| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2005 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: David Hasenfratz, Stefan Lienhard | 
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| 13 | co-programmer: | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "movie_entity.h" | 
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| 17 |  | 
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| 18 | #include "media_container.h" | 
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| 19 | #include "util/loading/load_param.h" | 
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| 20 | #include "util/loading/factory.h" | 
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| 21 |  | 
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| 22 | using namespace std; | 
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| 23 |  | 
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| 24 | CREATE_FACTORY(MovieEntity, CL_MOVIE_ENTITY); | 
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| 25 |  | 
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| 26 | /** | 
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| 27 | *  standard constructor | 
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| 28 | */ | 
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| 29 | MovieEntity::MovieEntity (const TiXmlElement* root) | 
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| 30 | { | 
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| 31 | this->setClassID(CL_MOVIE_ENTITY, "MovieEntity"); | 
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| 32 |  | 
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| 33 | media_container = new MediaContainer(); | 
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| 34 |  | 
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| 35 | axis = 0; | 
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| 36 | rotation = 0; | 
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| 37 | height = 20; | 
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| 38 | width = 20; | 
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| 39 | mediaLoaded = false; | 
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| 40 |  | 
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| 41 | this->toList(OM_COMMON); | 
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| 42 |  | 
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| 43 | if( root != NULL) | 
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| 44 | this->loadParams(root); | 
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| 45 |  | 
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| 46 | counter = 0; | 
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| 47 | timer = 0; | 
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| 48 | } | 
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| 49 |  | 
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| 50 | /** | 
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| 51 | *  standard destructor | 
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| 52 | */ | 
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| 53 | MovieEntity::~MovieEntity () | 
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| 54 | { | 
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| 55 | if( this->media_container) | 
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| 56 | delete this->media_container; | 
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| 57 | } | 
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| 58 |  | 
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| 59 | void MovieEntity::loadParams(const TiXmlElement* root) | 
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| 60 | { | 
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| 61 | WorldEntity::loadParams(root); | 
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| 62 |  | 
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| 63 | LoadParam(root, "name", this, MovieEntity, loadMovie); | 
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| 64 | LoadParam(root, "axis", this, MovieEntity, setAxis); | 
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| 65 | LoadParam(root, "rotation", this, MovieEntity, setRotation); | 
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| 66 | LoadParam(root, "size", this, MovieEntity, setSize); | 
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| 67 | LoadParam(root, "fps", this, MovieEntity, setFPS); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | void MovieEntity::setFPS(float fps) | 
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| 71 | { | 
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| 72 | this->fps = fps; | 
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| 73 | //PRINTF(0)("fps: %f\n", fps); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | void MovieEntity::loadMovie(const std::string& filename) | 
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| 77 | { | 
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| 78 | if(media_container->loadMedia(filename)) | 
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| 79 | { | 
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| 80 | mediaLoaded = true; | 
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| 81 | fps = media_container->getFPS(); | 
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| 82 | } | 
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| 83 | else | 
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| 84 | mediaLoaded = false; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | void MovieEntity::setAxis(float axis) | 
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| 88 | { | 
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| 89 | //PRINTF(0)("fps: %f\n", fps); | 
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| 90 | this->axis = axis; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | // Seconds for one loop | 
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| 94 | void MovieEntity::setRotation(float rotation) | 
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| 95 | { | 
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| 96 | this->rotation = rotation; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | void MovieEntity::setSize(float width, float height) | 
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| 100 | { | 
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| 101 | this->width = width; | 
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| 102 | this->height = height; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | /** | 
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| 106 | *  this method is called every frame | 
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| 107 | * @param time: the time in seconds that has passed since the last tick | 
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| 108 |  | 
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| 109 | Handle all stuff that should update with time inside this method (movement, animation, etc.) | 
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| 110 | */ | 
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| 111 | void MovieEntity::tick(float time) | 
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| 112 | { | 
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| 113 | if(!mediaLoaded) | 
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| 114 | return; | 
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| 115 |  | 
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| 116 | timer += time; | 
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| 117 |  | 
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| 118 | if(counter != fps * timer) | 
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| 119 | { | 
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| 120 | counter = (int)(fps * timer); | 
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| 121 |  | 
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| 122 | if (counter >= media_container->getFrameCount()) | 
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| 123 | { | 
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| 124 | timer = 0; | 
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| 125 | counter = 0; | 
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| 126 | } | 
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| 127 | } | 
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| 128 |  | 
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| 129 | axis += (time * rotation/360.0); | 
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| 130 | } | 
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| 131 |  | 
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| 132 |  | 
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| 133 | /** | 
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| 134 | *  the entity is drawn onto the screen with this function | 
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| 135 |  | 
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| 136 | This is a central function of an entity: call it to let the entity painted to the screen. Just override this function with whatever you want to be drawn. | 
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| 137 | */ | 
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| 138 | void MovieEntity::draw() const | 
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| 139 | { | 
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| 140 | if(!mediaLoaded) | 
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| 141 | false; | 
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| 142 |  | 
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| 143 | glPushAttrib(GL_ENABLE_BIT); | 
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| 144 | glDisable(GL_LIGHTING); | 
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| 145 | glDisable(GL_BLEND); | 
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| 146 |  | 
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| 147 | glEnable(GL_TEXTURE_2D); | 
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| 148 | glBindTexture(GL_TEXTURE_2D, media_container->getFrameTexture(counter)); | 
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| 149 |  | 
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| 150 | glPushMatrix(); | 
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| 151 | glTranslatef (this->getAbsCoor ().x, | 
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| 152 | this->getAbsCoor ().y, | 
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| 153 | this->getAbsCoor ().z); | 
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| 154 | glRotatef(axis, 0.0f, 1.0f, 0.0f); | 
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| 155 | //PRINTF(0)("axis: %f\n", axis); | 
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| 156 |  | 
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| 157 | glColor3f(1.0, 1.0, 1.0); | 
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| 158 |  | 
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| 159 | glBegin(GL_QUADS); | 
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| 160 | glTexCoord2f(1.0f, 1.0f); glVertex3f(-width/2, -height/2,  0.0f); | 
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| 161 | glTexCoord2f(0.0f, 1.0f); glVertex3f( width/2, -height/2,  0.0f); | 
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| 162 | glTexCoord2f(0.0f, 0.0f); glVertex3f( width/2,  height/2,  0.0f); | 
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| 163 | glTexCoord2f(1.0f, 0.0f); glVertex3f(-width/2,  height/2,  0.0f); | 
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| 164 | glEnd(); | 
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| 165 |  | 
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| 166 | glPopMatrix(); | 
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| 167 | glPopAttrib(); | 
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| 168 | } | 
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