| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL |
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| 17 | |
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| 18 | #include "glgui_imagebutton.h" |
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| 19 | |
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| 20 | #include "debug.h" |
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| 21 | |
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| 22 | namespace OrxGui |
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| 23 | { |
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| 24 | |
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| 25 | GLGuiImageButton::GLGuiImageButton(const std::string& label, unsigned int levelID, const std::string& imageName, GLGuiImage* image) |
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| 26 | : GLGuiPushButton(label) |
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| 27 | { |
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| 28 | this->imageName = imageName; |
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| 29 | this->levelID = levelID; |
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| 30 | this->image = image; |
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| 31 | |
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| 32 | image->loadImageFromFile(imageName); |
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| 33 | } |
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| 34 | |
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| 35 | GLGuiImageButton::~GLGuiImageButton() |
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| 36 | {} |
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| 37 | |
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| 38 | void GLGuiImageButton::releasing(const Vector2D& pos, bool focused) |
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| 39 | { |
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| 40 | GLGuiPushButton::releasing(pos, focused); |
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| 41 | if (focused) |
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| 42 | this->emit(startLevel(this->levelID)); |
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| 43 | } |
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| 44 | |
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| 45 | void GLGuiImageButton::receivedFocus() |
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| 46 | { |
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| 47 | printf("%s:: %s\n", this->label().c_str(), this->imageName.c_str()); |
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| 48 | |
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| 49 | this->image->loadImageFromFile(this->imageName); |
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| 50 | } |
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| 51 | void GLGuiImageButton::removedFocus() |
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| 52 | {} |
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| 53 | |
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| 54 | |
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| 55 | void GLGuiImageButton::showing() |
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| 56 | { |
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| 57 | GLGuiPushButton::showing(); |
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| 58 | |
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| 59 | //this->image->show(); |
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| 60 | } |
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| 61 | |
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| 62 | void GLGuiImageButton::hiding() |
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| 63 | { |
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| 64 | GLGuiPushButton::hiding(); |
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| 65 | |
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| 66 | //this->image->hide(); |
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| 67 | } |
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| 68 | |
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| 69 | bool GLGuiImageButton::processEvent(const Event& event) |
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| 70 | { |
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| 71 | if (event.type == SDLK_SPACE) |
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| 72 | { |
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| 73 | if (event.bPressed) |
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| 74 | // emit(pushed()); |
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| 75 | ; |
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| 76 | else |
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| 77 | { |
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| 78 | // emit(released()); |
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| 79 | emit(startLevel(this->levelID)); |
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| 80 | } |
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| 81 | return true; |
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| 82 | } |
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| 83 | return false; |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | } |
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