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| 57 |  | 
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| 58 | this->postInit(); | 
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| 59 | } | 
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| 60 |  | 
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| 61 | void SkyBox::loadParams(const TiXmlElement* root) | 
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| 62 | { | 
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| 63 | WorldEntity::loadParams(root); | 
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| 64 |  | 
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| 65 | LoadParam(root, "Materialset", this, SkyBox, setTexture) | 
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| 66 | .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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| 67 |  | 
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| 68 | LoadParam(root, "Size", this, SkyBox, setSize) | 
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| 69 | .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | void SkyBox::preInit() | 
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| 73 | { | 
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| 74 | this->setClassID(CL_SKYBOX, "SkyBox"); | 
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| 75 | this->toList(OM_ENVIRON_NOTICK); | 
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| 76 | //this->size = 100.0; | 
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| 77 | this->textureSize = 1024.0f; | 
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| 78 |  | 
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| 79 | for (int i = 0; i < 6; i++) | 
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| 80 | { | 
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| 81 | this->material[i] = new Material(); | 
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| 82 | this->material[i]->setIllum(3); | 
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| 83 | this->material[i]->setDiffuse(0.0,0.0,0.0); | 
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| 84 | this->material[i]->setSpecular(0.0,0.0,0.0); | 
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| 85 | this->material[i]->setAmbient(2.0, 2.0, 2.0); | 
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| 86 |  | 
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| 87 | this->cubeTexture[i] = NULL; | 
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| 88 | } | 
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| 89 | this->setParentMode(PNODE_MOVEMENT); | 
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| 90 |  | 
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| 91 | this->textureName = ""; | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void SkyBox::postInit() | 
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| 95 | { | 
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| 96 | this->rebuild(); | 
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| 97 | } | 
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| 98 |  | 
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| 99 |  | 
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| 100 | /** | 
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| 101 | *  default destructor | 
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| 102 | */ | 
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| 103 | SkyBox::~SkyBox() | 
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| 104 | { | 
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| 105 | PRINTF(5)("Deleting SkyBox\n"); | 
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| 106 | for (int i = 0; i < 6; i++) | 
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| 107 | { | 
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| 108 | if (this->material[i]) | 
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| 109 | delete this->material[i]; | 
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| 110 | if (this->cubeTexture[i]) | 
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| 111 | ResourceManager::getInstance()->unload(this->cubeTexture[i]); | 
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| 112 | } | 
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| 113 | } | 
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| 114 |  | 
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| 115 | void SkyBox::setTexture(const std::string& name) | 
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| 116 | { | 
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| 117 | this->textureName = name; | 
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| 118 | this->setTextureAndType (name, "jpg"); | 
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| 119 | }; | 
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| 120 |  | 
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| 121 |  | 
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| 122 | /** | 
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| 123 | *  sets A set of textures when just giving a Name and an extension: | 
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| 124 |  | 
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| 125 | usage: give this function an argument like | 
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| 126 | setTexture("skybox", "jpg"); | 
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| 127 | and it will convert this to | 
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| 128 | setTextures("skybox_top.jpg", "skybox_bottom.jpg", "skybox_left.jpg", | 
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| 129 | "skybox_right.jpg", "skybox_front.jpg", "skybox_back.jpg"); | 
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| 130 | */ | 
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| 131 | void SkyBox::setTextureAndType(const std::string& name, const std::string& extension) | 
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| 132 | { | 
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| 133 | std::string top = name + "_top." + extension; | 
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| 134 | std::string bottom = name + "_bottom." + extension; | 
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| 135 | std::string left = name + "_left." + extension; | 
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| 136 | std::string right = name + "_right." + extension; | 
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| 137 | std::string front = name + "_front." + extension; | 
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| 138 | std::string back = name + "_back." + extension; | 
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| 139 |  | 
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| 140 | this->setTextures(top, bottom, left, right, front, back); | 
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| 141 | } | 
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| 142 |  | 
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| 143 | /** | 
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| 144 | *  Defines which textures should be loaded onto the SkyBox. | 
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| 145 | * @param top the top texture. | 
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| 146 | * @param bottom the bottom texture. | 
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| 147 | * @param left the left texture. | 
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| 148 | * @param right the right texture. | 
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| 149 | * @param front the front texture. | 
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| 150 | * @param back the back texture. | 
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| 151 | */ | 
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| 152 | void SkyBox::setTextures(const std::string& top, const std::string& bottom, const std::string& left, | 
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| 153 | const std::string& right, const std::string& front, const std::string& back) | 
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| 154 | { | 
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| 155 | this->material[0]->setDiffuseMap(top); | 
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| 156 | this->material[1]->setDiffuseMap(bottom); | 
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| 157 | this->material[2]->setDiffuseMap(left); | 
