| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "graphics_engine.h" | 
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| 19 | #include "util/loading/resource_manager.h" | 
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| 20 | #include "event_handler.h" | 
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| 21 | #include "state.h" | 
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| 22 |  | 
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| 23 | #include "world_entity.h" | 
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| 24 |  | 
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| 25 | #include "render_2d.h" | 
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| 26 | #include "text_engine.h" | 
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| 27 | #include "light.h" | 
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| 28 | #include "shader.h" | 
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| 29 | #include "debug.h" | 
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| 30 |  | 
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| 31 | #include "util/preferences.h" | 
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| 32 | #include "substring.h" | 
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| 33 | #include "text.h" | 
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| 34 |  | 
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| 35 | #include "globals.h" | 
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| 36 | #include "texture.h" | 
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| 37 |  | 
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| 38 | #include "effects/graphics_effect.h" | 
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| 39 | #include "effects/fog_effect.h" | 
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| 40 | #include "effects/lense_flare.h" | 
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| 41 |  | 
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| 42 | #include "shell_command.h" | 
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| 43 |  | 
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| 44 |  | 
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| 45 | #include "parser/tinyxml/tinyxml.h" | 
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| 46 | #include "util/loading/load_param.h" | 
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| 47 | #include "util/loading/factory.h" | 
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| 48 | #include "class_list.h" | 
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| 49 |  | 
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| 50 | #ifdef __WIN32__ | 
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| 51 | #include "static_model.h" | 
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| 52 | #endif | 
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| 53 | using namespace std; | 
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| 54 |  | 
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| 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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| 56 |  | 
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| 57 |  | 
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| 58 | /** | 
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| 59 | *  standard constructor | 
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| 60 | */ | 
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| 61 | GraphicsEngine::GraphicsEngine () | 
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| 62 | { | 
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| 63 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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| 64 | this->setName("GraphicsEngine"); | 
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| 65 |  | 
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| 66 | this->isInit = false; | 
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| 67 |  | 
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| 68 | this->bDisplayFPS = false; | 
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| 69 | this->minFPS = 9999; | 
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| 70 | this->maxFPS = 0; | 
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| 71 |  | 
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| 72 | this->geTextCFPS = NULL; | 
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| 73 | this->geTextMaxFPS = NULL; | 
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| 74 | this->geTextMinFPS = NULL; | 
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| 75 |  | 
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| 76 | this->fullscreenFlag = 0; | 
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| 77 | this->videoFlags = 0; | 
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| 78 | this->screen = NULL; | 
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| 79 |  | 
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| 80 | // initialize the Modules | 
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| 81 | TextEngine::getInstance(); | 
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| 82 | this->graphicsEffects = NULL; | 
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| 83 |  | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** | 
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| 87 | *  The Pointer to this GraphicsEngine | 
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| 88 | */ | 
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| 89 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| 90 |  | 
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| 91 | /** | 
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| 92 | *  destructs the graphicsEngine. | 
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| 93 | */ | 
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| 94 | GraphicsEngine::~GraphicsEngine () | 
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| 95 | { | 
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| 96 | // delete what has to be deleted here | 
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| 97 | this->displayFPS( false ); | 
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| 98 |  | 
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| 99 | //TextEngine | 
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| 100 | delete TextEngine::getInstance(); | 
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| 101 | // render 2D | 
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| 102 | delete Render2D::getInstance(); | 
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| 103 |  | 
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| 104 | SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| 105 | //   if (this->screen != NULL) | 
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| 106 | //     SDL_FreeSurface(this->screen); | 
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| 107 |  | 
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| 108 | GraphicsEngine::singletonRef = NULL; | 
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| 109 | } | 
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| 110 |  | 
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| 111 |  | 
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| 112 | /** | 
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| 113 | * loads the GraphicsEngine Specific Parameters. | 
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| 114 | * @param root: the XML-Element to load the Data From | 
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| 115 | */ | 
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| 116 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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| 117 | { | 
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| 118 | LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) | 
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| 119 | .describe("loads a graphics effect"); | 
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| 120 | } | 
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| 121 |  | 
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| 122 |  | 
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| 123 |  | 
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| 124 |  | 
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| 125 | /** | 
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| 126 | * @param root The XML-element to load GraphicsEffects from | 
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| 127 | */ | 
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| 128 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) | 
