|
Last change
on this file since 10586 was
10368,
checked in by patrick, 19 years ago
|
|
merged the branche playability into the trunk
|
|
File size:
1.0 KB
|
| Line | |
|---|
| 1 | /*! |
|---|
| 2 | * @file mbolt.h |
|---|
| 3 | * @brief medium blaster bolt |
|---|
| 4 | */ |
|---|
| 5 | |
|---|
| 6 | #ifndef _MBOLT_H |
|---|
| 7 | #define _MBOLT_H |
|---|
| 8 | |
|---|
| 9 | #include "projectile.h" |
|---|
| 10 | #include "material.h" |
|---|
| 11 | |
|---|
| 12 | class Vector; |
|---|
| 13 | class Weapon; |
|---|
| 14 | class SpriteParticles; |
|---|
| 15 | class ParticleEmitter; |
|---|
| 16 | class FastFactory; |
|---|
| 17 | class Trail; |
|---|
| 18 | |
|---|
| 19 | class MBolt : public Projectile |
|---|
| 20 | { |
|---|
| 21 | ObjectListDeclaration(MBolt); |
|---|
| 22 | public: |
|---|
| 23 | MBolt (); |
|---|
| 24 | virtual ~MBolt (); |
|---|
| 25 | |
|---|
| 26 | |
|---|
| 27 | virtual void activate(); |
|---|
| 28 | virtual void deactivate(); |
|---|
| 29 | |
|---|
| 30 | virtual void hit (float damage, WorldEntity* entity); |
|---|
| 31 | |
|---|
| 32 | virtual void destroy (WorldEntity* killer); |
|---|
| 33 | |
|---|
| 34 | virtual void tick (float dt); |
|---|
| 35 | virtual void draw () const; |
|---|
| 36 | |
|---|
| 37 | private: |
|---|
| 38 | static FastFactory* fastFactory; |
|---|
| 39 | static SpriteParticles* explosionParticles; |
|---|
| 40 | |
|---|
| 41 | Trail* trail; |
|---|
| 42 | |
|---|
| 43 | float angle; |
|---|
| 44 | static const float rotationSpeed = 1080; |
|---|
| 45 | |
|---|
| 46 | ParticleEmitter* emitter; |
|---|
| 47 | |
|---|
| 48 | Material* mat; |
|---|
| 49 | |
|---|
| 50 | |
|---|
| 51 | WorldEntity* hitEntity; // FIXME TEMPORARY |
|---|
| 52 | }; |
|---|
| 53 | |
|---|
| 54 | #endif /* _MBOLT_H */ |
|---|
Note: See
TracBrowser
for help on using the repository browser.