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| 158 | this->material[3]->setDiffuseMap(right); | 
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| 159 | this->material[4]->setDiffuseMap(front); | 
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| 160 | this->material[5]->setDiffuseMap(back); | 
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| 161 | if (GLEW_EXT_texture_cube_map) | 
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| 162 | this->loadCubeMapTextures(top, bottom, left, right, front, back); | 
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| 163 | } | 
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| 164 |  | 
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| 165 | void SkyBox::loadCubeMapTextures(const std::string& top, const std::string& bottom, const std::string& left, | 
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| 166 | const std::string& right, const std::string& front, const std::string& back) | 
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| 167 | { | 
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| 168 | this->cubeTexture[0] = (Texture*)ResourceManager::getInstance()->load(top, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); | 
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| 169 | this->cubeTexture[1] = (Texture*)ResourceManager::getInstance()->load(bottom, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); | 
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| 170 | this->cubeTexture[2] = (Texture*)ResourceManager::getInstance()->load(left, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); | 
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| 171 | this->cubeTexture[3] = (Texture*)ResourceManager::getInstance()->load(right, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); | 
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| 172 | this->cubeTexture[4] = (Texture*)ResourceManager::getInstance()->load(front, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); | 
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| 173 | this->cubeTexture[5] = (Texture*)ResourceManager::getInstance()->load(back, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); | 
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| 174 | } | 
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| 175 |  | 
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| 176 | void SkyBox::enableCubeMap() | 
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| 177 | { | 
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| 178 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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| 179 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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| 180 | glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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| 181 |  | 
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| 182 | glEnable(GL_TEXTURE_CUBE_MAP_EXT); | 
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| 183 |  | 
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| 184 | glEnable(GL_TEXTURE_GEN_S); | 
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| 185 | glEnable(GL_TEXTURE_GEN_T); | 
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| 186 | glEnable(GL_TEXTURE_GEN_R); | 
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| 187 |  | 
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| 188 | } | 
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| 189 |  | 
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| 190 | void SkyBox::disableCubeMap() | 
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| 191 | { | 
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| 192 | glDisable(GL_TEXTURE_CUBE_MAP); | 
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| 193 | glDisable(GL_TEXTURE_2D); | 
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| 194 | glDisable(GL_TEXTURE_GEN_S); | 
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| 195 | glDisable(GL_TEXTURE_GEN_T); | 
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| 196 | glDisable(GL_TEXTURE_GEN_R); | 
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| 197 |  | 
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| 198 | glDisable(GL_TEXTURE_GEN_S); | 
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| 199 | glDisable(GL_TEXTURE_GEN_T); | 
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| 200 | glDisable(GL_TEXTURE_GEN_R); | 
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| 201 | } | 
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| 202 |  | 
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| 203 |  | 
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| 204 |  | 
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| 205 | /** | 
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| 206 | * @param size The new size of the SkyBox | 
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| 207 |  | 
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| 208 | * do not forget to rebuild the SkyBox after this. | 
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| 209 | */ | 
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| 210 | void SkyBox::setSize(float size) | 
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| 211 | { | 
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| 212 | this->size = size; | 
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| 213 | } | 
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| 214 |  | 
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| 215 |  | 
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| 216 |  | 
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| 217 | void SkyBox::draw() | 
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| 218 | { | 
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| 219 | glPushAttrib(GL_ENABLE_BIT); | 
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| 220 | //   glPushAttrib(GL_LIGHTING_BIT); | 
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| 221 | glDisable(GL_LIGHTING); | 
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| 222 |  | 
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| 223 | glPushAttrib(GL_ENABLE_BIT); | 
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| 224 | glDisable(GL_FOG); | 
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| 225 |  | 
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| 226 | WorldEntity::draw(); | 
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| 227 |  | 
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| 228 | glPopAttrib(); | 
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| 229 | glPopAttrib(); | 
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| 230 |  | 
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| 231 | } | 
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| 232 |  | 
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| 233 |  | 
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| 234 | /** | 
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| 235 | *  rebuilds the SkyBox | 
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| 236 |  | 
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| 237 | this must be done, when changing the Size of the Skybox (runtime-efficency) | 
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| 238 | */ | 
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| 239 | void SkyBox::rebuild() | 
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| 240 | { | 
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| 241 | StaticModel* model = new StaticModel(); | 
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| 242 |  | 
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| 243 | model->addVertex (-0.5*size, -0.5*size, 0.5*size); | 
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| 244 | model->addVertex (0.5*size, -0.5*size, 0.5*size); | 
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| 245 | model->addVertex (-0.5*size, 0.5*size, 0.5*size); | 
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| 246 | model->addVertex (0.5*size, 0.5*size, 0.5*size); | 
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| 247 | model->addVertex (-0.5*size, 0.5*size, -0.5*size); | 
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| 248 | model->addVertex (0.5*size, 0.5*size, -0.5*size); | 
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| 249 | model->addVertex (-0.5*size, -0.5*size, -0.5*size); | 
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| 250 | model->addVertex (0.5*size, -0.5*size, -0.5*size); | 
