| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| 17 |  | 
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| 18 | #include "shell_input.h" | 
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| 19 |  | 
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| 20 |  | 
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| 21 |  | 
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| 22 | #include "shell_command.h" | 
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| 23 | #include "shell_command_class.h" | 
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| 24 | #include "shell_completion.h" | 
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| 25 | #include "event_handler.h" | 
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| 26 |  | 
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| 27 | #include "debug.h" | 
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| 28 | #include "compiler.h" | 
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| 29 | #include "stdlibincl.h" | 
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| 30 | #include "key_names.h" | 
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| 31 |  | 
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| 32 |  | 
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| 33 | using namespace std; | 
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| 34 |  | 
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| 35 | SHELL_COMMAND(help, ShellInput, help) | 
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| 36 | ->describe("retrieve some help about the input mode") | 
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| 37 | ->setAlias("help"); | 
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| 38 |  | 
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| 39 | /** | 
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| 40 | * constructor | 
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| 41 | * this also generates a ShellCompletion automatically. | 
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| 42 | */ | 
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| 43 | ShellInput::ShellInput () : Text ("") | 
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| 44 | { | 
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| 45 | this->pressedKey = SDLK_FIRST; | 
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| 46 | this->setClassID(CL_SHELL_INPUT, "ShellInput"); | 
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| 47 |  | 
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| 48 | this->inputLine = ""; | 
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| 49 | this->historyIT = this->history.begin(); | 
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| 50 | this->setHistoryLength(50); | 
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| 51 | this->historyScrolling = false; | 
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| 52 | this->delayed = 0; | 
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| 53 | this->setRepeatDelay(.3, .05); | 
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| 54 |  | 
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| 55 | // subscribe all keyboard commands to ES_SEHLL | 
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| 56 | EventHandler* evh = EventHandler::getInstance(); | 
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| 57 | for (int i = 1; i < SDLK_LAST; i++) | 
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| 58 | { | 
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| 59 | if (!evh->isSubscribed(ES_SHELL, i)) | 
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| 60 | evh->subscribe(this, ES_SHELL, i); | 
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| 61 | } | 
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| 62 | this->completion = new ShellCompletion(this); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | /** | 
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| 66 | * standard deconstructor | 
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| 67 | */ | 
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| 68 | ShellInput::~ShellInput () | 
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| 69 | { | 
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| 70 | // delete what has to be deleted here | 
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| 71 | delete this->completion; | 
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| 72 |  | 
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| 73 | while (!this->history.empty()) | 
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| 74 | { | 
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| 75 | this->history.pop_front(); | 
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| 76 | } | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 | * sets the Repeate-delay and rate | 
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| 81 | * @param repeatDelay the Delay it takes, to repeate a key | 
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| 82 | * @param repeatRate the rate to repeate a pressed key | 
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| 83 | */ | 
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| 84 | void ShellInput::setRepeatDelay(float repeatDelay, float repeatRate) | 
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| 85 | { | 
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| 86 | this->repeatDelay = repeatDelay; | 
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| 87 | this->repeatRate = repeatRate; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | * deletes the InputLine | 
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| 92 | */ | 
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| 93 | void ShellInput::flush() | 
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| 94 | { | 
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| 95 | this->inputLine.clear(); | 
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| 96 | this->setText(this->inputLine); | 
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| 97 | } | 
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| 98 |  | 
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| 99 | /** | 
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| 100 | * sets the entire text of the InputLine to text | 
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| 101 | * @param text the new Text to set as InputLine | 
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| 102 | */ | 
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| 103 | void ShellInput::setInputText(const std::string& text) | 
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| 104 | { | 
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| 105 | this->inputLine = text; | 
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| 106 | this->setText(this->inputLine); | 
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| 107 | } | 
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| 108 |  | 
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| 109 |  | 
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| 110 | /** | 
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| 111 | * adds one character to the inputLine | 
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| 112 | * @param character the character to add to the inputLine | 
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| 113 | */ | 
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| 114 | void ShellInput::addCharacter(char character) | 
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| 115 | { | 
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| 116 | if (this->historyScrolling) | 
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| 117 | { | 
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| 118 | this->history.pop_back(); | 
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| 119 | this->historyScrolling = false; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | this->inputLine += character; | 
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| 123 | this->setText(this->inputLine); | 
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| 124 | } | 
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| 125 |  | 
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| 126 | /** | 
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| 127 | * adds multiple Characters to thr inputLine | 
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| 128 | * @param characters a \\0 terminated char-array to add to the InputLine | 
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| 129 | */ | 
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| 130 | void ShellInput::addCharacters(const std::string& characters) | 
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| 131 | { | 
