source:
orxonox.OLD/branches/scriptimprovements/src/world_entities/npcs/npc_test.h
@
10586
| Last change on this file since 10586 was 10376, checked in by patrick, 19 years ago | |
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| File size: 340 bytes | |
| Line | |
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| 1 | |
| 2 | #ifndef _NPC22_H |
| 3 | #define _NPC2_H |
| 4 | |
| 5 | #include "npc.h" |
| 6 | |
| 7 | |
| 8 | |
| 9 | class AI; |
| 10 | class Shader; |
| 11 | class AIModule; |
| 12 | |
| 13 | class NPC2 : public NPC |
| 14 | { |
| 15 | ObjectListDeclaration(NPC2); |
| 16 | |
| 17 | public: |
| 18 | NPC2 (const TiXmlElement* root); |
| 19 | virtual ~NPC2 (); |
| 20 | virtual void loadParams(const TiXmlElement* root); |
| 21 | virtual void tick(float dt); |
| 22 | |
| 23 | |
| 24 | |
| 25 | |
| 26 | private: |
| 27 | |
| 28 | }; |
| 29 | |
| 30 | #endif /* _NPC2_H */ |
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