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| 251 |  | 
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| 252 | //   model->addVertexTexture (0.0, 1.0); | 
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| 253 | //   model->addVertexTexture (1.0, 1.0); | 
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| 254 | //   model->addVertexTexture (1.0, 0.0); | 
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| 255 | //   model->addVertexTexture (0.0, 0.0); | 
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| 256 |  | 
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| 257 | model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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| 258 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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| 259 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); | 
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| 260 | model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); | 
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| 261 |  | 
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| 262 |  | 
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| 263 | model->addVertexNormal (0.0, 0.0, 1.0); | 
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| 264 | model->addVertexNormal (0.0, 1.0, 0.0); | 
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| 265 | model->addVertexNormal (0.0, 0.0, -1.0); | 
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| 266 | model->addVertexNormal (0.0, -1.0, 0.0); | 
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| 267 | model->addVertexNormal (1.0, 0.0, 0.0); | 
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| 268 | model->addVertexNormal (-1.0, 0.0, 0.0); | 
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| 269 |  | 
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| 270 | model->setMaterial(material[0]); | 
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| 271 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top | 
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| 272 | model->setMaterial(material[1]); | 
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| 273 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom | 
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| 274 | model->setMaterial(material[2]); | 
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| 275 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left | 
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| 276 | model->setMaterial(material[3]); | 
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| 277 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right | 
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| 278 | model->setMaterial(material[4]); | 
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| 279 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front | 
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| 280 | model->setMaterial(material[5]); | 
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| 281 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back | 
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| 282 |  | 
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| 283 | model->finalize(); | 
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| 284 |  | 
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| 285 | this->setModel(model); | 
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| 286 | } | 
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| 287 |  | 
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| 288 | int SkyBox::writeBytes( const byte * data, int length, int sender ) | 
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| 289 | { | 
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| 290 | setRequestedSync( false ); | 
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| 291 | setIsOutOfSync( false ); | 
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| 292 |  | 
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| 293 | SYNCHELP_READ_BEGIN(); | 
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| 294 |  | 
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| 295 | SYNCHELP_READ_FKT( WorldEntity::writeState, NWT_SB_WE_STATE ); | 
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| 296 |  | 
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| 297 | SYNCHELP_READ_FLOAT( size, NWT_SB_SIZE ); | 
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| 298 | if ( !this->textureName.empty() ) | 
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| 299 | { | 
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| 300 | textureName = ""; | 
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| 301 | } | 
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| 302 | std::string texName; | 
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| 303 | SYNCHELP_READ_STRING( texName, NWT_SB_TEXTURENAME ); | 
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| 304 |  | 
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| 305 | this->setSize( size ); | 
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| 306 | this->setTextureAndType( texName, "jpg" ); | 
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| 307 | this->rebuild(); | 
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| 308 |  | 
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| 309 | return SYNCHELP_READ_N; | 
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| 310 | } | 
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| 311 |  | 
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| 312 |  | 
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| 313 |  | 
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| 314 | int SkyBox::readBytes( byte * data, int maxLength, int * reciever ) | 
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| 315 | { | 
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| 316 | if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() ) | 
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| 317 | { | 
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| 318 | (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() ); | 
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| 319 | setRequestedSync( true ); | 
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| 320 | } | 
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| 321 |  | 
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| 322 | int rec = this->getRequestSync(); | 
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| 323 | if ( rec > 0 ) | 
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| 324 | { | 
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| 325 | *reciever = rec; | 
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| 326 |  | 
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| 327 | SYNCHELP_WRITE_BEGIN(); | 
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| 328 |  | 
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| 329 | SYNCHELP_WRITE_FKT( WorldEntity::readState, NWT_SB_WE_STATE ); | 
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| 330 |  | 
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| 331 | SYNCHELP_WRITE_FLOAT(this->size, NWT_SB_SIZE); | 
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| 332 | SYNCHELP_WRITE_STRING(this->textureName, NWT_SB_TEXTURENAME); | 
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| 333 |  | 
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| 334 | return SYNCHELP_WRITE_N; | 
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| 335 | } | 
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| 336 |  | 
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| 337 | *reciever = 0; | 
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| 338 | return 0; | 
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| 339 | } | 
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| 340 |  | 
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| 341 | void SkyBox::writeDebug( ) const | 
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| 342 | { | 
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| 343 | } | 
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| 344 |  | 
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| 345 | void SkyBox::readDebug( ) const | 
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| 346 | { | 
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| 347 | } | 
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