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| 132 | if (this->historyScrolling) | 
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| 133 | { | 
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| 134 | this->history.pop_back(); | 
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| 135 | this->historyScrolling = false; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | this->inputLine += characters; | 
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| 139 | this->setText(this->inputLine); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | /** | 
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| 143 | * removes characterCount characters from the InputLine | 
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| 144 | * @param characterCount the count of Characters to remove from the input Line | 
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| 145 | */ | 
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| 146 | void ShellInput::removeCharacters(unsigned int characterCount) | 
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| 147 | { | 
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| 148 | if (this->historyScrolling) | 
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| 149 | { | 
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| 150 | this->history.pop_back(); | 
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| 151 | this->historyScrolling = false; | 
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| 152 | } | 
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| 153 | if (this->inputLine.size() < characterCount) | 
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| 154 | characterCount = this->inputLine.size(); | 
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| 155 |  | 
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| 156 | this->inputLine.erase(this->inputLine.size() - characterCount, this->inputLine.size()); | 
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| 157 | this->setText(this->inputLine); | 
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| 158 | } | 
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| 159 |  | 
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| 160 | /** | 
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| 161 | * executes the command stored in the inputLine | 
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| 162 | * @return true if the command was commited successfully, false otherwise | 
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| 163 | */ | 
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| 164 | bool ShellInput::executeCommand() | 
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| 165 | { | 
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| 166 | ShellBuffer::addBufferLineStatic("Execute Command: %s\n", this->inputLine.c_str()); | 
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| 167 |  | 
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| 168 | if (this->inputLine.empty()) | 
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| 169 | return false; | 
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| 170 |  | 
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| 171 | ShellCommand::execute(this->inputLine); | 
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| 172 |  | 
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| 173 | // removing the eventually added Entry (from scrolling) to the List | 
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| 174 | if (this->historyScrolling) | 
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| 175 | { | 
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| 176 | this->history.pop_back(); | 
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| 177 | this->historyScrolling = false; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | // adding the new Command to the History | 
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| 181 | this->history.push_back(this->inputLine); | 
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| 182 | if (this->history.size() > this->historyLength) | 
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| 183 | { | 
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| 184 | this->history.pop_front(); | 
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| 185 | } | 
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| 186 |  | 
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| 187 | this->flush(); | 
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| 188 |  | 
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| 189 | return true; | 
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| 190 | } | 
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| 191 |  | 
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| 192 |  | 
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| 193 | /** | 
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| 194 | * moves one entry up in the history. | 
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| 195 | */ | 
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| 196 | void ShellInput::historyMoveUp() | 
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| 197 | { | 
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| 198 | if (!this->historyScrolling) | 
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| 199 | { | 
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| 200 | this->history.push_back(this->inputLine); | 
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| 201 | this->historyScrolling = true; | 
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| 202 | this->historyIT = --this->history.end(); | 
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| 203 | } | 
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| 204 |  | 
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| 205 | if(this->historyIT != this->history.begin()) | 
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| 206 | { | 
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| 207 | std::string prevElem = *(--this->historyIT); | 
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| 208 | /*if (prevElem == NULL) /// TODO STD | 
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| 209 | return; | 
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| 210 | else */ | 
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| 211 | { | 
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| 212 | this->flush(); | 
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| 213 | this->setInputText(prevElem); | 
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| 214 | } | 
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| 215 | } | 
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| 216 | } | 
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| 217 |  | 
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| 218 | /** | 
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| 219 | * moves one entry down in the history | 
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| 220 | */ | 
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| 221 | void ShellInput::historyMoveDown() | 
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| 222 | { | 
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| 223 | if (!this->historyScrolling) | 
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| 224 | return; | 
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| 225 | if (this->historyIT != this->history.end()) | 
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| 226 | { | 
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| 227 | std::string nextElem = *(++this->historyIT); | 
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| 228 | /*    if (nextElem == NULL) /// TODO FIX STD | 
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| 229 | return; | 
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| 230 | else */ | 
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| 231 | { | 
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| 232 | this->flush(); | 
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| 233 | this->setInputText(nextElem); | 
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| 234 | } | 
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| 235 | } | 
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| 236 | } | 
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| 237 |  | 
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| 238 |  | 
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| 239 | /** | 
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| 240 | * prints out some nice help about the Shell | 
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| 241 | */ | 
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| 242 | void ShellInput::help(const std::string& className, const std::string& functionName) | 
