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| 1 | /*! |
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| 2 | * @file movie_loader.h |
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| 3 | * loads a movie |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _MOVIE_LOADER_H |
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| 7 | #define _MOVIE_LOADER_H |
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| 8 | |
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| 9 | |
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| 10 | #include "story_entity.h" |
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| 11 | #include "event_listener.h" |
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| 12 | |
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| 13 | class MoviePlayer; |
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| 14 | |
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| 15 | class MovieLoader : public StoryEntity, virtual public EventListener |
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| 16 | { |
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| 17 | private: |
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| 18 | MoviePlayer* movie_player; |
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| 19 | |
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| 20 | Uint32 lastFrame; |
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| 21 | Uint32 currentFrame; |
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| 22 | Uint32 dt; // time needed to calculate this frame (in milliSeconds) |
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| 23 | float dts; |
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| 24 | |
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| 25 | public: |
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| 26 | MovieLoader(const TiXmlElement* root); |
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| 27 | virtual ~MovieLoader(); |
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| 28 | |
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| 29 | virtual void loadParams(const TiXmlElement* root); |
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| 30 | |
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| 31 | /* functions from story-entity */ |
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| 32 | virtual ErrorMessage init(); |
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| 33 | virtual ErrorMessage loadData(); |
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| 34 | virtual ErrorMessage unloadData(); |
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| 35 | |
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| 36 | virtual bool start(); |
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| 37 | virtual bool stop(); |
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| 38 | virtual bool pause(); |
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| 39 | virtual bool resume(); |
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| 40 | virtual void run(); |
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| 41 | |
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| 42 | virtual void process(const Event &event); |
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| 43 | |
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| 44 | private: |
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| 45 | void loadMovie(const std::string& filename); |
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| 46 | void setFPS(float fps); |
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| 47 | void tick(); |
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| 48 | void draw() const; |
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| 49 | |
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| 50 | }; |
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| 51 | |
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| 52 | #endif /* _MOVIE_LOADER_H */ |
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