| 1 | /*! | 
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| 2 | * @file shell_command.h | 
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| 3 | * Definition of a on-screen-shell | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _SHELL_COMMAND_H | 
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| 7 | #define _SHELL_COMMAND_H | 
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| 8 |  | 
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| 9 | #include "base_object.h" | 
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| 10 |  | 
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| 11 | #include "executor/executor.h" | 
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| 12 | #include <stdarg.h> | 
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| 13 |  | 
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| 14 | #define     SHELL_COMMAND_MAX_SIZE      //!< The maximum size of a Shell Command | 
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| 15 |  | 
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| 16 |  | 
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| 17 |  | 
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| 18 | // FORWARD DECLARATION | 
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| 19 | class ShellCommandClass; | 
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| 20 | class ShellCommandAlias; | 
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| 21 |  | 
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| 22 | /** | 
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| 23 | * an easy to use Macro to create a Command | 
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| 24 | * @param command the name of the command (without "" around the string) | 
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| 25 | * @param class the name of the class to apply this command to (without the "" around the string) | 
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| 26 | * @param function the function to call | 
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| 27 | * | 
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| 28 | * MEANING: | 
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| 29 | *  ShellCommand* someUniqueVarName = | 
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| 30 | *       ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall); | 
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| 31 | * | 
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| 32 | * In the Shell you would call this Command using: | 
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| 33 | * $ ClassName [ObjectName] commandNameInShell [parameters] | 
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| 34 | */ | 
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| 35 | //#define SHELL_COMMAND(command, class, function) \ | 
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| 36 | //        ShellCommand* shell_command_##class##_##command = ShellCommand<class>::registerCommand(#command, #class, &class::function) | 
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| 37 | #define SHELL_COMMAND(command, class, function) \ | 
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| 38 | ShellCommand* shell_command_##class##_##command = ShellCommand::registerCommand(#command, #class, ExecutorObjective<class>(&class::function)) | 
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| 39 |  | 
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| 40 | /** | 
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| 41 | * an easy to use Macro to create a Command | 
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| 42 | * @param command the name of the command (without "" around the string) | 
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| 43 | * @param class the name of the class to apply this command to (without the "" around the string) | 
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| 44 | * @param function the function to call | 
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| 45 | * | 
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| 46 | * MEANING: | 
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| 47 | *  ShellCommand* someUniqueVarName = | 
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| 48 | *       ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall); | 
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| 49 | * | 
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| 50 | * In the Shell you would call this Command using: | 
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| 51 | * $ ClassName [ObjectName] commandNameInShell [parameters] | 
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| 52 | */ | 
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| 53 | #define SHELL_COMMAND_STATIC(command, class, function) \ | 
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| 54 | ShellCommand* shell_command_##class##_##command = ShellCommand::registerCommand(#command, #class, ExecutorStatic<class>(function)) | 
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| 55 |  | 
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| 56 |  | 
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| 57 |  | 
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| 58 | //! a baseClass for all possible ShellCommands | 
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| 59 | class ShellCommand : public BaseObject | 
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| 60 | { | 
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| 61 | friend class ShellCommandClass; | 
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| 62 | public: | 
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| 63 | static bool execute (const std::string& executionString); | 
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| 64 |  | 
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| 65 | ShellCommand* describe(const std::string& description); | 
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| 66 | ShellCommand* setAlias(const std::string& alias); | 
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| 67 | ShellCommand* defaultValues(const MultiType& value0 = MT_NULL, const MultiType& value1 = MT_NULL, | 
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| 68 | const MultiType& value2 = MT_NULL, const MultiType& value3 = MT_NULL, | 
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| 69 | const MultiType& value4 = MT_NULL); | 
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| 70 |  | 
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| 71 | static ShellCommand* registerCommand(const std::string& commandName, const std::string& className, const Executor& executor); | 
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| 72 |  | 
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| 73 | static void unregisterCommand(const std::string& commandName, const std::string& className); | 
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| 74 |  | 
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| 75 | static void debug(); | 
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| 76 |  | 
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| 77 | protected: | 
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| 78 | ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor); | 
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| 79 | ~ShellCommand(); | 
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| 80 |  | 
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| 81 | static bool isRegistered(const std::string& commandName, const std::string& className); | 
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| 82 | static const char* paramToString(long parameter); | 
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| 83 |  | 
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| 84 | protected: | 
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| 85 | MultiType*                       defaultValue;                         //!< Default Values. | 
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| 86 |  | 
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| 87 | private: | 
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| 88 | ShellCommandClass*               shellClass;                           //!< A Pointer to the Shell-Class this Command belongs to. | 
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| 89 | ShellCommandAlias*               alias;                                //!< An Alias for the Class. | 
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| 90 |  | 
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| 91 | std::string                      description;                          //!< A description for this commnand. (initially NULL). Assigned with (create)->describe("blablabla"); | 
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| 92 | Executor*                        executor;                             //!< The Executor, that really executes the Function. | 
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| 93 |  | 
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| 94 | }; | 
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| 95 |  | 
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| 96 | //! A Class, that handles aliases. | 
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| 97 | class ShellCommandAlias | 
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| 98 | { | 
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| 99 | friend class ShellCommand; | 
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| 100 | public: | 
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| 101 | /** @returns the Name of the Alias. */ | 
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| 102 | const std::string& getName() const { return this->aliasName; }; | 
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| 103 | /** @returns the Command, this Alias is asociated with */ | 
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| 104 | ShellCommand* getCommand() const { return this->command; }; | 
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| 105 |  | 
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| 106 | private: | 
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| 107 | /** @param aliasName the name of the Alias @param command the Command, to associate this alias with */ | 
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| 108 | ShellCommandAlias(const std::string& aliasName, ShellCommand* command) { this->aliasName = aliasName; this->command = command; }; | 
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| 109 |  | 
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| 110 | private: | 
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| 111 | std::string     aliasName;       //!< the name of the Alias | 
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| 112 | ShellCommand*   command;         //!< a pointer to the command, this alias executes. | 
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| 113 | }; | 
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| 114 |  | 
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| 115 | #endif /* _SHELL_COMMAND_H */ | 
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