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| 243 | { | 
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| 244 | printf("%s::%s\n", className.c_str(), functionName.c_str()); | 
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| 245 |  | 
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| 246 | if (className.empty()) | 
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| 247 | { | 
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| 248 | PRINT(0)("Help for the most important Shell-commands\n"); | 
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| 249 | PRINT(0)("F1 - HELP; F2 - DEBUG; '`' - open/close shell\n"); | 
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| 250 | PRINT(0)("input order:\n"); | 
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| 251 | PRINT(0)("ClassName [objectName] function [parameter1, [parameter2 ...]]  or\n"); | 
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| 252 | PRINT(0)("Alias [parameter]\n"); | 
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| 253 | PRINT(0)("- Also try 'help className'"); | 
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| 254 | } | 
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| 255 | else if (!className.empty() && functionName.empty()) | 
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| 256 | { | 
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| 257 | ShellCommandClass::help(className); | 
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| 258 | //PRINTF(1)("%s::%s\n", className, functionName); | 
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| 259 | } | 
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| 260 | } | 
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| 261 |  | 
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| 262 | /** | 
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| 263 | * ticks the ShellInput | 
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| 264 | * @param dt the time passed since the last update | 
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| 265 | */ | 
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| 266 | void ShellInput::tick(float dt) | 
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| 267 | { | 
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| 268 | if (this->delayed > 0.0) | 
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| 269 | this->delayed -= dt; | 
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| 270 | else if (this->pressedKey != SDLK_FIRST ) | 
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| 271 | { | 
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| 272 | this->delayed = this->repeatRate; | 
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| 273 | switch (this->pressedKey ) | 
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| 274 | { | 
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| 275 | case SDLK_BACKSPACE: | 
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| 276 | this->removeCharacters(1); | 
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| 277 | break; | 
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| 278 | case SDLK_UP: | 
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| 279 | this->historyMoveUp(); | 
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| 280 | break; | 
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| 281 | case SDLK_DOWN: | 
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| 282 | this->historyMoveDown(); | 
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| 283 | break; | 
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| 284 | default: | 
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| 285 | { | 
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| 286 | if (likely(pressedKey < 127)) | 
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| 287 | this->addCharacter(this->pressedKey); | 
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| 288 | } | 
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| 289 | } | 
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| 290 | } | 
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| 291 | } | 
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| 292 |  | 
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| 293 | /** | 
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| 294 | * listens for some event | 
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| 295 | * @param event the Event happened | 
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| 296 | */ | 
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| 297 | void ShellInput::process(const Event &event) | 
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| 298 | { | 
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| 299 | if (event.bPressed) | 
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| 300 | { | 
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| 301 | PRINTF(5)("Shell received command %s\n", SDLKToKeyname(event.type)); | 
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| 302 | if (event.type == SDLK_F1) | 
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| 303 | this->help(); | 
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| 304 | else if (event.type == SDLK_F2) | 
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| 305 | { | 
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| 306 | ;//this->debug(); | 
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| 307 | } | 
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| 308 | else if (event.type == SDLK_UP) | 
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| 309 | { | 
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| 310 | this->historyMoveUp(); | 
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| 311 | this->pressedKey = event.type; | 
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| 312 | } | 
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| 313 | else if (event.type == SDLK_DOWN) | 
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| 314 | { | 
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| 315 | this->historyMoveDown(); | 
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| 316 | this->pressedKey = event.type; | 
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| 317 | } | 
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| 318 | else if (event.type == SDLK_TAB) | 
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| 319 | this->completion->autoComplete(); | 
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| 320 | else if (event.type == SDLK_BACKSPACE) | 
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| 321 | { | 
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| 322 | this->delayed = this->repeatDelay; | 
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| 323 | this->pressedKey = SDLK_BACKSPACE; | 
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| 324 | this->removeCharacters(1); | 
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| 325 | } | 
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| 326 | else if (event.type == SDLK_RETURN) | 
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| 327 | { | 
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| 328 | this->executeCommand(); | 
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| 329 | this->pressedKey = event.type; | 
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| 330 | } | 
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| 331 | // any other keyboard key | 
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| 332 | else if (likely(event.type < 127)) | 
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| 333 | { | 
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| 334 | this->addCharacter(event.x); | 
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| 335 | this->pressedKey = event.x; | 
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| 336 | } | 
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| 337 | this->delayed = this->repeatDelay; | 
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| 338 | } | 
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| 339 | else // if(!event.bPressed) | 
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| 340 | { | 
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| 341 | if (this->pressedKey == event.x || this->pressedKey == event.type) | 
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| 342 | { | 
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| 343 | this->pressedKey = 0; | 
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| 344 | this->delayed = 0.0; | 
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| 345 | } | 
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| 346 | } | 
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| 347 | } | 
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