|
Last change
on this file since 10608 was
10368,
checked in by patrick, 19 years ago
|
|
merged the branche playability into the trunk
|
|
File size:
1.0 KB
|
| Line | |
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| 1 | MAINSRCDIR=.. |
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| 2 | include $(MAINSRCDIR)/defs/include_paths.am |
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| 3 | |
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| 4 | noinst_LIBRARIES = libORXutils.a |
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| 5 | |
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| 6 | libORXutils_a_SOURCES = \ |
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| 7 | object_manager.cc \ |
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| 8 | state.cc \ |
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| 9 | hud.cc \ |
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| 10 | \ |
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| 11 | game_rules.cc \ |
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| 12 | network_game_rules.cc \ |
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| 13 | multiplayer_team_deathmatch.cc \ |
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| 14 | singleplayer_shootemup.cc \ |
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| 15 | \ |
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| 16 | \ |
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| 17 | \ |
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| 18 | mission_goal.cc\ |
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| 19 | kill_target.cc\ |
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| 20 | kill.cc \ |
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| 21 | \ |
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| 22 | signal_handler.cc \ |
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| 23 | \ |
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| 24 | animation/animation3d.cc \ |
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| 25 | animation/animation.cc \ |
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| 26 | animation/animation_player.cc \ |
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| 27 | \ |
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| 28 | track/pilot_node.cc \ |
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| 29 | track/track.cc \ |
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| 30 | track/track_manager.cc \ |
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| 31 | track/track_node.cc |
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| 32 | |
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| 33 | noinst_HEADERS = \ |
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| 34 | object_manager.h \ |
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| 35 | state.h \ |
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| 36 | hud.h \ |
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| 37 | \ |
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| 38 | game_rules.h \ |
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| 39 | network_game_rules.h \ |
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| 40 | multiplayer_team_deathmatch.h \ |
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| 41 | singleplayer_shootemup.h \ |
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| 42 | \ |
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| 43 | mission_goal.cc\ |
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| 44 | kill_target.h\ |
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| 45 | kill.h \ |
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| 46 | \ |
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| 47 | signal_handler.h \ |
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| 48 | \ |
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| 49 | animation/animation3d.h \ |
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| 50 | animation/animation.h \ |
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| 51 | animation/animation_player.h \ |
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| 52 | animation/t_animation.h \ |
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| 53 | \ |
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| 54 | track/pilot_node.h \ |
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| 55 | track/track.h \ |
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| 56 | track/track_manager.h \ |
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| 57 | track/track_node.h |
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| 58 | |
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