| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: christoph | 
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| 13 | co-programmer: | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module | 
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| 18 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput | 
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| 19 | */ | 
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| 20 | #define DEBUG_MODULE_NETWORK | 
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| 21 |  | 
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| 22 | #include "handshake.h" | 
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| 23 |  | 
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| 24 | #include <cassert> | 
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| 25 |  | 
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| 26 | Handshake::Handshake( bool server, int clientId, int networkGameManagerId ) | 
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| 27 | : Synchronizeable() | 
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| 28 | { | 
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| 29 | /* set the class id for the base object */ | 
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| 30 | this->setClassID(CL_HANDSHAKE, "Handshake"); | 
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| 31 |  | 
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| 32 | this->setIsServer(server); | 
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| 33 | this->clientId = clientId; | 
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| 34 | this->networkGameManagerId = networkGameManagerId; | 
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| 35 | this->state = 0; | 
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| 36 | this->isOk = false; | 
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| 37 | this->setOwner(0); | 
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| 38 |  | 
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| 39 | this->setSynchronized(true); | 
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| 40 | PRINTF(5)("Handshake created clientId = %d\n", clientId); | 
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| 41 | } | 
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| 42 |  | 
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| 43 | int Handshake::writeBytes( const byte * data, int length, int sender) | 
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| 44 | { | 
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| 45 | PRINTF(5)("Handshake::writeBytes states = %d %d %d %d (%d)\n", hasState( HS_RECVD_INIT ), hasState( HS_RECVD_VER ), hasState( HS_RECVD_HID ), hasState( HS_COMPLETED ), state); | 
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| 46 |  | 
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| 47 | SYNCHELP_READ_BEGIN(); | 
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| 48 |  | 
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| 49 | if ( hasState( HS_COMPLETED ) ) | 
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| 50 | return 0; | 
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| 51 |  | 
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| 52 | if ( !hasState( HS_RECVD_INIT ) ) | 
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| 53 | { | 
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| 54 | if ( length != _INITIAL_DATA_LENGTH ) | 
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| 55 | { | 
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| 56 | PRINTF(0)("initial packet has wrong size %d instead of %d\n", length, _INITIAL_DATA_LENGTH); | 
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| 57 | setState( HS_COMPLETED ); | 
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| 58 | return 0; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | if ( strncmp((char*)data, _INITIAL_DATA, length) ) | 
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| 62 | { | 
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| 63 | PRINTF(0)("initial packed does not match\n"); | 
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| 64 | setState( HS_COMPLETED ); | 
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| 65 | return length; | 
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| 66 | } | 
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| 67 |  | 
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| 68 | setState( HS_RECVD_INIT ); | 
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| 69 | PRINTF(0)("got valid initial packet from client %d\n", clientId); | 
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| 70 | return length; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | if ( hasState( HS_RECVD_INIT ) && !hasState( HS_RECVD_VER ) ) | 
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| 74 | { | 
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| 75 | if ( length != _ORXONOX_VERSION_LENGTH ) | 
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| 76 | { | 
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| 77 | PRINTF(0)("version number packet has wrong size %d instead of %d\n", length, _ORXONOX_VERSION_LENGTH); | 
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| 78 | setState( HS_COMPLETED ); | 
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| 79 | return 0; | 
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| 80 | } | 
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| 81 |  | 
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| 82 | if ( strncmp((char*)data, _ORXONOX_VERSION, length) ) | 
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| 83 | { | 
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| 84 | PRINTF(0)("versions do not match\n"); | 
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| 85 | setState( HS_COMPLETED ); | 
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| 86 | return length; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | setState( HS_RECVD_VER ); | 
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| 90 |  | 
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| 91 | PRINTF(0)("client %d's version does match\n", clientId); | 
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| 92 | return length; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | if ( !isServer() && hasState( HS_RECVD_VER ) && !hasState( HS_RECVD_HID ) ) | 
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| 96 | { | 
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| 97 | /*if ( length != INTSIZE+INTSIZE ) | 
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| 98 | { | 
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| 99 | PRINTF(0)("hostID packet has wrong size %d instead of %d\n", length, INTSIZE+INTSIZE); | 
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| 100 | setState( HS_COMPLETED ); | 
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| 101 | return 0; | 
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| 102 | }*/ | 
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| 103 |  | 
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| 104 | setState( HS_COMPLETED ); | 
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| 105 | setState( HS_RECVD_HID ); | 
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| 106 | this->isOk = true; | 
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| 107 | SYNCHELP_READ_INT( this->newHostId, NWT_HS_HOST_ID ); | 
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| 108 | SYNCHELP_READ_INT( this->newNetworkGameManagerId, NWT_HS_NGM_ID ); | 
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| 109 |  | 
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| 110 | if ( newHostId == 0 ) | 
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| 111 | { | 
