| Last change
                  on this file since 9239 was
                  9062,
                  checked in by patrick, 19 years ago | 
        
          | 
merged branche single_player_map back to trunk
 | 
        | File size:
            1.1 KB | 
      
      
        
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| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | /*! | 
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| 16 | * @file cr_defs.h | 
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| 17 | *  some global collision reaction definitions | 
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| 18 | */ | 
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| 19 |  | 
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| 20 | #ifndef _CR_DEFS_H | 
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| 21 | #define _CR_DEFS_H | 
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| 22 |  | 
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| 23 | //!< the maximal number of touching objects (collisions) per frame | 
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| 24 | #define CR_MAX_COLLISIONS          500 | 
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| 25 |  | 
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| 26 | //!< the maximal number of bounding volumes collision events per frame | 
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| 27 | #define CR_MAX_COLLISION_EVENTS   3000 | 
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| 28 |  | 
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| 29 |  | 
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| 30 | //!< the collision axis x collision event | 
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| 31 | #define COLLISION_TYPE_AXIS_X      1 | 
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| 32 | #define COLLISION_TYPE_AXIS_X_NEG  2 | 
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| 33 | //!< the collision axis y collision event | 
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| 34 | #define COLLISION_TYPE_AXIS_Y      3 | 
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| 35 | #define COLLISION_TYPE_AXIS_Y_NEG  4 | 
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| 36 | //!< the collision axis z collision event | 
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| 37 | #define COLLISION_TYPE_AXIS_Z      5 | 
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| 38 | #define COLLISION_TYPE_AXIS_Z_NEG  6 | 
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| 39 | //!< the collision is a obb collision | 
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| 40 | #define COLLISION_TYPE_OBB      8 | 
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| 41 |  | 
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| 42 |  | 
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| 43 | #endif /* _NETWORK_MANAGER */ | 
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