| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "spark_particles.h" | 
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| 19 |  | 
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| 20 | #include "load_param.h" | 
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| 21 | #include "factory.h" | 
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| 22 | #include "material.h" | 
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| 23 | #include "state.h" | 
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| 24 | #include "shell_command.h" | 
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| 25 |  | 
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| 26 | #include "parser/tinyxml/tinyxml.h" | 
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| 27 | #include <algorithm> | 
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| 28 |  | 
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| 29 |  | 
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| 30 |  | 
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| 31 | using namespace std; | 
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| 32 |  | 
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| 33 | CREATE_FACTORY(SparkParticles, CL_SPARK_PARTICLES); | 
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| 34 |  | 
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| 35 | /** | 
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| 36 | *  standard constructor | 
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| 37 | * @param maxCount the Count of particles in the System | 
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| 38 | * @param type The Type of the SparkParticles | 
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| 39 | */ | 
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| 40 | SparkParticles::SparkParticles (unsigned int maxCount) | 
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| 41 | : ParticleSystem(maxCount) | 
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| 42 | { | 
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| 43 | this->init(); | 
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| 44 | } | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | * @brief creates a Particle System out of a XML-element | 
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| 48 | * @param root: the XML-element to load from | 
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| 49 | */ | 
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| 50 | SparkParticles::SparkParticles(const TiXmlElement* root) | 
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| 51 | { | 
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| 52 | this->init(); | 
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| 53 |  | 
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| 54 | if (root != NULL) | 
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| 55 | this->loadParams(root); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | /** | 
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| 59 | *  standard deconstructor | 
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| 60 | */ | 
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| 61 | SparkParticles::~SparkParticles() | 
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| 62 | { } | 
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| 63 |  | 
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| 64 | /** | 
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| 65 | * @brief initializes the SparkParticles with default values | 
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| 66 | */ | 
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| 67 | void SparkParticles::init() | 
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| 68 | { | 
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| 69 | this->setClassID(CL_SPARK_PARTICLES, "SparkParticles"); | 
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| 70 |  | 
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| 71 | this->material = NULL; | 
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| 72 | } | 
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| 73 |  | 
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| 74 |  | 
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| 75 | /** | 
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| 76 | * loads Parameters from a TiXmlElement | 
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| 77 | * @param root the XML-element to load from. | 
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| 78 | */ | 
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| 79 | void SparkParticles::loadParams(const TiXmlElement* root) | 
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| 80 | { | 
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| 81 | ParticleSystem::loadParams(root); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | /** | 
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| 85 | * @brief draws all the Particles of this System | 
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| 86 | * | 
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| 87 | * The Cases in this Function all do the same: | 
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| 88 | * Drawing all the particles with the appropriate Type. | 
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| 89 | * This is just the fastest Way to do this, but will most likely be changed in the future. | 
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| 90 | */ | 
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| 91 | void SparkParticles::draw() const | 
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| 92 | { | 
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| 93 |  | 
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| 94 | Particle* drawPart = particles; | 
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| 95 |  | 
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| 96 | glDepthMask(GL_FALSE); | 
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| 97 | glPushAttrib(GL_ENABLE_BIT); | 
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| 98 |  | 
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| 99 | glDisable(GL_LIGHTING); | 
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| 100 | glDisable(GL_TEXTURE_2D); | 
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| 101 |  | 
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| 102 | glEnable(GL_LINE_SMOOTH); | 
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| 103 | glEnable(GL_BLEND); | 
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| 104 | glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); | 
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| 105 |  | 
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| 106 | glLineWidth(2.0); | 
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| 107 | glBegin(GL_LINES); | 
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| 108 | while (likely(drawPart != NULL)) | 
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| 109 | { | 
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| 110 | //    printf("%f %f %f %f\n", drawPart->color[0], drawPart->color[1], drawPart->color[2], drawPart->color[3]); | 
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| 111 | glColor4fv(drawPart->color); | 
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| 112 | glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z); | 
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| 113 | glVertex3f(drawPart->position.x - drawPart->velocity.x * drawPart->radius, | 
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| 114 | drawPart->position.y - drawPart->velocity.y * drawPart->radius, | 
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| 115 | drawPart->position.z - drawPart->velocity.z * drawPart->radius); | 
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| 116 | drawPart = drawPart->next; | 
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| 117 | } | 
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| 118 | glEnd(); | 
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| 119 |  | 
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| 120 | glDepthMask(GL_TRUE); | 
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| 121 | glPopAttrib(); | 
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| 122 | } | 
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