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| 129 | { | 
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| 130 | LOAD_PARAM_START_CYCLE(root, element); | 
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| 131 | { | 
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| 132 | PRINTF(4)("element is: %s\n", element->Value()); | 
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| 133 | Factory::fabricate(element); | 
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| 134 | } | 
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| 135 | LOAD_PARAM_END_CYCLE(element); | 
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| 136 | } | 
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| 137 |  | 
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| 138 |  | 
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| 139 |  | 
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| 140 | /** | 
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| 141 | * initializes the GraphicsEngine with default settings. | 
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| 142 | */ | 
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| 143 | int GraphicsEngine::init() | 
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| 144 | { | 
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| 145 | if (this->isInit) | 
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| 146 | return -1; | 
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| 147 | this->initVideo(640, 480, 16); | 
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| 148 | } | 
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| 149 |  | 
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| 150 | /** | 
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| 151 | * loads the GraphicsEngine's settings from a given ini-file and section | 
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| 152 | * @returns nothing usefull | 
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| 153 | */ | 
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| 154 | int GraphicsEngine::initFromPreferences() | 
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| 155 | { | 
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| 156 | // looking if we are in fullscreen-mode | 
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| 157 | const std::string fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); | 
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| 158 |  | 
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| 159 | if (fullscreen[0] == '1' || fullscreen == "true") | 
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| 160 | this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 161 |  | 
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| 162 | // looking if we are in fullscreen-mode | 
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| 163 | const std::string textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "0"); | 
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| 164 | if (textures[0] == '1' || textures == "true") | 
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| 165 | Texture::setTextureEnableState(true); | 
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| 166 | else | 
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| 167 | Texture::setTextureEnableState(false); | 
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| 168 |  | 
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| 169 | // searching for a usefull resolution | 
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| 170 | SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME | 
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| 171 | //resolution.debug(); | 
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| 172 | MultiType x = resolution.getString(0), y = resolution.getString(1); | 
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| 173 | this->initVideo(x.getInt(), y.getInt(), 16); | 
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| 174 |  | 
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| 175 | //   GraphicsEffect* fe = new FogEffect(NULL); | 
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| 176 | //   this->loadGraphicsEffect(fe); | 
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| 177 | //   fe->activate(); | 
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| 178 | //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| 179 |  | 
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| 180 | //LenseFlare* ge = new LenseFlare(); | 
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| 181 | //this->loadGraphicsEffect(ge); | 
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| 182 |  | 
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| 183 | //ge->addFlare("pictures/lense_flare/sun.png"); //sun | 
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| 184 | //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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| 185 | //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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| 186 | //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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| 187 | //ge->addFlare("pictures/lense_flare/lens4.png"); | 
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| 188 | //ge->addFlare("pictures/lense_flare/lens1.png"); | 
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| 189 | //ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| 190 |  | 
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| 191 | //ge->activate(); | 
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| 192 | } | 
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| 193 |  | 
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| 194 |  | 
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| 195 |  | 
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| 196 | /** | 
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| 197 | *  initializes the Video for openGL. | 
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| 198 | * | 
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| 199 | * This has to be done only once when starting orxonox. | 
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| 200 | */ | 
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| 201 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| 202 | { | 
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| 203 | if (this->isInit) | 
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| 204 | return -1; | 
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| 205 | //   initialize SDL_VIDEO | 
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| 206 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| 207 | { | 
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| 208 | PRINTF(1)("could not initialize SDL Video\n"); | 
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| 209 | //      return -1; | 
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| 210 | } | 
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| 211 | // initialize SDL_GL-settings | 
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| 212 | this->setGLattribs(); | 
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| 213 |  | 
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| 214 | // setting the Video Flags. | 
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| 215 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; | 
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| 216 |  | 
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| 217 | /* query SDL for information about our video hardware */ | 
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| 218 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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| 219 | if( videoInfo == NULL) | 
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| 220 | { | 
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| 221 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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| 222 | SDL_Quit (); | 
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| 223 | } | 
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| 224 | if( videoInfo->hw_available) | 
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| 225 | this->videoFlags |= SDL_HWSURFACE; | 
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| 226 | else | 
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| 227 | this->videoFlags |= SDL_SWSURFACE; | 
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| 228 | /* | 
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| 229 | if(VideoInfo -> blit_hw) | 
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| 230 | VideoFlags |= SDL_HWACCEL; | 
