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source: orxonox.OLD/branches/scriptimprovements/src/world_entities/script_triggers/tick_trigger.cc @ 10609

Last change on this file since 10609 was 10609, checked in by snellen, 17 years ago

added tick trigger which always calles the script

File size: 2.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Silvan Nellen
13   co-programmer: ...
14*/
15
16
17#include "tick_trigger.h"
18#include "debug.h"
19
20ObjectListDefinition(TickTrigger);
21
22// CREATE_SCRIPTABLE_CLASS(TickTrigger,
23//             // Coordinates
24//                         addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor))
25//                             ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX))
26//                             ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY))
27//                             ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ))
28//             //Properties
29//                             ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName))
30//                             ->addMethod("setTarget", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setTarget))
31//                             ->addMethod("setTriggerParent", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setTriggerParent))
32//                             ->addMethod("setTriggerRemains", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setTriggerRemains))
33//                             ->addMethod("setActiveOnCreation", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setActiveOnCreation))
34//                             ->addMethod("setInvert", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setInvert))
35//                             ->addMethod("setRadius", Executor1<TickTrigger, lua_State*, float>(&TickTrigger::setRadius))
36//                             ->addMethod("setScript", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setScript))
37//                             ->addMethod("setFunction", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setFunction))
38//                             ->addMethod("setDebugDraw", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setDebugDraw))
39//                             ->addMethod("setAddToScript", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setAddToScript))
40//                        );
41
42
43/**
44 * Constructs a new TickTrigger.
45 * @param root the xml element to load the parameters from.
46 *
47 */
48TickTrigger::TickTrigger(const TiXmlElement* root)
49{
50  this->registerObject(this, TickTrigger::_objectList);
51  this->toList(OM_COMMON);
52
53}
54
55/**
56 * Deletes the TickTrigger.
57 *
58 */
59TickTrigger::~TickTrigger()
60{
61
62}
63
64
65void TickTrigger::tick(float timestep)
66{
67  if( scriptFinished ) return;
68
69  this->executeAction(timestep);
70     
71}
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