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| 112 | setState( HS_WAS_REJECT ); | 
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| 113 | isOk = false; | 
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| 114 | PRINTF(0)("Server did not accept handshake!\n"); | 
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| 115 | } | 
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| 116 | else | 
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| 117 | { | 
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| 118 | PRINTF(0)("got my hostID: %d and networkGameManagerId: %d\n", newHostId, newNetworkGameManagerId); | 
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| 119 | } | 
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| 120 | return SYNCHELP_READ_N; | 
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| 121 | } | 
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| 122 |  | 
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| 123 | } | 
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| 124 |  | 
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| 125 | int Handshake::readBytes( byte * data, int maxLength, int * reciever ) | 
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| 126 | { | 
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| 127 | PRINTF(5)("Handshake::readBytes states = %d %d %d %d (%d)\n", hasState( HS_SENT_INIT ), hasState( HS_SENT_VER ), hasState( HS_SENT_HID ), hasState( HS_COMPLETED ), state); | 
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| 128 |  | 
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| 129 | SYNCHELP_WRITE_BEGIN(); | 
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| 130 |  | 
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| 131 | if ( hasState( HS_COMPLETED ) ) | 
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| 132 | return 0; | 
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| 133 |  | 
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| 134 | if ( !hasState( HS_SENT_INIT ) ) | 
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| 135 | { | 
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| 136 | if ( maxLength < _INITIAL_DATA_LENGTH ) | 
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| 137 | { | 
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| 138 | PRINTF(0)("buffer too small for _INITIAL_DATA"); | 
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| 139 | setState( HS_COMPLETED ); | 
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| 140 | return 0; | 
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| 141 | } | 
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| 142 |  | 
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| 143 | setState( HS_SENT_INIT ); | 
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| 144 | memcpy(data, _INITIAL_DATA, _INITIAL_DATA_LENGTH); | 
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| 145 | if ( this->isServer() ) | 
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| 146 | *reciever = clientId; | 
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| 147 | return _INITIAL_DATA_LENGTH; | 
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| 148 | } | 
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| 149 |  | 
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| 150 | if ( hasState( HS_RECVD_INIT ) && hasState( HS_SENT_INIT ) && !hasState( HS_SENT_VER ) ) | 
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| 151 | { | 
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| 152 | if ( maxLength < _ORXONOX_VERSION_LENGTH ) | 
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| 153 | { | 
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| 154 | PRINTF(0)("buffer too small for version number"); | 
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| 155 | setState( HS_COMPLETED ); | 
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| 156 | return 0; | 
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| 157 | } | 
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| 158 |  | 
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| 159 | setState( HS_SENT_VER ); | 
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| 160 | memcpy(data, _ORXONOX_VERSION, _ORXONOX_VERSION_LENGTH); | 
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| 161 | if ( this->isServer() ) | 
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| 162 | *reciever = clientId; | 
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| 163 | return _ORXONOX_VERSION_LENGTH; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | if ( isServer() && hasState( HS_RECVD_VER) && hasState( HS_SENT_VER ) && !hasState( HS_SENT_HID ) ) | 
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| 167 | { | 
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| 168 | if ( maxLength < 2 ) | 
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| 169 | { | 
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| 170 | PRINTF(0)("buffer too small for ID"); | 
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| 171 | setState( HS_COMPLETED ); | 
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| 172 | return 0; | 
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| 173 | } | 
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| 174 |  | 
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| 175 | setState( HS_SENT_HID ); | 
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| 176 | setState( HS_COMPLETED ); | 
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| 177 |  | 
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| 178 | if ( hasState( HS_DO_REJECT ) ) | 
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| 179 | { | 
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| 180 | isOk = false; | 
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| 181 | //memcpy(data, (byte*)0, 4); | 
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| 182 | SYNCHELP_WRITE_INT( 0, NWT_HS_HOST_ID); | 
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| 183 | SYNCHELP_WRITE_INT( 0, NWT_HS_NGM_ID); | 
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| 184 | } | 
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| 185 | else | 
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| 186 | { | 
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| 187 | isOk = true; | 
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| 188 | //memcpy(data, &clientId, 4); | 
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| 189 | SYNCHELP_WRITE_INT( clientId, NWT_HS_HOST_ID ); | 
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| 190 | SYNCHELP_WRITE_INT( networkGameManagerId, NWT_HS_NGM_ID ); | 
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| 191 | } | 
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| 192 | *reciever = clientId; | 
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| 193 | return SYNCHELP_WRITE_N; | 
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| 194 | } | 
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| 195 |  | 
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| 196 | return 0; | 
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| 197 | } | 
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| 198 |  | 
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| 199 | void Handshake::writeDebug( ) const | 
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| 200 | { | 
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| 201 | } | 
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| 202 |  | 
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| 203 | void Handshake::readDebug( ) const | 
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| 204 | { | 
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| 205 | } | 
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