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| 231 | */ | 
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| 232 | // setting up the Resolution | 
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| 233 | this->setResolution(resX, resY, bbp); | 
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| 234 |  | 
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| 235 | // GRABBING ALL GL-extensions | 
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| 236 | this->grabHardwareSettings(); | 
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| 237 |  | 
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| 238 | // Enable default GL stuff | 
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| 239 | glEnable(GL_DEPTH_TEST); | 
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| 240 |  | 
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| 241 | Render2D::getInstance(); | 
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| 242 |  | 
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| 243 | this->isInit = true; | 
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| 244 | } | 
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| 245 |  | 
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| 246 | /** | 
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| 247 | * sets the Window Captions and the Name of the icon. | 
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| 248 | * @param windowName The name of the Window | 
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| 249 | * @param icon The name of the Icon on the Disc | 
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| 250 | */ | 
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| 251 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) | 
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| 252 | { | 
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| 253 | SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); | 
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| 254 | if (iconSurf != NULL) | 
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| 255 | { | 
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| 256 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| 257 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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| 258 | SDL_WM_SetIcon(iconSurf, NULL); | 
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| 259 | SDL_FreeSurface(iconSurf); | 
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| 260 | } | 
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| 261 |  | 
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| 262 | SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); | 
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| 263 | } | 
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| 264 |  | 
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| 265 |  | 
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| 266 | /** | 
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| 267 | *  Sets the GL-attributes | 
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| 268 | */ | 
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| 269 | int GraphicsEngine::setGLattribs() | 
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| 270 | { | 
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| 271 | // Set video mode | 
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| 272 | // TO DO: parse arguments for settings | 
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| 273 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 274 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 275 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 276 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 277 |  | 
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| 278 |  | 
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| 279 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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| 280 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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| 281 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| 282 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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| 283 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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| 284 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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| 285 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| 286 | } | 
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| 287 |  | 
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| 288 | /** | 
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| 289 | * grabs the Hardware Specifics | 
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| 290 | * checks for all the different HW-types | 
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| 291 | */ | 
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| 292 | void GraphicsEngine::grabHardwareSettings() | 
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| 293 | { | 
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| 294 | const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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| 295 | const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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| 296 | const char* version  = (const char*) glGetString(GL_VERSION); | 
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| 297 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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| 298 |  | 
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| 299 | //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| 300 |  | 
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| 301 | if (renderer != NULL) | 
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| 302 | { | 
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| 303 | this->hwRenderer == renderer; | 
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| 304 | } | 
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| 305 | if (vendor != NULL) | 
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| 306 | { | 
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| 307 | this->hwVendor == vendor; | 
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| 308 | } | 
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| 309 | if (version != NULL) | 
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| 310 | { | 
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| 311 | this->hwVersion == version; | 
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| 312 | } | 
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| 313 |  | 
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| 314 | if (extensions != NULL) | 
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| 315 | this->hwExtensions.split(extensions, " \n\t,"); | 
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| 316 |  | 
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| 317 | PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| 318 | PRINT(4)("Extensions:\n"); | 
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| 319 | for (unsigned int i = 0; i < this->hwExtensions.getCount(); i++) | 
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| 320 | PRINT(4)("%d: %s\n", i, this->hwExtensions.getString(i).c_str()); | 
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| 321 |  | 
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| 322 |  | 
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| 323 | // inizializing GLEW | 
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| 324 | GLenum err = glewInit(); | 
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| 325 | if (GLEW_OK != err) | 
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| 326 | { | 
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| 327 | /* Problem: glewInit failed, something is seriously wrong. */ | 
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| 328 | PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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| 329 | } | 
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| 330 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| 331 | } | 
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| 332 |  | 
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| 333 |  | 
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| 334 | /** | 
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| 335 | *  sets the Resolution of the Screen to display the Graphics to. | 
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| 336 | * @param width The width of the window | 
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| 337 | * @param height The height of the window | 
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| 338 | * @param bpp bits per pixel | 
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| 339 | */ | 
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| 340 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| 341 | { | 
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| 342 | this->resolutionX = width; | 
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| 343 | this->resolutionY = height; | 
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| 344 | this->bitsPerPixel = bpp; | 
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| 345 | State::setResolution( width, height); | 
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| 346 |  | 
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| 347 | if (this->screen != NULL) | 
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| 348 | SDL_FreeSurface(screen); | 
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| 349 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| 350 | { | 
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| 351 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| 352 | //    SDL_Quit(); | 
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| 353 | //    return -1; | 
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| 354 | } | 
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| 355 | glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| 356 |  | 
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| 357 | #ifdef __WIN32__ | 
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| 358 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
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| 359 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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| 360 | if (texList != NULL) | 
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| 361 | { | 
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| 362 | std::list<BaseObject*>::const_iterator reTex; | 
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| 363 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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| 364 | dynamic_cast<Texture*>(*reTex)->rebuild(); | 
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| 365 | } | 
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| 366 | // REBUILDING MODELS | 
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| 367 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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| 368 | if (texList != NULL) | 
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| 369 | { | 
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| 370 | std::list<BaseObject*>::const_iterator reModel; | 
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| 371 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
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| 372 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
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| 373 | } | 
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| 374 | #endif /* __WIN32__ */ | 
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| 375 | } | 
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| 376 |  | 
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| 377 | /** | 
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| 378 | *  sets Fullscreen mode | 
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| 379 | * @param fullscreen true if fullscreen, false if windowed | 
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| 380 | */ | 
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| 381 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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| 382 | { | 
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| 383 | if (fullscreen) | 
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| 384 | this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 385 | else | 
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| 386 | this->fullscreenFlag = 0; | 
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| 387 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| 388 | } | 
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| 389 |  | 
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| 390 | /** | 
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| 391 | *  sets the background color | 
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| 392 | * @param red the red part of the background | 
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| 393 | * @param blue the blue part of the background | 
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| 394 | * @param green the green part of the background | 
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| 395 | * @param alpha the alpha part of the background | 
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| 396 | */ | 
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| 397 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| 398 | { | 
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| 399 | glClearColor(red, green, blue, alpha); | 
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| 400 | } | 
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| 401 |  | 
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| 402 | /** | 
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| 403 | *  Signalhandler, for when the resolution has changed | 
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| 404 | * @param resizeInfo SDL information about the size of the new screen size | 
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| 405 | */ | 
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| 406 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| 407 | { | 
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| 408 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| 409 | } | 
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| 410 |  | 
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| 411 | /** | 
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| 412 |  | 
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| 413 | /** | 
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| 414 | *  entering 2D Mode | 
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| 415 |  | 
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| 416 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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| 417 | */ | 
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| 418 | void GraphicsEngine::enter2DMode() | 
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| 419 | { | 
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| 420 | //GraphicsEngine::storeMatrices(); | 
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| 421 | SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| 422 |  | 
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| 423 | /* Note, there may be other things you need to change, | 
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| 424 | depending on how you have your OpenGL state set up. | 
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| 425 | */ | 
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| 426 | glPushAttrib(GL_ENABLE_BIT); | 
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| 427 | glDisable(GL_DEPTH_TEST); | 
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| 428 | glDisable(GL_CULL_FACE); | 
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| 429 | glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| 430 |  | 
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| 431 | glMatrixMode(GL_PROJECTION); | 
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| 432 | glPushMatrix(); | 
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| 433 | glLoadIdentity(); | 
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| 434 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| 435 |  | 
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| 436 | glMatrixMode(GL_MODELVIEW); | 
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| 437 | glPushMatrix(); | 
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| 438 | glLoadIdentity(); | 
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| 439 | } | 
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| 440 |  | 
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| 441 | /** | 
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| 442 | *  leaves the 2DMode again also @see Font::enter2DMode() | 
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| 443 | */ | 
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| 444 | void GraphicsEngine::leave2DMode() | 
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| 445 | { | 
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| 446 |  | 
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| 447 | glMatrixMode(GL_MODELVIEW); | 
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| 448 | glPopMatrix(); | 
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| 449 |  | 
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| 450 | glMatrixMode(GL_PROJECTION); | 
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| 451 | glPopMatrix(); | 
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| 452 |  | 
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| 453 | glPopAttrib(); | 
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| 454 | } | 
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| 455 |  | 
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| 456 | void GraphicsEngine::wireframe() | 
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| 457 | { | 
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| 458 | glPolygonMode(GL_FRONT, GL_LINE); | 
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| 459 | } | 
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| 460 |  | 
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| 461 | /** | 
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| 462 | *  stores the GL_matrices | 
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| 463 | */ | 
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| 464 | void GraphicsEngine::storeMatrices() | 
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| 465 | { | 
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| 466 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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| 467 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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| 468 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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| 469 | } | 
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| 470 |  | 
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| 471 | //! the stored ModelView Matrix. | 
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| 472 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 473 | //! the stored Projection Matrix | 
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| 474 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 475 | //! The ViewPort | 
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| 476 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| 477 |  | 
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| 478 |  | 
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| 479 |  | 
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| 480 | /** | 
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| 481 | *  outputs all the Fullscreen modes. | 
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| 482 | */ | 
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| 483 | void GraphicsEngine::listModes() | 
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| 484 | { | 
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| 485 | /* Get available fullscreen/hardware modes */ | 
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| 486 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| 487 |  | 
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| 488 | /* Check is there are any modes available */ | 
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| 489 | if(this->videoModes == (SDL_Rect **)0) | 
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| 490 | { | 
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| 491 | PRINTF(1)("No modes available!\n"); | 
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| 492 | exit(-1); | 
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| 493 | } | 
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| 494 |  | 
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| 495 | /* Check if our resolution is restricted */ | 
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| 496 | if(this->videoModes == (SDL_Rect **)-1) | 
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| 497 | { | 
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| 498 | PRINTF(2)("All resolutions available.\n"); | 
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| 499 | } | 
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| 500 | else | 
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| 501 | { | 
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| 502 | /* Print valid modes */ | 
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| 503 | PRINT(0)("Available Resoulution Modes are\n"); | 
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| 504 | for(int i = 0; this->videoModes[i]; ++i) | 
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| 505 | PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| 506 | } | 
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| 507 | } | 
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| 508 |  | 
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| 509 | /** | 
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| 510 | * checks wether a certain extension is availiable | 
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| 511 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
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| 512 | * @return true if it is, false otherwise | 
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| 513 | */ | 
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| 514 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) | 
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| 515 | { | 
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| 516 | for (unsigned int i = 0; i < this->hwExtensions.getCount(); i++) | 
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| 517 | if ( this->hwExtensions.getString(i) == extension) | 
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| 518 | return true; | 
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| 519 | return false; | 
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| 520 | } | 
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| 521 |  | 
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| 522 | /** | 
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| 523 | * updates everything that is to be updated in the GraphicsEngine | 
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| 524 | */ | 
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| 525 | void GraphicsEngine::update(float dt) | 
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| 526 | { | 
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| 527 | Render2D::getInstance()->update(dt); | 
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| 528 | } | 
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| 529 |  | 
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| 530 |  | 
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| 531 | /** | 
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| 532 | *  ticks the Text | 
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| 533 | * @param dt the time passed | 
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| 534 | */ | 
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| 535 | void GraphicsEngine::tick(float dt) | 
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| 536 | { | 
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| 537 | if( unlikely(this->bDisplayFPS)) | 
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| 538 | { | 
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| 539 | this->currentFPS = 1.0/dt; | 
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| 540 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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| 541 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| 542 |  | 
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| 543 | #ifndef NO_TEXT | 
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| 544 | char tmpChar1[20]; | 
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| 545 | sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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| 546 | this->geTextCFPS->setText(tmpChar1); | 
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| 547 | char tmpChar2[20]; | 
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| 548 | sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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| 549 | this->geTextMaxFPS->setText(tmpChar2); | 
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| 550 | char tmpChar3[20]; | 
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| 551 | sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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| 552 | this->geTextMinFPS->setText(tmpChar3); | 
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| 553 | #endif /* NO_TEXT */ | 
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| 554 |  | 
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| 555 | } | 
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| 556 |  | 
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| 557 | Render2D::getInstance()->tick(dt); | 
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| 558 |  | 
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| 559 | // tick the graphics effects | 
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| 560 | if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) | 
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| 561 | { | 
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| 562 | std::list<BaseObject*>::const_iterator it; | 
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| 563 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
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| 564 | dynamic_cast<GraphicsEffect*>(*it)->tick(dt); | 
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| 565 | } | 
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| 566 | } | 
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| 567 |  | 
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| 568 |  | 
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| 569 | void GraphicsEngine::draw() const | 
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| 570 | { | 
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| 571 | //  LightManager::getInstance()->draw(); | 
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| 572 |  | 
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| 573 | GraphicsEngine::storeMatrices(); | 
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| 574 | Shader::suspendShader(); | 
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| 575 |  | 
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| 576 | Render2D::getInstance()->draw(E2D_LAYER_ALL); | 
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| 577 | Shader::restoreShader(); | 
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| 578 |  | 
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| 579 | if (this->graphicsEffects != NULL) | 
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| 580 | { | 
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| 581 | //draw the graphics effects | 
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| 582 | list<BaseObject*>::const_iterator it; | 
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| 583 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
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| 584 | dynamic_cast<GraphicsEffect*>(*it)->draw(); | 
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| 585 | } | 
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| 586 | } | 
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| 587 |  | 
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| 588 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const | 
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| 589 | { | 
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| 590 | std::list<WorldEntity*>::const_iterator entity; | 
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| 591 | for (entity = drawList.begin(); entity != drawList.end(); entity++) | 
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| 592 | if ((*entity)->isVisible()) | 
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| 593 | (*entity)->draw(); | 
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| 594 | } | 
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| 595 |  | 
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| 596 |  | 
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| 597 | /** | 
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| 598 | * displays the Frames per second | 
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| 599 | * @param display if the text should be displayed | 
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| 600 | */ | 
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| 601 | void GraphicsEngine::displayFPS(bool display) | 
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| 602 | { | 
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| 603 | #ifndef NO_TEXT | 
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| 604 | if( display ) | 
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| 605 | { | 
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| 606 | if (this->geTextCFPS == NULL) | 
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| 607 | { | 
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| 608 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
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| 609 | this->geTextCFPS->setName("curFPS"); | 
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| 610 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 611 | this->geTextCFPS->setAbsCoor2D(5, 0); | 
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| 612 | } | 
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| 613 | if (this->geTextMaxFPS == NULL) | 
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| 614 | { | 
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| 615 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
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| 616 | this->geTextMaxFPS->setName("MaxFPS"); | 
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| 617 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 618 | this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
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| 619 | } | 
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| 620 | if (this->geTextMinFPS == NULL) | 
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| 621 | { | 
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| 622 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
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| 623 | this->geTextMinFPS->setName("MinFPS"); | 
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| 624 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 625 | this->geTextMinFPS->setAbsCoor2D(5, 40); | 
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| 626 | } | 
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| 627 | } | 
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| 628 | else | 
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| 629 | { | 
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| 630 | delete this->geTextCFPS; | 
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| 631 | this->geTextCFPS = NULL; | 
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| 632 | delete this->geTextMaxFPS; | 
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| 633 | this->geTextMaxFPS = NULL; | 
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| 634 | delete this->geTextMinFPS; | 
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| 635 | this->geTextMinFPS = NULL; | 
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| 636 | } | 
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| 637 | this->bDisplayFPS = display; | 
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| 638 | #else | 
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| 639 | this->bDisplayFPS = false; | 
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| 640 | #endif /* NO_TEXT */ | 
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| 641 | } | 
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| 642 |  | 
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| 643 |  | 
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| 644 | /** | 
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| 645 | processes the events for the GraphicsEngine class | 
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| 646 | * @param the event to handle | 
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| 647 | */ | 
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| 648 | void GraphicsEngine::process(const Event &event) | 
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| 649 | { | 
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| 650 | switch (event.type) | 
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| 651 | { | 
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| 652 | case EV_VIDEO_RESIZE: | 
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| 653 | this->resolutionChanged(event.resize); | 
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| 654 | break; | 
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| 655 | } | 
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| 656 | } | 
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